Player Matchup

Scylla
Scylla
Boiskiz
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 260L
1,443 Elo+
Solo
Medusa
Medusa
SuperiorScorpion
Medusa
Level 127
God Stats
8W - 11L
1,443 SR
Queue Stats
218W - 268L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
TheIllest0101
Baron Samedi
Level 129
God Stats
0W - 1L
1,442 SR
Queue Stats
9W - 14L
1,249 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,397 Elo+

VS

Team Averages
Level 81
1,528 SR
1,496 Elo+
Gilgamesh
Gilgamesh
D0nBigPaPa
Gilgamesh
Level 86
God Stats
8W - 3L
1,468 SR
Queue Stats
174W - 170L
1,522 Elo+
Party 1
Izanami
Izanami
S_LordTachanka_S
Izanami
Level 89
God Stats
1W - 0L
1,617 SR
Queue Stats
7W - 3L
1,514 Elo+
Solo
Raijin
Raijin
iambored666
Raijin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
414W - 387L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boiskiz
Scylla
11
2 / 5 / 9
8,082
674
7,384
6,966
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 5 / 5
8,661
722
9,077
8,888
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheIllest0101
Baron Samedi
12
4 / 1 / 8
8,489
707
7,200
7,880
7,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D0nBigPaPa
Gilgamesh
12
3 / 3 / 7
8,322
694
9,152
10,940
5,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 3 / 4
9,115
760
7,155
8,248
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
11
3 / 6 / 6
8,202
684
3,868
9,257
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
12
Kills
11
11
Deaths
12
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Boiskiz
Scylla
2
5
9
1.3
W
Gilgamesh
D0nBigPaPa
Gilgamesh
3
3
7
2.17
W
5
3
4
2.33
L
6
5
5
1.7
L
Baron Samedi
TheIllest0101
Baron Samedi
4
1
8
8
W
Raijin
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
20,175
23,734
Taken
28,445
13,056
Mitigated
11,811
6,852
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Boiskiz
Scylla
7,384
627
0
896
6,966
2,067
396
523
6,412
23,794
0
W
Gilgamesh
D0nBigPaPa
Gilgamesh
9,152
1,819
0
646
10,940
5,954
0
5,101
5,617
0
33,271
W
7,155
5,289
0
582
8,248
2,696
54
4,426
3,686
0
31,171
L
9,077
3,625
0
1,539
8,888
3,890
0
1,739
7,049
0
27,937
L
Baron Samedi
TheIllest0101
Baron Samedi
7,200
506
885
3,532
7,880
7,099
132
1,427
6,313
30,137
0
W
Raijin
3,868
479
0
680
9,257
3,161
0
4,661
4,506
22,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
25,639
123
Minions Killed
129
0
Camps Cleared
0
564,530
Distance Traveled
604,479
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,082
674
36
3
0
183,866
2
W
Gilgamesh
8,322
694
56
5
0
213,692
4
W
Izanami
9,115
760
41
3
0
196,147
2
L
Medusa
8,661
722
40
3
0
185,339
6
L
Baron Samedi
8,489
707
47
4
0
195,325
1
W
Raijin
8,202
684
32
3
0
194,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role