Player Matchup

Neith
Neith
GemIMC92
Neith
Level 8
God Stats
5W - 7L
1,445 SR
Queue Stats
6W - 10L
1,348 Elo+
Party 3
Ymir
Ymir
WildChips
Ymir
Level 17
God Stats
12W - 10L
1,397 SR
Queue Stats
281W - 311L
1,477 Elo+
Solo
Cthulhu
Cthulhu
colesoly
Cthulhu
Level 18
God Stats
4W - 4L
1,658 SR
Queue Stats
17W - 12L
1,393 Elo+
Solo
Ra
Ra
rapidfingerz86
Ra
Level 6
God Stats
2W - 2L
1,549 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 3
Anhur
Anhur
rotkiv9999
Anhur
Level 27
God Stats
3W - 6L
1,482 SR
Queue Stats
222W - 231L
1,530 Elo+
Solo
Team Averages
Level 15
1,506 SR
1,423 Elo+

VS

Team Averages
Level 33
1,512 SR
1,371 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CerealTropical
Gilgamesh
Level 5
God Stats
14W - 10L
1,504 SR
Queue Stats
113W - 64L
1,563 Elo+
Party 2
Ymir
Ymir
NeXu-jeje0210
Ymir
Level 8
God Stats
2W - 3L
1,556 SR
Queue Stats
16W - 16L
1,287 Elo+
Party 1
Ra
Ra
RXA-Rhymes
Ra
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Zeus
Zeus
Trafalgar92i
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GemIMC92
Neith
17
0 / 6 / 12
10,690
972
10,245
13,562
6,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
17
5 / 4 / 6
10,929
994
9,947
18,082
20,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
colesoly
Cthulhu
16
1 / 5 / 9
10,311
937
9,985
19,410
19,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 16 / 8
10,845
986
6,445
19,562
9,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
17
7 / 7 / 6
11,619
1,056
18,100
17,316
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

35

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
20
16 / 0 / 14
14,309
1,301
25,768
12,144
10,538
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
CerealTropical
Gilgamesh
20
17 / 3 / 14
16,247
1,477
26,272
15,973
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 0 / 27
11,784
1,071
11,117
16,058
14,982
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 7 / 13
11,093
1,008
11,332
9,588
3,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 6 / 17
10,781
980
6,028
8,198
2,504

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
123
16
Kills
38
38
Deaths
16
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
16
0
14
23
W
Gilgamesh
CerealTropical
Gilgamesh
17
3
14
8
L
Neith
GemIMC92
Neith
0
6
12
1
W
1
0
27
14.5
W
3
7
13
1.36
W
1
6
17
1.58
L
Ymir
5
4
6
2
L
Cthulhu
colesoly
Cthulhu
1
5
9
1.1
L
3
16
8
0.44
L
Anhur
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,722
Damage
80,517
87,932
Taken
61,961
62,719
Mitigated
40,448
4,513
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
25,768
10,336
0
216
12,144
10,538
0
5,017
7,127
0
44,034
W
Gilgamesh
CerealTropical
Gilgamesh
26,272
10,520
0
3,604
15,973
8,817
0
5,672
10,301
0
63,773
L
Neith
GemIMC92
Neith
10,245
4,068
0
2,327
13,562
6,380
0
3,681
9,881
0
41,749
W
11,117
2,212
0
648
16,058
14,982
0
7,111
8,947
20,549
0
W
11,332
945
934
253
9,588
3,607
0
4,806
4,782
31,787
0
W
6,028
1,122
0
0
8,198
2,504
0
3,771
4,427
13,046
0
L
Ymir
9,947
970
0
0
18,082
20,862
0
8,318
9,764
21,933
0
L
Cthulhu
colesoly
Cthulhu
9,985
1,854
403
769
19,410
19,265
0
6,233
13,177
24,465
0
L
6,445
1,561
116
53
19,562
9,180
0
3,992
15,570
21,452
0
L
Anhur
18,100
8,799
0
845
17,316
7,032
0
6,253
11,063
0
27,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,394
Gold Earned
64,214
192
Minions Killed
216
2
Camps Cleared
14
918,590
Distance Traveled
963,897
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,309
1,301
42
4
5
258,427
2
W
Gilgamesh
16,247
1,477
72
7
9
219,262
1
L
Neith
10,690
972
66
6
0
189,775
3
W
Ymir
11,784
1,071
35
3
0
174,179
0
W
Ra
11,093
1,008
54
5
0
158,548
0
W
Zeus
10,781
980
13
1
0
153,481
0
L
Ymir
10,929
994
28
3
1
200,084
2
L
Cthulhu
10,311
937
36
3
0
165,922
0
L
Ra
10,845
986
45
4
0
158,048
1
L
Anhur
11,619
1,056
17
2
1
204,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role