Player Matchup

Cthulhu
Cthulhu
Crow Commando
Cthulhu
Level 101
God Stats
2W - 2L
1,267 SR
Queue Stats
104W - 148L
1,269 Elo+
Party 2
Ra
Ra
Gerard Sizzle
Ra
Level 60
God Stats
4W - 8L
1,148 SR
Queue Stats
133W - 162L
1,308 Elo+
Party 2
Loki
Loki
Kickassosaurus
Loki
Level 66
God Stats
4W - 8L
1,209 SR
Queue Stats
82W - 116L
1,301 Elo+
Party 2
Nike
Nike
WillRespawn
Nike
Level 15
God Stats
1W - 3L
1,595 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Cupid
Cupid
devlin311
Cupid
Level 69
God Stats
25W - 40L
1,437 SR
Queue Stats
113W - 165L
1,268 Elo+
Party 2
Team Averages
Level 62
1,331 SR
1,329 Elo+

VS

Team Averages
Level 45
1,503 SR
1,392 Elo+
Neith
Neith
ADIAM0
Neith
Level 27
God Stats
8W - 6L
1,569 SR
Queue Stats
108W - 117L
1,339 Elo+
Party 3
Tiamat
Tiamat
CotyMac
Tiamat
Level 29
God Stats
28W - 34L
1,442 SR
Queue Stats
71W - 82L
1,365 Elo+
Party 1
Bellona
Bellona
Felicar
Bellona
Level 77
God Stats
32W - 32L
1,539 SR
Queue Stats
137W - 152L
1,373 Elo+
Party 1
Raijin
Raijin
N3XXIC
Raijin
Level 34
God Stats
22W - 23L
1,482 SR
Queue Stats
136W - 140L
1,445 Elo+
Party 3
Awilix
Awilix
Wardawgg
Awilix
Level 56
God Stats
39W - 43L
1,483 SR
Queue Stats
142W - 155L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 5 / 9
11,423
816
15,214
22,112
23,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
4 / 3 / 3
10,771
769
6,588
9,234
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 10
9,045
646
6,269
10,140
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 7 / 3
10,646
760
10,974
15,531
11,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
devlin311
Cupid
15
4 / 5 / 4
10,678
763
7,182
15,403
5,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADIAM0
Neith
17
2 / 4 / 13
10,407
743
8,540
8,316
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
CotyMac
Tiamat
17
2 / 3 / 11
10,139
724
9,249
10,584
6,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Felicar
Bellona
18
8 / 2 / 11
11,731
838
16,290
17,015
14,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
N3XXIC
Raijin
17
4 / 2 / 10
10,663
762
16,938
9,432
3,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Wardawgg
Awilix
18
10 / 6 / 6
12,858
918
10,958
12,594
5,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
17
Kills
26
26
Deaths
17
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
ADIAM0
Neith
2
4
13
2.13
W
Tiamat
CotyMac
Tiamat
2
3
11
2.5
L
Cthulhu
2
5
9
1.3
W
Bellona
Felicar
Bellona
8
2
11
6.75
L
4
3
3
1.83
L
0
6
10
0.83
W
Raijin
N3XXIC
Raijin
4
2
10
4.5
W
Awilix
Wardawgg
Awilix
10
6
6
2.17
L
7
7
3
1.21
L
Cupid
devlin311
Cupid
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,227
Damage
61,975
72,420
Taken
57,941
48,577
Mitigated
33,425
7,578
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ADIAM0
Neith
8,540
4,753
0
825
8,316
2,968
1,039
3,290
4,954
0
25,548
W
Tiamat
CotyMac
Tiamat
9,249
767
108
2,938
10,584
6,826
94
4,801
5,729
31,288
0
L
Cthulhu
15,214
1,069
859
1,859
22,112
23,436
128
5,913
15,329
35,448
0
W
Bellona
Felicar
Bellona
16,290
5,048
0
4,410
17,015
14,860
1,031
5,928
10,995
0
37,878
L
6,588
31
800
558
9,234
3,814
0
4,916
4,122
46,378
0
L
6,269
1,078
438
1,072
10,140
4,008
327
2,389
7,460
0
20,567
W
Raijin
N3XXIC
Raijin
16,938
1,295
0
750
9,432
3,558
0
2,766
6,572
43,655
0
W
Awilix
Wardawgg
Awilix
10,958
4,199
0
2,660
12,594
5,213
179
4,706
7,820
0
19,655
L
10,974
1,802
0
486
15,531
11,558
162
4,981
10,452
0
17,877
L
Cupid
devlin311
Cupid
7,182
2,706
0
1,506
15,403
5,761
2
6,967
8,011
0
28,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
55,798
260
Minions Killed
264
6
Camps Cleared
6
1,228,283
Distance Traveled
1,328,281
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,407
743
51
4
0
229,742
2
W
Tiamat
10,139
724
63
5
1
278,596
0
L
Cthulhu
11,423
816
37
3
0
220,152
3
W
Bellona
11,731
838
68
5
2
295,888
0
L
Ra
10,771
769
118
8
1
253,765
0
L
Loki
9,045
646
32
2
1
261,864
3
W
Raijin
10,663
762
65
5
3
257,101
0
W
Awilix
12,858
918
17
1
0
266,954
1
L
Nike
10,646
760
26
2
0
256,123
0
L
Cupid
10,678
763
47
3
4
236,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role