Player Matchup

Anhur
Anhur
BeanIsMean
Anhur
Level 59
God Stats
7W - 4L
1,606 SR
Queue Stats
117W - 86L
1,607 Elo+
Party 2
Chaac
Chaac
DepressedCuum
Chaac
Level 26
God Stats
4W - 3L
1,825 SR
Queue Stats
49W - 25L
1,695 Elo+
Solo
Janus
Janus
ExPeLiOnIs
Janus
Level 28
God Stats
2W - 5L
1,752 SR
Queue Stats
90W - 43L
1,619 Elo+
Party 2
Team Averages
Level 38
1,727 SR
1,640 Elo+

VS

Team Averages
Level 69
1,633 SR
1,748 Elo+
Merlin
Merlin
ExaltedArchangel
Merlin
Level 160
God Stats
20W - 11L
1,688 SR
Queue Stats
689W - 256L
1,827 Elo+
Party 1
Medusa
Medusa
GlitchedTrip
Medusa
Level 18
God Stats
1W - 1L
1,712 SR
Queue Stats
19W - 15L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
vivadeltaco
Erlang Shen
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
139W - 35L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 4 / 3
6,751
675
2,767
6,187
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 1
6,957
696
3,820
5,552
3,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
9
0 / 5 / 3
6,424
642
2,992
5,691
1,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
8,393
839
7,320
3,875
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
10
4 / 2 / 6
7,610
761
4,481
4,010
1,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
vivadeltaco
Erlang Shen
11
2 / 1 / 9
8,241
824
2,622
5,840
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
11
11
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
4
3
0.63
L
3
2
1
1.75
L
Janus
0
5
3
0.3
W
5
1
6
8
W
Medusa
4
2
6
3.5
W
Erlang Shen
vivadeltaco
Erlang Shen
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,579
Damage
14,423
17,430
Taken
13,725
6,949
Mitigated
6,005
2,187
Healing
3,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,767
2,013
0
0
6,187
1,854
0
2,155
4,032
0
16,443
L
3,820
1,412
0
1,414
5,552
3,446
0
2,445
3,107
0
14,589
L
Janus
2,992
459
0
773
5,691
1,649
0
2,773
2,918
18,994
0
W
7,320
923
0
857
3,875
1,010
396
427
3,348
51,980
0
W
Medusa
4,481
2,021
0
0
4,010
1,256
833
827
3,071
0
17,132
W
Erlang Shen
vivadeltaco
Erlang Shen
2,622
754
0
2,304
5,840
3,739
313
1,335
4,262
0
7,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,132
Gold Earned
24,244
101
Minions Killed
138
0
Camps Cleared
0
479,633
Distance Traveled
504,040
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,751
675
32
3
0
166,872
2
L
Chaac
6,957
696
17
2
0
153,800
1
L
Janus
6,424
642
52
5
0
158,961
4
W
Merlin
8,393
839
93
9
0
177,142
2
W
Medusa
7,610
761
39
4
0
170,880
1
W
Erlang Shen
8,241
824
6
1
0
156,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role