Player Matchup

Gilgamesh
Gilgamesh
Blokhed
Gilgamesh
Level 54
God Stats
7W - 7L
1,558 SR
Queue Stats
11W - 9L
1,492 Elo+
Party 1
Neith
Neith
Fengrid
Neith
Level 13
God Stats
9W - 6L
1,699 SR
Queue Stats
12W - 9L
1,492 Elo+
Party 1
Fafnir
Fafnir
OmegaRevan
Fafnir
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 60L
1,378 Elo+
Party 2
Ullr
Ullr
UTK HOBBIT
Ullr
Level 128
God Stats
3W - 7L
1,403 SR
Queue Stats
166W - 175L
1,432 Elo+
Party 2
Chang'e
Chang'e
YokaiAddict
Chang'e
Level 44
God Stats
24W - 28L
1,383 SR
Queue Stats
587W - 560L
1,434 Elo+
Solo
Team Averages
Level 55
1,509 SR
1,445 Elo+

VS

Team Averages
Level 63
1,445 SR
1,478 Elo+
Danzaburou
Danzaburou
Energy5word
Danzaburou
Level 24
God Stats
14W - 19L
1,516 SR
Queue Stats
37W - 38L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ExtremeRocker75
Tsukuyomi
Level 57
God Stats
6W - 4L
1,162 SR
Queue Stats
148W - 120L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
Mag1ck1ck
Gilgamesh
Level 141
God Stats
14W - 17L
1,419 SR
Queue Stats
159W - 150L
1,464 Elo+
Party 4
Ares
Ares
Subzero8803
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,451 Elo+
Party 4
Ra
Ra
epicliem58
Ra
Level 64
God Stats
6W - 8L
1,627 SR
Queue Stats
141W - 105L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blokhed
Gilgamesh
20
9 / 14 / 17
19,390
510
38,854
48,304
73,499
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Fengrid
Neith
20
21 / 10 / 8
19,754
520
45,362
33,142
18,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
OmegaRevan
Fafnir
20
3 / 9 / 28
16,749
441
19,255
45,566
85,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 10 / 12
20,426
538
31,905
36,978
25,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
YokaiAddict
Chang'e
20
5 / 13 / 10
17,442
459
23,983
35,340
23,317
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Energy5word
Danzaburou
20
5 / 11 / 12
20,538
540
24,070
39,574
20,627
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ExtremeRocker75
Tsukuyomi
20
22 / 7 / 14
23,119
608
42,657
35,803
26,868
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Mag1ck1ck
Gilgamesh
20
7 / 8 / 15
18,560
488
26,782
43,432
42,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 14 / 23
17,648
464
12,840
48,854
57,685
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
19 / 7 / 16
23,615
621
57,829
41,395
22,827
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
135
47
Kills
55
56
Deaths
47
75
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blokhed
Gilgamesh
9
14
17
1.25
W
Danzaburou
Energy5word
Danzaburou
5
11
12
1
W
Tsukuyomi
ExtremeRocker75
Tsukuyomi
22
7
14
4.14
L
Neith
Fengrid
Neith
21
10
8
2.5
W
Gilgamesh
Mag1ck1ck
Gilgamesh
7
8
15
1.81
L
Fafnir
OmegaRevan
Fafnir
3
9
28
1.89
W
2
14
23
0.96
L
9
10
12
1.5
L
Chang'e
YokaiAddict
Chang'e
5
13
10
0.77
W
19
7
16
3.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,359
Damage
164,178
199,330
Taken
209,058
226,048
Mitigated
170,320
46,393
Healing
63,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blokhed
Gilgamesh
38,854
11,321
0
2,246
48,304
73,499
4,115
19,379
28,615
5,709
88,763
W
Danzaburou
Energy5word
Danzaburou
24,070
12,937
0
15,282
39,574
20,627
6,062
10,399
28,995
0
179,430
W
Tsukuyomi
ExtremeRocker75
Tsukuyomi
42,657
11,480
0
6,686
35,803
26,868
2,567
6,629
29,174
0
168,058
L
Neith
Fengrid
Neith
45,362
29,303
1,921
7,452
33,142
18,477
2,039
9,741
23,241
0
133,365
W
Gilgamesh
Mag1ck1ck
Gilgamesh
26,782
6,176
0
8,218
43,432
42,313
806
5,710
37,722
0
103,994
L
Fafnir
OmegaRevan
Fafnir
19,255
4,062
0
11,473
45,566
85,304
1,235
17,759
27,459
42,057
0
W
12,840
2,442
0
8,493
48,854
57,685
781
10,470
38,144
35,761
0
L
31,905
17,455
0
2,972
36,978
25,451
6,837
9,139
27,589
0
186,179
L
Chang'e
YokaiAddict
Chang'e
23,983
989
7,481
12,848
35,340
23,317
710
15,858
19,153
129,115
0
W
57,829
4,640
8,422
16,240
41,395
22,827
831
14,727
26,668
186,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,761
Gold Earned
103,480
737
Minions Killed
740
0
Camps Cleared
0
3,218,510
Distance Traveled
3,315,483
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
19,390
510
94
2
0
676,988
3
W
Danzaburou
20,538
540
182
5
0
603,052
2
W
Tsukuyomi
23,119
608
202
5
0
772,500
4
L
Neith
19,754
520
144
4
0
609,903
1
W
Gilgamesh
18,560
488
135
4
0
579,557
11
L
Fafnir
16,749
441
46
1
0
690,857
5
W
Ares
17,648
464
32
1
0
617,049
2
L
Ullr
20,426
538
267
7
0
643,142
0
L
Chang'e
17,442
459
186
5
0
597,620
2
W
Ra
23,615
621
189
5
0
743,325
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role