Player Matchup

Merlin
Merlin
Juice_Underwrld
Merlin
Level 24
God Stats
24W - 11L
1,693 SR
Queue Stats
58W - 57L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
LibelousTuna9
Gilgamesh
Level 14
God Stats
158W - 175L
1,426 SR
Queue Stats
377W - 412L
1,362 Elo+
Solo
Izanami
Izanami
Spoooky panda
Izanami
Level 26
God Stats
11W - 11L
1,570 SR
Queue Stats
109W - 130L
1,379 Elo+
Solo
Loki
Loki
iaisanpear
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,265 Elo+
Party 1
Anubis
Anubis
scoralick07
Anubis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 34L
1,272 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,328 Elo+

VS

Team Averages
Level 17
1,531 SR
1,366 Elo+
Cthulhu
Cthulhu
Frostedsoul1
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,179 Elo+
Party 2
Jormungandr
Jormungandr
Sebastian208_
Jormungandr
Level 12
God Stats
2W - 1L
1,700 SR
Queue Stats
6W - 7L
1,348 Elo+
Solo
Neith
Neith
TenebrisDelgado
Neith
Level 27
God Stats
27W - 27L
1,438 SR
Queue Stats
148W - 152L
1,434 Elo+
Solo
Vulcan
Vulcan
lilmoney001
Vulcan
Level 16
God Stats
1W - 2L
1,256 SR
Queue Stats
37W - 41L
1,380 Elo+
Party 2
Bakasura
Bakasura
malexis15
Bakasura
Level 23
God Stats
14W - 4L
1,763 SR
Queue Stats
38W - 21L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 10
12,685
1,057
23,621
15,790
8,871
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
LibelousTuna9
Gilgamesh
19
2 / 11 / 15
11,803
984
17,766
21,810
17,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
18
3 / 3 / 11
12,069
1,006
11,156
10,498
4,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 10 / 12
12,686
1,057
11,878
17,364
7,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
19
11 / 5 / 7
13,506
1,126
19,959
17,773
8,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frostedsoul1
Cthulhu
19
4 / 7 / 16
12,979
1,082
10,058
22,205
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Sebastian208_
Jormungandr
19
3 / 9 / 20
12,428
1,036
10,766
22,232
12,674
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 2 / 14
14,290
1,191
18,654
13,750
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
18
3 / 8 / 15
12,041
1,003
14,139
15,255
5,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
malexis15
Bakasura
20
16 / 2 / 9
15,593
1,299
21,343
17,413
8,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
112
28
Kills
38
38
Deaths
28
55
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Frostedsoul1
Cthulhu
4
7
16
1.71
L
6
9
10
1.22
L
Gilgamesh
LibelousTuna9
Gilgamesh
2
11
15
0.86
W
Jormungandr
Sebastian208_
Jormungandr
3
9
20
1.44
L
Izanami
3
3
11
2.83
W
12
2
14
9.5
L
6
10
12
1.2
W
Vulcan
3
8
15
1.31
W
Bakasura
malexis15
Bakasura
16
2
9
10.25
L
Anubis
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,380
Damage
74,960
83,235
Taken
90,855
45,851
Mitigated
55,869
8,081
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Frostedsoul1
Cthulhu
10,058
1,679
249
961
22,205
23,631
0
9,160
13,045
19,531
0
L
23,621
4,187
123
1,444
15,790
8,871
0
8,570
6,735
43,832
0
L
Gilgamesh
LibelousTuna9
Gilgamesh
17,766
5,776
0
469
21,810
17,138
0
8,846
12,419
0
29,545
W
Jormungandr
Sebastian208_
Jormungandr
10,766
2,684
0
0
22,232
12,674
0
11,858
10,374
24,879
0
L
Izanami
11,156
7,048
0
124
10,498
4,263
0
3,184
6,506
0
36,549
W
18,654
10,479
231
2,928
13,750
5,344
0
4,716
9,034
0
50,501
L
11,878
4,504
0
219
17,364
7,285
0
6,749
10,150
0
19,989
W
Vulcan
14,139
4,443
0
612
15,255
5,740
0
9,083
6,172
26,770
0
W
Bakasura
malexis15
Bakasura
21,343
15,097
0
3,160
17,413
8,480
0
8,763
8,650
0
41,863
L
Anubis
19,959
772
340
5,362
17,773
8,294
0
7,614
9,275
43,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,749
Gold Earned
67,331
165
Minions Killed
230
3
Camps Cleared
6
1,000,697
Distance Traveled
986,320
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,979
1,082
19
2
1
172,612
1
L
Merlin
12,685
1,057
42
4
1
182,242
4
L
Gilgamesh
11,803
984
14
1
1
226,166
0
W
Jormungandr
12,428
1,036
32
3
1
158,284
0
L
Izanami
12,069
1,006
44
4
1
210,387
0
W
Neith
14,290
1,191
80
7
0
194,300
0
L
Loki
12,686
1,057
12
1
0
185,029
1
W
Vulcan
12,041
1,003
36
3
0
197,935
1
W
Bakasura
15,593
1,299
63
5
4
263,189
0
L
Anubis
13,506
1,126
53
4
0
196,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role