Player Matchup

Hercules
Hercules
Bulimic_Narwhal
Hercules
Level 89
God Stats
5W - 8L
1,384 SR
Queue Stats
125W - 122L
1,601 Elo+
Party 2
Tyr
Tyr
FBI_OpenUp06
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,587 Elo+
Party 2
He Bo
He Bo
Fierce_Badger
He Bo
Level 108
God Stats
3W - 4L
1,419 SR
Queue Stats
81W - 87L
1,610 Elo+
Party 2
Team Averages
Level 95
1,434 SR
1,599 Elo+

VS

Team Averages
Level 126
1,457 SR
1,545 Elo+
Aphrodite
Aphrodite
MattVrab
Aphrodite
Level 125
God Stats
2W - 2L
1,544 SR
Queue Stats
86W - 66L
1,578 Elo+
Party 1
Ares
Ares
TokeMoney420_69
Ares
Level 143
God Stats
1W - 1L
1,342 SR
Queue Stats
135W - 124L
1,526 Elo+
Party 1
Chaac
Chaac
jeffreycribs
Chaac
Level 109
God Stats
6W - 2L
1,484 SR
Queue Stats
21W - 21L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 3 / 1
7,904
608
5,052
19,716
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
7,166
551
3,462
8,645
8,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 8 / 1
7,508
578
9,727
8,727
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MattVrab
Aphrodite
12
1 / 1 / 13
8,565
659
7,501
7,274
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
7 / 0 / 7
10,185
783
8,693
7,621
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 0 / 8
9,130
702
12,262
11,208
8,777
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
13
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
1
0.17
L
1
4
0
0.25
L
0
8
1
0.06
W
Aphrodite
MattVrab
Aphrodite
1
1
13
7.5
W
7
0
7
10.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,241
Damage
28,456
37,088
Taken
26,103
23,033
Mitigated
18,942
8,379
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,052
1,283
0
7,903
19,716
11,750
0
9,064
10,652
0
19,293
L
3,462
804
0
476
8,645
8,498
0
3,961
4,684
0
6,298
L
9,727
416
0
0
8,727
2,785
0
3,197
5,530
51,733
0
W
Aphrodite
MattVrab
Aphrodite
7,501
1,172
4,719
4,917
7,274
3,605
756
2,872
4,402
36,021
0
W
8,693
456
0
1,631
7,621
6,560
460
2,570
5,051
16,599
0
W
12,262
2,870
257
4,313
11,208
8,777
1,045
5,043
6,165
0
38,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
27,880
99
Minions Killed
106
0
Camps Cleared
0
719,210
Distance Traveled
782,691
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,904
608
23
2
0
259,613
3
L
Tyr
7,166
551
10
1
0
250,557
0
L
He Bo
7,508
578
66
5
0
209,040
2
W
Aphrodite
8,565
659
53
4
0
250,773
1
W
Ares
10,185
783
7
1
0
264,251
0
W
Chaac
9,130
702
46
4
0
267,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role