Player Matchup

Chaac
Chaac
 
Chaac
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BigDaddySlick21
Kukulkan
Level 49
God Stats
29W - 24L
1,499 SR
Queue Stats
32W - 30L
1,424 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DRich_Sosa
Kumbhakarna
Level 27
God Stats
17W - 9L
1,592 SR
Queue Stats
26W - 20L
1,461 Elo+
Party 2
Team Averages
Level 36
1,530 SR
1,462 Elo+

VS

Team Averages
Level 58
1,447 SR
1,387 Elo+
Bellona
Bellona
Aurorawolf1993
Bellona
Level 21
God Stats
2W - 3L
1,269 SR
Queue Stats
34W - 44L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
n0b1saurus
Baron Samedi
Level 66
God Stats
30W - 26L
1,573 SR
Queue Stats
70W - 81L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
paulkep180
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 0 / 7
9,969
712
10,067
10,605
7,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
14
5 / 1 / 9
9,982
713
10,366
7,979
2,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DRich_Sosa
Kumbhakarna
13
3 / 1 / 11
10,536
753
5,212
16,084
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,656
547
3,647
11,775
5,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
n0b1saurus
Baron Samedi
11
2 / 5 / 0
8,355
597
13,910
12,681
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
paulkep180
Ne Zha
11
0 / 3 / 2
7,875
563
5,831
9,403
3,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
7
9.5
L
0
6
2
0.17
W
Kukulkan
5
1
9
9.5
W
Kumbhakarna
DRich_Sosa
Kumbhakarna
3
1
11
8.5
L
Baron Samedi
n0b1saurus
Baron Samedi
2
5
0
0.4
L
Ne Zha
paulkep180
Ne Zha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
23,388
34,668
Taken
33,859
24,800
Mitigated
14,567
13,152
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,067
993
0
4,593
10,605
7,888
0
2,970
7,443
0
31,592
L
3,647
1,243
107
423
11,775
5,469
0
5,605
6,170
0
13,780
W
Kukulkan
10,366
1,343
0
2,998
7,979
2,829
243
2,550
5,117
55,667
0
W
Kumbhakarna
DRich_Sosa
Kumbhakarna
5,212
376
0
5,561
16,084
14,083
0
7,260
8,106
27,113
0
L
Baron Samedi
n0b1saurus
Baron Samedi
13,910
519
1,964
5,299
12,681
5,733
0
5,827
6,854
34,902
0
L
Ne Zha
paulkep180
Ne Zha
5,831
508
738
1,366
9,403
3,365
0
4,186
5,217
0
31,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
23,886
154
Minions Killed
124
0
Camps Cleared
0
820,484
Distance Traveled
732,618
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,969
712
24
2
0
308,741
0
L
Bellona
7,656
547
24
2
0
245,859
0
W
Kukulkan
9,982
713
92
7
0
238,527
5
W
Kumbhakarna
10,536
753
38
3
0
273,216
1
L
Baron Samedi
8,355
597
45
3
0
221,623
3
L
Ne Zha
7,875
563
55
4
0
265,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role