Player Matchup

Merlin
Merlin
Cxpone
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MewTheFoo420
Anhur
Level 26
God Stats
1W - 7L
1,072 SR
Queue Stats
28W - 69L
1,125 Elo+
Party 1
Fenrir
Fenrir
PSaint8
Fenrir
Level 28
God Stats
9W - 26L
1,196 SR
Queue Stats
41W - 90L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
davidvonkurt2
Cthulhu
Level 6
God Stats
1W - 4L
1,680 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Cupid
Cupid
toy_luv
Cupid
Level 14
God Stats
2W - 4L
1,678 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 27
1,425 SR
1,368 Elo+

VS

Team Averages
Level 39
1,325 SR
1,271 Elo+
Ra
Ra
BEARhole
Ra
Level 12
God Stats
2W - 3L
1,279 SR
Queue Stats
4W - 10L
1,152 Elo+
Party 2
Set
Set
El_bean63
Set
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
ForegoneWord788
Ao Kuang
Level 26
God Stats
2W - 5L
1,336 SR
Queue Stats
12W - 24L
1,165 Elo+
Solo
Izanami
Izanami
IViolity
Izanami
Level 27
God Stats
9W - 6L
1,338 SR
Queue Stats
105W - 101L
1,434 Elo+
Solo
Merlin
Merlin
SoulOverdrive87
Merlin
Level 27
God Stats
22W - 18L
1,175 SR
Queue Stats
172W - 174L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cxpone
Merlin
11
2 / 9 / 1
8,125
387
10,248
11,817
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 8 / 0
6,498
309
1,984
8,813
2,400
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PSaint8
Fenrir
16
15 / 9 / 3
11,842
564
17,021
17,582
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
12
1 / 12 / 6
7,907
377
8,602
19,020
12,754
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
toy_luv
Cupid
12
3 / 10 / 8
8,873
423
10,883
14,225
4,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 12
11,099
529
10,265
10,633
7,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
16 / 5 / 10
11,868
565
13,435
17,884
8,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
13
2 / 7 / 10
9,041
431
6,299
16,952
5,672
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
IViolity
Izanami
20
15 / 2 / 14
13,294
633
21,464
13,893
6,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 4 / 9
11,202
533
9,038
12,744
5,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
21
Kills
48
48
Deaths
21
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
L
Merlin
Cxpone
Merlin
2
9
1
0.28
W
16
5
10
4.2
W
Ao Kuang
2
7
10
1
W
Izanami
IViolity
Izanami
15
2
14
11
L
0
8
0
0
L
Fenrir
PSaint8
Fenrir
15
9
3
1.83
W
6
4
9
2.63
L
Cthulhu
1
12
6
0.33
L
Cupid
toy_luv
Cupid
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,738
Damage
60,501
71,457
Taken
72,106
30,664
Mitigated
33,256
2,668
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,265
2,037
1,187
1,902
10,633
7,368
2,581
2,731
7,856
43,291
0
L
Merlin
Cxpone
Merlin
10,248
812
0
151
11,817
3,673
225
2,868
8,949
29,170
0
W
13,435
7,673
0
5,953
17,884
8,743
3,030
5,198
12,440
0
59,615
W
Ao Kuang
6,299
2,145
0
4,086
16,952
5,672
1,774
5,624
11,198
19,031
0
W
Izanami
IViolity
Izanami
21,464
17,016
0
5,566
13,893
6,056
976
2,218
11,577
0
116,888
L
1,984
1,127
0
0
8,813
2,400
1,198
2,799
6,014
0
12,300
L
Fenrir
PSaint8
Fenrir
17,021
5,915
0
1,171
17,582
7,153
493
7,514
10,068
0
43,165
W
9,038
706
0
3,883
12,744
5,417
1,407
2,303
10,185
70,191
0
L
Cthulhu
8,602
884
219
0
19,020
12,754
99
8,296
10,724
28,823
0
L
Cupid
toy_luv
Cupid
10,883
6,032
451
676
14,225
4,684
342
4,125
10,100
0
30,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,245
Gold Earned
56,504
190
Minions Killed
477
0
Camps Cleared
0
1,517,336
Distance Traveled
1,856,190
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,099
529
66
3
0
365,690
4
L
Merlin
8,125
387
35
2
0
307,689
0
W
Set
11,868
565
68
3
0
399,549
0
W
Ao Kuang
9,041
431
25
1
0
320,500
0
W
Izanami
13,294
633
180
9
0
380,782
0
L
Anhur
6,498
309
21
1
0
188,666
3
L
Fenrir
11,842
564
55
3
0
310,406
0
W
Merlin
11,202
533
138
7
0
389,669
0
L
Cthulhu
7,907
377
29
1
0
353,130
1
L
Cupid
8,873
423
50
2
0
357,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role