Player Matchup

Gilgamesh
Gilgamesh
Aprìl
Gilgamesh
Level 148
God Stats
7W - 1L
1,586 SR
Queue Stats
35W - 22L
1,655 Elo+
Party 1
Nemesis
Nemesis
Foxyonfire
Nemesis
Level 159
God Stats
2W - 3L
1,350 SR
Queue Stats
37W - 31L
1,553 Elo+
Solo
Discordia
Discordia
PatThatRat
Discordia
Level 127
God Stats
4W - 2L
1,849 SR
Queue Stats
23W - 13L
1,705 Elo+
Party 1
Persephone
Persephone
TOMLIDS
Persephone
Level 160
God Stats
5W - 6L
1,558 SR
Queue Stats
181W - 137L
1,630 Elo+
Party 1
Anhur
Anhur
TheeBlueWolfSif
Anhur
Level 19
God Stats
2W - 0L
2,001 SR
Queue Stats
2W - 0L
1,702 Elo+
Party 1
Team Averages
Level 123
1,669 SR
1,649 Elo+

VS

Team Averages
Level 81
1,459 SR
1,491 Elo+
Eset
Eset
Jowel86
Eset
Level 101
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 2
Gilgamesh
Gilgamesh
MelAaron17
Gilgamesh
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Yemoja
Yemoja
Ragdok
Yemoja
Level 64
God Stats
0W - 1L
1,257 SR
Queue Stats
4W - 6L
1,726 Elo+
Party 3
Chernobog
Chernobog
Sky Ripp3r
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
dvj628
Mercury
Level 109
God Stats
0W - 1L
1,712 SR
Queue Stats
10W - 13L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aprìl
Gilgamesh
16
7 / 0 / 17
11,378
1,034
9,477
14,114
10,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Foxyonfire
Nemesis
16
4 / 2 / 17
10,331
939
3,995
8,978
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
PatThatRat
Discordia
16
5 / 2 / 19
10,457
951
12,661
6,916
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
TOMLIDS
Persephone
17
6 / 0 / 14
11,125
1,011
10,698
5,485
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 2 / 16
12,174
1,107
18,905
10,808
4,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Jowel86
Eset
14
2 / 9 / 1
7,415
674
5,762
13,029
3,972
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MelAaron17
Gilgamesh
14
2 / 9 / 2
9,413
856
9,474
17,356
10,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Ragdok
Yemoja
14
0 / 3 / 3
7,098
645
3,407
8,409
3,452
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Sky Ripp3r
Chernobog
12
0 / 7 / 1
6,807
619
3,557
13,337
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
dvj628
Mercury
15
2 / 7 / 2
8,500
773
6,809
12,034
4,121
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
15
35
Kills
6
6
Deaths
35
83
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aprìl
Gilgamesh
7
0
17
15.5
W
Nemesis
Foxyonfire
Nemesis
4
2
17
6.25
L
Eset
Jowel86
Eset
2
9
1
0.28
L
Gilgamesh
MelAaron17
Gilgamesh
2
9
2
0.33
W
Discordia
PatThatRat
Discordia
5
2
19
7.25
L
Yemoja
Ragdok
Yemoja
0
3
3
0.5
L
Chernobog
Sky Ripp3r
Chernobog
0
7
1
0.07
W
Persephone
TOMLIDS
Persephone
6
0
14
13
W
13
2
16
10.5
L
Mercury
dvj628
Mercury
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,736
Damage
29,009
46,301
Taken
64,165
24,384
Mitigated
27,300
10,448
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aprìl
Gilgamesh
9,477
2,916
0
277
14,114
10,200
362
3,049
11,065
0
22,775
W
Nemesis
Foxyonfire
Nemesis
3,995
2,021
0
1,467
8,978
4,876
4,301
2,129
6,849
0
22,390
L
Eset
Jowel86
Eset
5,762
838
235
863
13,029
3,972
0
3,530
9,328
21,711
0
L
Gilgamesh
MelAaron17
Gilgamesh
9,474
1,509
0
632
17,356
10,522
0
4,780
12,360
0
27,141
W
Discordia
PatThatRat
Discordia
12,661
655
128
1,891
6,916
2,813
1,038
925
5,991
27,059
0
L
Yemoja
Ragdok
Yemoja
3,407
577
2,397
836
8,409
3,452
1
3,894
4,325
13,509
0
L
Chernobog
Sky Ripp3r
Chernobog
3,557
1,775
0
1,585
13,337
5,233
0
6,886
6,225
0
22,945
W
Persephone
TOMLIDS
Persephone
10,698
401
0
2,928
5,485
2,005
984
733
4,752
44,137
0
W
18,905
11,295
0
3,757
10,808
4,490
2,874
2,747
8,061
0
31,571
L
Mercury
dvj628
Mercury
6,809
1,502
0
664
12,034
4,121
0
3,361
8,471
0
20,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,465
Gold Earned
39,233
255
Minions Killed
181
11
Camps Cleared
5
1,168,906
Distance Traveled
919,392
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,378
1,034
26
2
2
245,328
1
W
Nemesis
10,331
939
47
4
5
250,061
2
L
Eset
7,415
674
31
3
0
167,686
0
L
Gilgamesh
9,413
856
34
3
2
167,335
4
W
Discordia
10,457
951
50
5
0
220,615
1
L
Yemoja
7,098
645
31
3
0
196,517
1
L
Chernobog
6,807
619
54
5
1
157,452
0
W
Persephone
11,125
1,011
101
9
2
245,667
3
W
Anhur
12,174
1,107
31
3
2
207,235
2
L
Mercury
8,500
773
31
3
2
230,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role