Player Matchup

Cu Chulainn
Cu Chulainn
Envys
Cu Chulainn
Level 124
God Stats
21W - 11L
1,681 SR
Queue Stats
410W - 378L
1,510 Elo+
Party 1
Terra
Terra
KellyRN6634
Terra
Level 18
God Stats
3W - 0L
2,018 SR
Queue Stats
39W - 17L
1,805 Elo+
Party 1
Vamana
Vamana
YaTuSabe_
Vamana
Level 16
God Stats
2W - 2L
1,301 SR
Queue Stats
31W - 28L
1,628 Elo+
Solo
Neith
Neith
YoMommasBf
Neith
Level 22
God Stats
3W - 2L
1,749 SR
Queue Stats
47W - 21L
1,753 Elo+
Party 1
Chronos
Chronos
YungDagger4973
Chronos
Level 29
God Stats
2W - 0L
1,804 SR
Queue Stats
141W - 48L
1,813 Elo+
Party 1
Team Averages
Level 42
1,711 SR
1,702 Elo+

VS

Team Averages
Level 20
1,452 SR
1,516 Elo+
Izanami
Izanami
GordoAl
Izanami
Level 25
God Stats
30W - 26L
1,584 SR
Queue Stats
111W - 110L
1,485 Elo+
Party 2
Athena
Athena
Jomommå69
Athena
Level 8
God Stats
2W - 2L
1,410 SR
Queue Stats
6W - 7L
1,616 Elo+
Solo
Medusa
Medusa
bballpro180
Medusa
Level 25
God Stats
36W - 29L
1,535 SR
Queue Stats
167W - 183L
1,439 Elo+
Party 2
Janus
Janus
bustersabeast
Janus
Level 16
God Stats
7W - 9L
1,198 SR
Queue Stats
152W - 142L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
sickbrook
Gilgamesh
Level 26
God Stats
3W - 4L
1,532 SR
Queue Stats
106W - 84L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Envys
Cu Chulainn
10
2 / 1 / 4
5,734
573
3,536
5,956
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 7
6,221
622
3,237
4,302
2,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
YaTuSabe_
Vamana
11
0 / 0 / 0
6,036
604
676
2,841
1,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
11
1 / 0 / 2
6,129
613
2,007
3,094
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 1 / 4
6,208
621
5,691
4,564
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GordoAl
Izanami
7
0 / 6 / 0
4,320
432
2,151
6,869
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Athena
Jomommå69
Athena
7
0 / 0 / 1
4,694
469
1,340
4,597
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
8
0 / 1 / 1
4,728
473
1,594
5,015
1,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 0
5,659
566
1,923
4,218
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
sickbrook
Gilgamesh
8
1 / 3 / 0
5,187
519
1,999
5,719
2,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Envys
Cu Chulainn
2
1
4
4
L
Izanami
GordoAl
Izanami
0
6
0
0
L
Athena
Jomommå69
Athena
0
0
1
0.5
W
3
0
7
6.5
W
Vamana
YaTuSabe_
Vamana
0
0
0
0
W
Neith
1
0
2
2
W
6
1
4
8
L
Medusa
0
1
1
0.5
L
1
2
0
0.5
L
Gilgamesh
sickbrook
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,147
Damage
9,007
20,757
Taken
26,418
8,884
Mitigated
8,116
7,227
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Envys
Cu Chulainn
3,536
775
0
1,150
5,956
2,142
0
1,050
4,838
0
28,874
L
Izanami
GordoAl
Izanami
2,151
1,431
0
1,069
6,869
1,574
0
3,833
3,036
0
20,651
L
Athena
Jomommå69
Athena
1,340
575
0
1,742
4,597
2,015
0
0
4,597
17,684
0
W
3,237
550
628
1,816
4,302
2,581
0
0
4,302
11,804
0
W
Vamana
YaTuSabe_
Vamana
676
52
0
1,187
2,841
1,133
512
1,170
1,671
0
32,867
W
Neith
2,007
270
0
967
3,094
1,198
0
949
2,119
0
36,607
W
5,691
2,341
0
1,479
4,564
1,830
259
0
4,564
28,350
3,439
L
Medusa
1,594
1,164
528
1,450
5,015
1,403
0
1,056
3,959
0
23,486
L
1,923
249
0
1,291
4,218
1,066
0
0
4,218
35,442
0
L
Gilgamesh
sickbrook
Gilgamesh
1,999
334
0
888
5,719
2,058
0
3,666
2,053
0
12,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
24,588
306
Minions Killed
250
0
Camps Cleared
0
934,031
Distance Traveled
817,845
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,734
573
58
6
0
206,029
1
L
Izanami
4,320
432
42
4
0
141,838
2
L
Athena
4,694
469
36
4
0
172,576
2
W
Terra
6,221
622
19
2
0
197,930
0
W
Vamana
6,036
604
87
9
0
181,146
1
W
Neith
6,129
613
88
9
0
179,655
3
W
Chronos
6,208
621
54
5
0
169,271
4
L
Medusa
4,728
473
57
6
0
180,651
1
L
Janus
5,659
566
86
9
0
148,370
2
L
Gilgamesh
5,187
519
29
3
0
174,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role