Player Matchup

Ares
Ares
JDxGAMERx627
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Gilgamesh
Gilgamesh
Manthefence316
Gilgamesh
Level 25
God Stats
17W - 22L
1,395 SR
Queue Stats
54W - 68L
1,319 Elo+
Solo
Ymir
Ymir
Y-HWACH_
Ymir
Level 10
God Stats
10W - 14L
1,490 SR
Queue Stats
97W - 137L
1,289 Elo+
Party 2
Pele
Pele
langamagi
Pele
Level 17
God Stats
12W - 13L
1,462 SR
Queue Stats
146W - 148L
1,292 Elo+
Solo
Cthulhu
Cthulhu
slaughter_I
Cthulhu
Level 8
God Stats
4W - 14L
1,330 SR
Queue Stats
93W - 128L
1,306 Elo+
Party 2
Team Averages
Level 13
1,436 SR
1,268 Elo+

VS

Team Averages
Level 27
1,574 SR
1,345 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Abdullah vgf
Chaac
Level 14
God Stats
132W - 107L
1,696 SR
Queue Stats
445W - 500L
1,215 Elo+
Party 1
Artemis
Artemis
Enma XV
Artemis
Level 38
God Stats
41W - 31L
1,656 SR
Queue Stats
182W - 235L
1,299 Elo+
Party 1
Bastet
Bastet
OS1K_EgYpTiAn_
Bastet
Level 29
God Stats
20W - 14L
1,574 SR
Queue Stats
375W - 370L
1,437 Elo+
Solo
Cthulhu
Cthulhu
ll MOSA ll
Cthulhu
Level 29
God Stats
27W - 31L
1,444 SR
Queue Stats
140W - 201L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 1
4,117
374
87
10,184
1,742
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Manthefence316
Gilgamesh
9
1 / 5 / 1
5,490
499
4,136
7,086
2,767
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
1 / 1 / 2
4,945
450
2,131
5,463
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
12
3 / 4 / 1
6,788
617
4,648
8,345
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
slaughter_I
Cthulhu
7
3 / 2 / 1
5,154
469
4,653
6,422
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 1 / 1
7,108
646
6,064
3,398
1,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 2
5,904
537
2,874
6,277
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Enma XV
Artemis
9
1 / 1 / 4
5,403
491
4,404
4,641
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
9 / 1 / 3
6,979
634
5,458
6,526
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ll MOSA ll
Cthulhu
8
1 / 3 / 3
4,985
453
4,374
6,354
2,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
21
21
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
1
7.5
W
3
2
2
2
W
Artemis
Enma XV
Artemis
1
1
4
3
L
0
9
1
0.06
L
Gilgamesh
Manthefence316
Gilgamesh
1
5
1
0.3
W
9
1
3
10.5
L
Ymir
1
1
2
2
L
Pele
3
4
1
0.88
W
Cthulhu
ll MOSA ll
Cthulhu
1
3
3
0.83
L
Cthulhu
slaughter_I
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,655
Damage
23,174
37,500
Taken
27,196
11,205
Mitigated
12,213
3,972
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,064
784
0
1,357
3,398
1,756
1,309
0
3,398
34,131
0
W
2,874
678
0
1,813
6,277
4,344
613
0
6,277
0
19,261
W
Artemis
Enma XV
Artemis
4,404
2,786
0
2,082
4,641
1,433
288
2,852
1,549
0
22,352
L
87
87
0
0
10,184
1,742
0
4,615
5,509
2,404
0
L
Gilgamesh
Manthefence316
Gilgamesh
4,136
1,638
0
539
7,086
2,767
956
0
6,756
0
19,414
W
5,458
3,107
0
2,315
6,526
1,698
411
148
6,378
0
24,263
L
Ymir
2,131
549
0
189
5,463
2,081
444
1,647
3,581
11,366
894
L
Pele
4,648
1,071
0
2,633
8,345
1,948
0
1,824
6,461
0
29,386
W
Cthulhu
ll MOSA ll
Cthulhu
4,374
595
156
1,295
6,354
2,982
0
3,331
2,795
14,283
0
L
Cthulhu
slaughter_I
Cthulhu
4,653
419
0
611
6,422
2,667
186
1,857
4,365
15,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
30,379
156
Minions Killed
222
0
Camps Cleared
0
1,010,898
Distance Traveled
925,747
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,108
646
58
5
0
154,182
0
W
Chaac
5,904
537
46
4
0
186,950
0
W
Artemis
5,403
491
40
4
0
169,242
0
L
Ares
4,117
374
5
0
0
152,704
0
L
Gilgamesh
5,490
499
35
3
0
207,127
0
W
Bastet
6,979
634
52
5
0
223,666
0
L
Ymir
4,945
450
24
2
0
224,790
0
L
Pele
6,788
617
71
6
0
194,675
1
W
Cthulhu
4,985
453
26
2
0
191,707
0
L
Cthulhu
5,154
469
21
2
0
231,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role