Player Matchup

Rama
Rama
Beastwolf55
Rama
Level 128
God Stats
1W - 1L
1,442 SR
Queue Stats
156W - 88L
1,754 Elo+
Party 1
Fenrir
Fenrir
JNSH10
Fenrir
Level 8
God Stats
3W - 6L
1,437 SR
Queue Stats
6W - 14L
1,394 Elo+
Party 1
Agni
Agni
TheFauncyOne
Agni
Level 129
God Stats
3W - 0L
1,879 SR
Queue Stats
172W - 109L
1,720 Elo+
Party 1
Team Averages
Level 88
1,586 SR
1,623 Elo+

VS

Team Averages
Level 60
1,703 SR
1,605 Elo+
Ra
Ra
GooberBabies
Ra
Level 66
God Stats
2W - 4L
1,691 SR
Queue Stats
13W - 8L
1,656 Elo+
Party 2
Chiron
Chiron
TacoRowe44
Chiron
Level 16
God Stats
3W - 2L
1,898 SR
Queue Stats
24W - 13L
1,819 Elo+
Party 2
Jormungandr
Jormungandr
kingtechy
Jormungandr
Level 98
God Stats
19W - 23L
1,521 SR
Queue Stats
23W - 25L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
8,961
815
9,660
9,574
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
JNSH10
Fenrir
12
8 / 3 / 8
8,967
815
6,339
9,290
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 8
8,380
762
8,778
7,867
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
8,143
740
5,127
9,251
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
TacoRowe44
Chiron
10
3 / 6 / 1
8,066
733
8,098
10,787
3,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
kingtechy
Jormungandr
8
0 / 4 / 2
6,485
590
2,627
8,931
7,454
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
5
5
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
2
9
2
0.33
W
Fenrir
JNSH10
Fenrir
8
3
8
4
L
Chiron
TacoRowe44
Chiron
3
6
1
0.58
W
5
2
8
4.5
L
Jormungandr
kingtechy
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,777
Damage
15,852
26,731
Taken
28,969
10,848
Mitigated
14,106
7,781
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,660
8,830
0
4,378
9,574
3,396
2,565
3,429
5,903
0
38,829
L
5,127
363
238
677
9,251
3,014
0
1,643
7,368
21,574
0
W
Fenrir
JNSH10
Fenrir
6,339
1,064
0
1,923
9,290
5,106
574
2,666
6,445
0
15,458
L
Chiron
TacoRowe44
Chiron
8,098
3,451
98
2,998
10,787
3,638
0
4,757
5,940
0
34,239
W
8,778
684
98
1,382
7,867
2,346
60
1,246
6,581
34,756
0
L
Jormungandr
kingtechy
Jormungandr
2,627
1,269
0
0
8,931
7,454
184
2,429
6,352
11,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
22,694
125
Minions Killed
109
0
Camps Cleared
0
589,156
Distance Traveled
484,403
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,961
815
74
7
0
177,479
2
L
Ra
8,143
740
39
4
0
177,268
2
W
Fenrir
8,967
815
16
1
0
210,999
0
L
Chiron
8,066
733
56
5
0
158,105
1
W
Agni
8,380
762
35
3
0
200,678
1
L
Jormungandr
6,485
590
14
1
0
149,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role