Player Matchup

Horus
Horus
NGu-Joe
Horus
Level 47
God Stats
12W - 10L
1,681 SR
Queue Stats
111W - 149L
1,445 Elo+
Party 2
He Bo
He Bo
RapidPup3604635
He Bo
Level 12
God Stats
1W - 2L
1,448 SR
Queue Stats
1W - 2L
1,587 Elo+
Solo
Serqet
Serqet
Weeb_Ranger69
Serqet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 168L
1,442 Elo+
Party 2
Team Averages
Level 50
1,543 SR
1,492 Elo+

VS

Team Averages
Level 25
1,898 SR
1,787 Elo+
Hou Yi
Hou Yi
AfroLemon
Hou Yi
Level 19
God Stats
26W - 6L
1,842 SR
Queue Stats
341W - 239L
1,670 Elo+
Party 1
He Bo
He Bo
Falkology
He Bo
Level 28
God Stats
34W - 5L
1,885 SR
Queue Stats
263W - 96L
1,876 Elo+
Party 1
Chang'e
Chang'e
UGotNoHose
Chang'e
Level 29
God Stats
49W - 5L
1,968 SR
Queue Stats
299W - 121L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NGu-Joe
Horus
8
1 / 5 / 3
5,910
657
3,592
14,013
8,406
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 5 / 2
6,050
672
6,844
7,609
2,474
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 7 / 2
5,854
650
3,741
8,728
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AfroLemon
Hou Yi
10
3 / 1 / 14
7,381
820
7,180
6,578
2,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Falkology
He Bo
12
9 / 2 / 7
8,598
955
11,792
6,274
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
UGotNoHose
Chang'e
11
5 / 1 / 11
7,806
867
5,311
7,903
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
17
17
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AfroLemon
Hou Yi
3
1
14
10
W
He Bo
Falkology
He Bo
9
2
7
6.25
L
Horus
NGu-Joe
Horus
1
5
3
0.5
L
2
5
2
0.6
W
Chang'e
UGotNoHose
Chang'e
5
1
11
10.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,177
Damage
24,283
30,350
Taken
20,755
13,937
Mitigated
6,103
3,739
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AfroLemon
Hou Yi
7,180
4,193
556
1,400
6,578
2,004
1,559
2,874
3,518
0
22,700
W
He Bo
Falkology
He Bo
11,792
356
1,523
1,052
6,274
1,696
525
1,762
4,128
31,390
0
L
Horus
NGu-Joe
Horus
3,592
1,710
398
2,157
14,013
8,406
0
8,256
5,033
0
10,014
L
6,844
360
0
1,184
7,609
2,474
0
3,615
3,822
16,781
0
W
Chang'e
UGotNoHose
Chang'e
5,311
187
3,352
3,737
7,903
2,403
728
2,232
5,671
26,940
0
L
3,741
570
0
0
8,728
3,057
0
4,102
4,388
0
15,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,814
Gold Earned
23,785
49
Minions Killed
121
0
Camps Cleared
0
489,256
Distance Traveled
551,065
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,381
820
33
4
0
172,433
4
W
He Bo
8,598
955
51
6
0
182,746
2
L
Horus
5,910
657
13
1
0
187,589
2
L
He Bo
6,050
672
13
1
0
143,144
0
W
Chang'e
7,806
867
37
4
0
195,886
1
L
Serqet
5,854
650
23
3
0
158,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role