Player Matchup

Danzaburou
Danzaburou
AndyPandy772
Danzaburou
Level 18
God Stats
0W - 4L
1,304 SR
Queue Stats
51W - 55L
1,414 Elo+
Party 2
Ra
Ra
Harambevich
Ra
Level 18
God Stats
2W - 4L
1,456 SR
Queue Stats
46W - 39L
1,522 Elo+
Solo
Scylla
Scylla
Hovis221
Scylla
Level 45
God Stats
1W - 2L
1,507 SR
Queue Stats
134W - 174L
1,357 Elo+
Party 2
Thor
Thor
mash_smouth
Thor
Level 26
God Stats
7W - 10L
1,466 SR
Queue Stats
79W - 125L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
timcans
Cthulhu
Level 33
God Stats
7W - 8L
1,423 SR
Queue Stats
82W - 122L
1,338 Elo+
Party 2
Team Averages
Level 28
1,431 SR
1,398 Elo+

VS

Team Averages
Level 20
1,672 SR
1,594 Elo+
Neith
Neith
BukakePastinake
Neith
Level 21
God Stats
10W - 2L
1,767 SR
Queue Stats
273W - 201L
1,562 Elo+
Solo
Hel
Hel
Hugs4Trees
Hel
Level 17
God Stats
2W - 1L
1,555 SR
Queue Stats
214W - 111L
1,612 Elo+
Party 1
Terra
Terra
KillerWeen
Terra
Level 16
God Stats
8W - 7L
1,500 SR
Queue Stats
244W - 156L
1,630 Elo+
Party 1
Skadi
Skadi
Radicaliteh
Skadi
Level 22
God Stats
3W - 0L
1,834 SR
Queue Stats
110W - 71L
1,549 Elo+
Solo
Artemis
Artemis
Shortybläsmäs
Artemis
Level 25
God Stats
51W - 26L
1,705 SR
Queue Stats
53W - 26L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndyPandy772
Danzaburou
15
0 / 11 / 3
9,448
859
9,080
22,328
10,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 2
9,984
908
13,104
13,804
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Hovis221
Scylla
16
1 / 6 / 2
9,934
903
18,020
13,462
5,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 1
9,285
844
2,933
11,492
6,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
timcans
Cthulhu
16
2 / 9 / 3
10,123
920
13,292
28,996
25,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

51

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 14
12,662
1,151
21,599
14,480
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 1 / 17
11,168
1,015
11,925
10,925
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
18
1 / 1 / 21
10,643
968
7,549
13,694
10,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
13 / 0 / 13
12,820
1,165
26,083
9,539
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 2 / 22
11,706
1,064
17,845
13,029
5,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
123
5
Kills
36
36
Deaths
5
11
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AndyPandy772
Danzaburou
0
11
3
0.14
W
12
1
14
19
L
1
3
2
0.67
L
Scylla
Hovis221
Scylla
1
6
2
0.33
W
4
1
17
12.5
W
Terra
1
1
21
11.5
W
13
0
13
19.5
W
6
2
22
8.5
L
1
7
1
0.21
L
Cthulhu
timcans
Cthulhu
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,429
Damage
85,001
90,082
Taken
61,667
52,697
Mitigated
33,266
9,427
Healing
28,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AndyPandy772
Danzaburou
9,080
5,266
0
1,524
22,328
10,346
0
3,824
18,504
0
32,186
W
21,599
14,857
0
3,243
14,480
6,607
0
10,276
3,994
0
35,618
L
13,104
181
1,792
1,566
13,804
5,049
0
4,250
9,554
42,744
0
L
Scylla
Hovis221
Scylla
18,020
656
0
0
13,462
5,345
0
2,174
11,288
27,566
0
W
11,925
1,168
9,997
7,051
10,925
6,225
0
8,015
2,790
31,726
0
W
Terra
7,549
1,901
3,212
2,202
13,694
10,688
0
6,464
6,497
19,182
0
W
26,083
13,311
0
1,508
9,539
4,398
0
8,532
917
0
51,014
W
17,845
11,593
0
1,558
13,029
5,348
0
10,291
2,558
0
35,909
L
2,933
223
0
0
11,492
6,652
0
2,620
8,872
0
13,178
L
Cthulhu
timcans
Cthulhu
13,292
973
46
4,499
28,996
25,305
0
6,606
22,390
28,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,774
Gold Earned
58,999
194
Minions Killed
203
6
Camps Cleared
11
889,125
Distance Traveled
1,097,874
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,448
859
38
3
1
169,073
0
W
Neith
12,662
1,151
21
2
6
216,750
0
L
Ra
9,984
908
88
8
3
229,322
0
L
Scylla
9,934
903
23
2
0
205,523
0
W
Hel
11,168
1,015
60
5
1
245,397
3
W
Terra
10,643
968
20
2
1
230,770
0
W
Skadi
12,820
1,165
55
5
2
211,932
0
W
Artemis
11,706
1,064
47
4
1
193,025
0
L
Thor
9,285
844
24
2
1
104,831
0
L
Cthulhu
10,123
920
21
2
1
180,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role