Player Matchup

Set
Set
DixsonKontz
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Seiyaroo
Ah Puch
Level 12
God Stats
1W - 2L
1,532 SR
Queue Stats
93W - 91L
1,452 Elo+
Solo
Hou Yi
Hou Yi
Zeoneko
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,501 Elo+
Solo
Cthulhu
Cthulhu
dhjraven
Cthulhu
Level 28
God Stats
38W - 39L
1,777 SR
Queue Stats
327W - 390L
1,455 Elo+
Solo
Amaterasu
Amaterasu
ghostofnappa11
Amaterasu
Level 26
God Stats
0W - 2L
1,722 SR
Queue Stats
72W - 74L
1,540 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,490 Elo+

VS

Team Averages
Level 17
1,424 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Icyyy Killa
Sun Wukong
Level 16
God Stats
3W - 3L
1,304 SR
Queue Stats
12W - 9L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
PriorJarl953066
Kukulkan
Level 20
God Stats
2W - 3L
1,210 SR
Queue Stats
6W - 10L
1,281 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dayyday902
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,413 Elo+
Party 2
Ymir
Ymir
iKenchi
Ymir
Level 25
God Stats
3W - 0L
1,606 SR
Queue Stats
41W - 47L
1,391 Elo+
Party 2
Kali
Kali
noobmaster2748
Kali
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 2
10,746
430
8,453
22,806
10,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Seiyaroo
Ah Puch
18
5 / 9 / 2
12,054
482
18,541
20,019
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Zeoneko
Hou Yi
17
6 / 8 / 5
11,260
450
14,005
19,053
6,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
dhjraven
Cthulhu
17
4 / 4 / 8
11,233
449
12,349
28,541
13,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
ghostofnappa11
Amaterasu
17
6 / 8 / 4
10,983
439
10,533
24,334
16,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Icyyy Killa
Sun Wukong
17
2 / 6 / 2
11,638
466
7,356
19,332
16,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
20
3 / 2 / 14
13,533
541
15,493
15,898
6,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
dayyday902
Ah Muzen Cab
18
7 / 7 / 1
11,534
461
19,079
21,339
9,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
iKenchi
Ymir
15
0 / 5 / 3
11,529
461
4,544
16,714
17,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
25 / 3 / 3
17,981
719
39,114
33,980
24,600
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
23
Kills
37
38
Deaths
23
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Sun Wukong
Icyyy Killa
Sun Wukong
2
6
2
0.5
W
Kukulkan
3
2
14
5
L
Ah Puch
Seiyaroo
Ah Puch
5
9
2
0.67
L
Hou Yi
Zeoneko
Hou Yi
6
8
5
1.06
W
Ah Muzen Cab
dayyday902
Ah Muzen Cab
7
7
1
1.07
L
Cthulhu
dhjraven
Cthulhu
4
4
8
2
L
Amaterasu
ghostofnappa11
Amaterasu
6
8
4
1
W
Ymir
iKenchi
Ymir
0
5
3
0.3
W
25
3
3
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,881
Damage
85,586
114,753
Taken
107,263
53,549
Mitigated
74,682
24,307
Healing
32,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,453
4,529
0
2,457
22,806
10,033
0
3,252
19,554
0
74,904
W
Sun Wukong
Icyyy Killa
Sun Wukong
7,356
2,167
0
1,610
19,332
16,226
3,436
296
19,036
0
53,571
W
Kukulkan
15,493
2,168
0
6,739
15,898
6,814
1,306
9,290
6,608
80,531
0
L
Ah Puch
Seiyaroo
Ah Puch
18,541
2,047
0
3,405
20,019
6,557
1,306
4,280
15,739
85,458
0
L
Hou Yi
Zeoneko
Hou Yi
14,005
5,737
0
2,408
19,053
6,589
2,037
3,533
15,520
0
49,186
W
Ah Muzen Cab
dayyday902
Ah Muzen Cab
19,079
13,090
0
6,724
21,339
9,368
4,150
8,802
12,537
0
67,837
L
Cthulhu
dhjraven
Cthulhu
12,349
752
2,025
10,997
28,541
13,449
1,019
6,170
22,022
51,525
0
L
Amaterasu
ghostofnappa11
Amaterasu
10,533
5,674
0
3,015
24,334
16,921
0
2,802
20,942
0
44,935
W
Ymir
iKenchi
Ymir
4,544
774
0
0
16,714
17,674
782
5,531
11,183
34,612
0
W
39,114
20,433
0
17,587
33,980
24,600
681
6,971
27,009
0
166,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,276
Gold Earned
66,215
563
Minions Killed
581
0
Camps Cleared
0
1,999,923
Distance Traveled
2,187,626
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,746
430
124
5
0
411,137
3
W
Sun Wukong
11,638
466
97
4
0
415,576
2
W
Kukulkan
13,533
541
142
6
0
454,514
0
L
Ah Puch
12,054
482
146
6
0
391,604
3
L
Hou Yi
11,260
450
114
5
0
401,236
3
W
Ah Muzen Cab
11,534
461
105
4
0
428,331
0
L
Cthulhu
11,233
449
88
4
0
380,654
0
L
Amaterasu
10,983
439
91
4
0
415,292
4
W
Ymir
11,529
461
49
2
0
356,594
1
W
Kali
17,981
719
188
8
0
532,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role