Player Matchup

Nemesis
Nemesis
Apal1an
Nemesis
Level 5
God Stats
1W - 5L
1,312 SR
Queue Stats
7W - 8L
1,048 Elo+
Solo
Yemoja
Yemoja
DRCNero
Yemoja
Level 24
God Stats
17W - 18L
1,394 SR
Queue Stats
36W - 40L
1,357 Elo+
Party 2
Arachne
Arachne
DRCbalu
Arachne
Level 23
God Stats
20W - 7L
1,773 SR
Queue Stats
37W - 40L
1,357 Elo+
Party 2
Neith
Neith
Teaxel
Neith
Level 14
God Stats
12W - 8L
1,489 SR
Queue Stats
13W - 12L
1,372 Elo+
Party 2
Hera
Hera
yunus54637
Hera
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
273W - 244L
1,571 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,341 Elo+

VS

Team Averages
Level 25
1,400 SR
1,291 Elo+
Thor
Thor
IntegraleDefinie
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,143 Elo+
Party 1
Neith
Neith
PARSBARON
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,567 Elo+
Solo
Artemis
Artemis
kmkteddy
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
mozi777
Aphrodite
Level 37
God Stats
0W - 3L
1,218 SR
Queue Stats
4W - 17L
1,101 Elo+
Party 1
Anubis
Anubis
skeDie
Anubis
Level 6
God Stats
1W - 2L
1,283 SR
Queue Stats
7W - 14L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apal1an
Nemesis
14
3 / 3 / 5
8,728
546
4,346
9,294
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
DRCNero
Yemoja
14
2 / 2 / 17
9,534
596
5,397
9,146
6,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
DRCbalu
Arachne
15
4 / 2 / 3
9,781
611
3,099
12,549
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Teaxel
Neith
15
13 / 3 / 8
10,234
640
15,065
12,529
4,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 3 / 5
10,667
667
13,221
7,827
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,870
492
2,479
10,686
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
PARSBARON
Neith
17
9 / 3 / 2
10,875
680
12,218
9,470
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
kmkteddy
Artemis
11
0 / 8 / 4
6,768
423
7,264
12,936
3,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
mozi777
Aphrodite
9
1 / 9 / 1
6,150
384
2,950
9,799
3,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
skeDie
Anubis
12
2 / 7 / 3
7,784
487
6,294
11,346
5,282
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
31
Kills
13
13
Deaths
31
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Apal1an
Nemesis
3
3
5
1.83
W
Yemoja
DRCNero
Yemoja
2
2
17
5.25
W
Arachne
DRCbalu
Arachne
4
2
3
2.75
L
1
4
4
0.75
L
Neith
PARSBARON
Neith
9
3
2
3.33
W
Neith
Teaxel
Neith
13
3
8
5.67
L
Artemis
kmkteddy
Artemis
0
8
4
0.25
L
Aphrodite
mozi777
Aphrodite
1
9
1
0.17
L
Anubis
skeDie
Anubis
2
7
3
0.5
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,128
Damage
31,205
51,345
Taken
54,237
23,483
Mitigated
19,436
17,184
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Apal1an
Nemesis
4,346
1,605
0
944
9,294
3,890
1,213
1,383
7,911
0
35,692
W
Yemoja
DRCNero
Yemoja
5,397
1,246
3,957
1,794
9,146
6,858
423
2,698
6,448
22,439
0
W
Arachne
DRCbalu
Arachne
3,099
1,628
0
5,049
12,549
5,325
52
1,378
11,171
0
65,645
L
2,479
681
0
2,806
10,686
3,299
0
3,314
7,260
0
44,808
L
Neith
PARSBARON
Neith
12,218
6,131
0
1,721
9,470
4,104
1,449
2,475
6,943
0
64,031
W
Neith
Teaxel
Neith
15,065
8,726
0
4,249
12,529
4,620
2,184
1,354
11,175
0
61,695
L
Artemis
kmkteddy
Artemis
7,264
3,431
560
1,011
12,936
3,590
720
3,128
9,784
0
35,161
L
Aphrodite
mozi777
Aphrodite
2,950
748
1,884
2,000
9,799
3,161
54
3,501
6,250
11,360
0
L
Anubis
skeDie
Anubis
6,294
757
0
2,440
11,346
5,282
280
5,664
5,382
30,385
0
W
13,221
4,178
0
1,191
7,827
2,790
1,673
2,431
5,396
68,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,944
Gold Earned
39,447
454
Minions Killed
341
0
Camps Cleared
0
1,523,253
Distance Traveled
1,302,397
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,728
546
81
5
0
357,882
0
W
Yemoja
9,534
596
28
2
0
308,928
1
W
Arachne
9,781
611
105
7
0
313,426
1
L
Thor
7,870
492
98
6
0
277,381
2
L
Neith
10,875
680
114
7
0
282,339
5
W
Neith
10,234
640
98
6
0
251,363
4
L
Artemis
6,768
423
54
3
0
249,043
0
L
Aphrodite
6,150
384
22
1
0
241,398
0
L
Anubis
7,784
487
53
3
0
252,236
1
W
Hera
10,667
667
142
9
0
291,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role