Player Matchup

Ymir
Ymir
Capval
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,306 Elo+
Solo
Cerberus
Cerberus
DeMon_illuSionZ_
Cerberus
Level 104
God Stats
2W - 1L
1,433 SR
Queue Stats
31W - 30L
1,418 Elo+
Solo
Zeus
Zeus
HangDown88
Zeus
Level 116
God Stats
4W - 1L
1,530 SR
Queue Stats
141W - 166L
1,403 Elo+
Solo
Janus
Janus
Jetnightpow3r
Janus
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,269 Elo+
Party 2
Ra
Ra
darknesswolf09
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 94
1,493 SR
1,379 Elo+

VS

Team Averages
Level 89
1,535 SR
1,386 Elo+
Sobek
Sobek
FellowIrishman66
Sobek
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 218L
1,354 Elo+
Solo
Ganesha
Ganesha
Jealmeri
Ganesha
Level 60
God Stats
2W - 2L
1,542 SR
Queue Stats
100W - 137L
1,332 Elo+
Solo
Janus
Janus
Venpig
Janus
Level 125
God Stats
13W - 17L
1,464 SR
Queue Stats
333W - 384L
1,393 Elo+
Party 1
Medusa
Medusa
itsRequire
Medusa
Level 121
God Stats
3W - 3L
1,533 SR
Queue Stats
141W - 123L
1,444 Elo+
Solo
Terra
Terra
s0ng_sparr0w
Terra
Level 86
God Stats
8W - 3L
1,636 SR
Queue Stats
345W - 421L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Capval
Ymir
15
2 / 3 / 15
8,405
841
5,576
17,222
16,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 16
8,513
851
6,334
11,660
11,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
11 / 3 / 9
10,174
1,017
19,266
6,725
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 17
8,278
828
9,920
6,174
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 16
9,776
978
12,943
8,029
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
6,628
663
5,120
13,153
7,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Jealmeri
Ganesha
15
0 / 4 / 8
7,422
742
6,889
16,087
12,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Venpig
Janus
11
1 / 4 / 6
7,049
705
8,294
5,956
2,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
itsRequire
Medusa
14
6 / 5 / 3
8,548
855
12,778
11,102
4,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 3
7,811
781
3,009
13,810
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
24
Kills
8
10
Deaths
24
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
Capval
Ymir
2
3
15
3.17
W
2
1
16
10
L
0
9
4
0.22
W
11
3
9
5.17
L
Ganesha
Jealmeri
Ganesha
0
4
8
1
W
2
2
17
5.25
L
Janus
Venpig
Janus
1
4
6
1
W
7
1
16
15
L
Medusa
itsRequire
Medusa
6
5
3
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,039
Damage
36,090
49,810
Taken
60,108
38,582
Mitigated
35,831
23,248
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Capval
Ymir
5,576
249
243
3,415
17,222
16,341
156
6,583
10,639
11,546
0
W
6,334
365
1,539
2,770
11,660
11,459
202
7,121
4,539
9,889
0
L
5,120
86
483
1,324
13,153
7,098
0
11,633
1,520
10,658
0
W
19,266
735
615
731
6,725
3,533
719
2,774
3,951
38,402
0
L
Ganesha
Jealmeri
Ganesha
6,889
142
468
819
16,087
12,592
0
14,378
1,709
14,979
0
W
9,920
782
291
345
6,174
2,752
198
3,302
2,872
15,043
0
L
Janus
Venpig
Janus
8,294
75
504
978
5,956
2,420
0
5,409
547
16,445
0
W
12,943
946
9,100
4,199
8,029
4,497
1,277
3,532
4,497
30,297
0
L
Medusa
itsRequire
Medusa
12,778
4,661
1,612
1,152
11,102
4,524
0
10,008
1,094
0
23,218
L
3,009
459
7,899
6,199
13,810
9,197
0
12,611
1,199
9,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
37,458
133
Minions Killed
78
0
Camps Cleared
0
871,821
Distance Traveled
914,109
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,405
841
15
2
0
148,005
0
W
Cerberus
8,513
851
19
2
0
165,654
0
L
Sobek
6,628
663
13
1
0
144,704
0
W
Zeus
10,174
1,017
46
5
0
169,100
1
L
Ganesha
7,422
742
0
0
0
199,826
1
W
Janus
8,278
828
11
1
0
174,091
0
L
Janus
7,049
705
25
3
0
183,108
1
W
Ra
9,776
978
42
4
0
214,971
4
L
Medusa
8,548
855
20
2
0
179,686
1
L
Terra
7,811
781
20
2
0
206,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role