Player Matchup

Anubis
Anubis
MorninShmeat
Anubis
Level 20
God Stats
11W - 11L
1,466 SR
Queue Stats
22W - 30L
1,320 Elo+
Party 3
King Arthur
King Arthur
Oakums
King Arthur
Level 5
God Stats
1W - 4L
1,325 SR
Queue Stats
2W - 7L
1,332 Elo+
Party 3
Tiamat
Tiamat
Onymy
Tiamat
Level 29
God Stats
27W - 25L
1,496 SR
Queue Stats
41W - 43L
1,360 Elo+
Party 3
Bacchus
Bacchus
Plush Panda
Bacchus
Level 27
God Stats
6W - 3L
1,523 SR
Queue Stats
41W - 40L
1,372 Elo+
Party 3
Loki
Loki
Riizzin
Loki
Level 18
God Stats
68W - 50L
1,500 SR
Queue Stats
280W - 279L
1,442 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,365 Elo+

VS

Team Averages
Level 20
1,597 SR
1,451 Elo+
Erlang Shen
Erlang Shen
Castle85
Erlang Shen
Level 29
God Stats
4W - 6L
1,619 SR
Queue Stats
12W - 17L
1,308 Elo+
Party 2
Nox
Nox
Kacdii
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,573 Elo+
Party 1
Chaac
Chaac
SquidHat
Chaac
Level 22
God Stats
3W - 1L
1,745 SR
Queue Stats
26W - 20L
1,460 Elo+
Solo
Medusa
Medusa
kwiatek120
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,573 Elo+
Party 1
Hera
Hera
ricemage
Hera
Level 18
God Stats
5W - 5L
1,621 SR
Queue Stats
8W - 7L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 7 / 1
5,548
504
2,233
8,202
3,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Oakums
King Arthur
9
0 / 5 / 1
4,748
432
863
7,696
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Onymy
Tiamat
9
6 / 6 / 1
6,409
583
4,876
6,757
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Plush Panda
Bacchus
9
1 / 2 / 4
6,057
551
2,583
6,455
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Riizzin
Loki
11
2 / 3 / 1
6,581
598
2,872
7,687
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Castle85
Erlang Shen
12
7 / 3 / 7
7,563
688
7,033
7,593
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Kacdii
Nox
10
6 / 1 / 2
6,664
606
5,161
6,600
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SquidHat
Chaac
13
4 / 1 / 1
7,388
672
6,081
7,814
4,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
kwiatek120
Medusa
9
0 / 5 / 5
5,569
506
3,225
5,519
1,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
11
6 / 1 / 4
7,017
638
6,870
5,325
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
23
23
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Castle85
Erlang Shen
7
3
7
3.5
W
Nox
Kacdii
Nox
6
1
2
7
L
Anubis
1
7
1
0.21
L
King Arthur
Oakums
King Arthur
0
5
1
0.1
L
Tiamat
Onymy
Tiamat
6
6
1
1.08
L
Bacchus
Plush Panda
Bacchus
1
2
4
1.5
L
Loki
Riizzin
Loki
2
3
1
0.83
W
Chaac
SquidHat
Chaac
4
1
1
4.5
W
Medusa
kwiatek120
Medusa
0
5
5
0.5
W
Hera
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,427
Damage
28,370
36,797
Taken
32,851
16,133
Mitigated
13,375
4,454
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Castle85
Erlang Shen
7,033
4,824
0
712
7,593
3,177
0
1,906
5,609
0
42,022
W
Nox
Kacdii
Nox
5,161
307
0
2,327
6,600
2,919
33
2,514
3,884
17,687
0
L
Anubis
2,233
126
0
996
8,202
3,720
739
4,542
3,350
22,612
0
L
King Arthur
Oakums
King Arthur
863
249
0
711
7,696
4,517
0
57
7,639
0
7,265
L
Tiamat
Onymy
Tiamat
4,876
1,100
111
1,039
6,757
2,850
432
3,069
3,682
23,700
0
L
Bacchus
Plush Panda
Bacchus
2,583
300
0
826
6,455
2,897
429
2,055
4,362
13,547
0
L
Loki
Riizzin
Loki
2,872
846
0
771
7,687
2,149
0
1,820
5,733
0
43,690
W
Chaac
SquidHat
Chaac
6,081
1,302
0
3,569
7,814
4,492
1,463
0
7,634
0
42,489
W
Medusa
kwiatek120
Medusa
3,225
2,032
0
0
5,519
1,578
869
2,966
2,270
0
15,741
W
Hera
6,870
2,170
0
783
5,325
1,209
22
1,739
3,582
27,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
34,201
210
Minions Killed
295
0
Camps Cleared
0
955,856
Distance Traveled
1,103,234
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,563
688
77
7
0
263,218
0
W
Nox
6,664
606
33
3
0
215,080
2
L
Anubis
5,548
504
41
4
0
170,118
1
L
King Arthur
4,748
432
17
2
0
191,444
0
L
Tiamat
6,409
583
38
3
0
182,290
2
L
Bacchus
6,057
551
25
2
0
214,420
0
L
Loki
6,581
598
89
8
0
197,584
0
W
Chaac
7,388
672
102
9
0
228,477
2
W
Medusa
5,569
506
32
3
0
169,925
0
W
Hera
7,017
638
51
5
0
226,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role