Player Matchup

Merlin
Merlin
FlexTapeHkz
Merlin
Level 50
God Stats
3W - 1L
1,713 SR
Queue Stats
131W - 120L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
PattMacc
Cthulhu
Level 55
God Stats
256W - 271L
1,498 SR
Queue Stats
338W - 370L
1,432 Elo+
Solo
Artemis
Artemis
Sandhillhell
Artemis
Level 109
God Stats
4W - 10L
1,056 SR
Queue Stats
88W - 95L
1,495 Elo+
Party 1
Team Averages
Level 71
1,422 SR
1,479 Elo+

VS

Team Averages
Level 51
1,479 SR
1,426 Elo+
Nu Wa
Nu Wa
BarbeeBabe
Nu Wa
Level 120
God Stats
8W - 6L
1,444 SR
Queue Stats
60W - 60L
1,542 Elo+
Solo
Chaac
Chaac
Dr_Fouss
Chaac
Level 28
God Stats
8W - 10L
1,541 SR
Queue Stats
17W - 12L
1,486 Elo+
Solo
Neith
Neith
Nic5788
Neith
Level 6
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
6 / 1 / 4
8,577
858
5,492
4,749
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PattMacc
Cthulhu
11
3 / 1 / 9
8,449
845
5,213
8,006
5,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Sandhillhell
Artemis
11
4 / 3 / 8
8,068
807
7,961
6,887
2,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 5 / 0
7,067
707
5,257
7,216
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Dr_Fouss
Chaac
10
4 / 2 / 1
7,598
760
5,314
8,917
4,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Nic5788
Neith
9
0 / 6 / 2
6,318
632
1,993
6,979
2,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
5
5
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
0
0.2
L
Chaac
Dr_Fouss
Chaac
4
2
1
2.25
W
Merlin
6
1
4
8
L
Neith
Nic5788
Neith
0
6
2
0.17
W
Cthulhu
PattMacc
Cthulhu
3
1
9
7.5
W
Artemis
Sandhillhell
Artemis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,666
Damage
12,564
19,642
Taken
23,112
9,369
Mitigated
8,546
6,431
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,257
1,439
0
247
7,216
2,090
0
2,362
4,754
34,209
0
L
Chaac
Dr_Fouss
Chaac
5,314
1,269
51
3,105
8,917
4,425
0
3,994
4,763
0
10,838
W
Merlin
5,492
38
195
411
4,749
1,508
92
1,549
3,050
38,741
0
L
Neith
Nic5788
Neith
1,993
963
0
495
6,979
2,031
0
3,847
2,866
0
11,616
W
Cthulhu
PattMacc
Cthulhu
5,213
210
812
2,738
8,006
5,632
260
2,146
5,608
15,316
0
W
Artemis
Sandhillhell
Artemis
7,961
4,286
706
1,569
6,887
2,229
1,521
1,146
5,683
0
24,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
20,983
143
Minions Killed
94
0
Camps Cleared
0
567,736
Distance Traveled
568,340
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,067
707
63
6
0
156,708
4
L
Chaac
7,598
760
14
1
0
227,086
4
W
Merlin
8,577
858
89
9
0
181,143
2
L
Neith
6,318
632
17
2
0
184,546
0
W
Cthulhu
8,449
845
19
2
0
214,302
5
W
Artemis
8,068
807
35
4
0
172,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role