Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Nasxu
Hel
Level 128
God Stats
5W - 4L
1,674 SR
Queue Stats
66W - 27L
1,714 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PaleElfQueen
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,558 SR
Queue Stats
3W - 2L
1,288 Elo+
Party 3
Nike
Nike
TmoneyAllDay00
Nike
Level 160
God Stats
1W - 0L
1,559 SR
Queue Stats
138W - 54L
1,756 Elo+
Party 3
Team Averages
Level 127
1,573 SR
1,565 Elo+

VS

Team Averages
Level 60
1,542 SR
1,362 Elo+
King Arthur
King Arthur
BuzzsawLefty
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
Garthaud
Geb
Level 17
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 2
Thor
Thor
GuppyTheSloth
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,623 Elo+
Party 1
Zeus
Zeus
circlez775
Zeus
Level 148
God Stats
0W - 2L
1,453 SR
Queue Stats
2W - 11L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 2 / 5
9,681
968
10,524
6,269
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
Nasxu
Hel
15
4 / 1 / 9
9,441
944
9,178
5,643
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PaleElfQueen
Ah Muzen Cab
12
0 / 1 / 7
7,874
787
2,947
4,705
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 7
9,435
944
8,824
12,522
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuzzsawLefty
King Arthur
12
0 / 5 / 5
6,891
689
1,882
8,275
4,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 5 / 5
6,970
697
4,112
10,887
7,128
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 1
8,376
838
5,926
7,858
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 2
7,688
769
6,814
7,567
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
6
6
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
5
5.25
L
King Arthur
BuzzsawLefty
King Arthur
0
5
5
0.5
L
0
5
5
0.5
L
4
3
1
1.5
W
Hel
Nasxu
Hel
4
1
9
8.5
W
Ah Muzen Cab
PaleElfQueen
Ah Muzen Cab
0
1
7
3.5
W
7
2
7
5.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
18,734
29,139
Taken
34,587
17,386
Mitigated
16,136
11,434
Healing
612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,524
509
0
1,085
6,269
2,435
455
1,511
4,744
39,554
0
L
King Arthur
BuzzsawLefty
King Arthur
1,882
565
0
0
8,275
4,116
0
5,486
2,731
158
5,547
L
4,112
764
0
0
10,887
7,128
0
6,457
4,190
8,139
0
L
5,926
1,327
0
250
7,858
2,832
0
4,573
3,135
0
29,962
W
Hel
Nasxu
Hel
9,178
463
3,588
3,477
5,643
2,733
1,731
3,012
2,495
35,038
0
W
Ah Muzen Cab
PaleElfQueen
Ah Muzen Cab
2,947
854
0
624
4,705
1,557
1,267
1,579
3,092
0
15,668
W
8,824
1,786
0
2,660
12,522
10,661
240
5,144
7,170
0
22,168
L
6,814
632
0
362
7,567
2,060
0
3,758
3,609
27,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
29,925
192
Minions Killed
138
11
Camps Cleared
7
796,470
Distance Traveled
658,309
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,681
968
74
7
2
183,518
0
L
King Arthur
6,891
689
14
1
2
167,197
2
L
Geb
6,970
697
10
1
1
184,356
2
L
Thor
8,376
838
59
6
2
159,175
2
W
Hel
9,441
944
61
6
3
211,588
0
W
Ah Muzen Cab
7,874
787
28
3
3
205,198
2
W
Nike
9,435
944
29
3
3
196,166
0
L
Zeus
7,688
769
55
6
2
147,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role