Player Matchup

Medusa
Medusa
DollyaBlack
Medusa
Level 7
God Stats
5W - 7L
1,494 SR
Queue Stats
7W - 18L
1,815 Elo+
Solo
Discordia
Discordia
Measlyc
Discordia
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 23L
1,698 Elo+
Party 2
Awilix
Awilix
SaintyPoo
Awilix
Level 11
God Stats
3W - 3L
1,668 SR
Queue Stats
36W - 30L
1,528 Elo+
Solo
Apollo
Apollo
Volthier
Apollo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
grandmaschilli
Nu Wa
Level 13
God Stats
1W - 2L
1,479 SR
Queue Stats
22W - 22L
1,491 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,606 Elo+

VS

Team Averages
Level 19
1,556 SR
1,476 Elo+
Raijin
Raijin
DrScones
Raijin
Level 18
God Stats
10W - 10L
1,500 SR
Queue Stats
144W - 127L
1,589 Elo+
Party 1
King Arthur
King Arthur
Hanzo7777
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,213 Elo+
Party 3
Olorun
Olorun
KPotato3
Olorun
Level 10
God Stats
2W - 0L
1,704 SR
Queue Stats
192W - 147L
1,417 Elo+
Solo
Cernunnos
Cernunnos
MantherMagoo
Cernunnos
Level 29
God Stats
42W - 35L
1,640 SR
Queue Stats
204W - 185L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
lk520soldier
Cthulhu
Level 17
God Stats
5W - 3L
1,437 SR
Queue Stats
69W - 51L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
0 / 5 / 2
12,345
823
10,451
20,382
8,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Measlyc
Discordia
19
0 / 5 / 2
12,646
843
18,590
19,025
7,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SaintyPoo
Awilix
16
0 / 5 / 0
10,893
726
727
6,089
2,037
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Volthier
Apollo
19
4 / 10 / 0
13,499
900
16,412
26,239
11,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 2
12,110
807
17,921
14,534
6,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DrScones
Raijin
20
5 / 2 / 13
13,795
920
18,057
14,575
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Hanzo7777
King Arthur
20
8 / 1 / 10
14,035
936
12,587
21,150
13,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
KPotato3
Olorun
20
3 / 1 / 13
13,458
897
10,225
6,893
2,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MantherMagoo
Cernunnos
20
8 / 0 / 14
15,200
1,013
21,057
11,412
4,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
lk520soldier
Cthulhu
20
3 / 0 / 15
14,563
971
19,831
17,091
16,723
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
4
Kills
27
27
Deaths
4
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
2
0.2
W
Raijin
DrScones
Raijin
5
2
13
5.75
W
King Arthur
Hanzo7777
King Arthur
8
1
10
13
W
Olorun
KPotato3
Olorun
3
1
13
9.5
W
Cernunnos
MantherMagoo
Cernunnos
8
0
14
15
L
Discordia
Measlyc
Discordia
0
5
2
0.2
L
Awilix
SaintyPoo
Awilix
0
5
0
0
L
Apollo
Volthier
Apollo
4
10
0
0.4
L
0
2
2
0.5
W
Cthulhu
lk520soldier
Cthulhu
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,101
Damage
81,757
86,269
Taken
71,121
36,598
Mitigated
43,774
4,449
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,451
4,940
0
745
20,382
8,657
0
11,919
8,212
0
37,944
W
Raijin
DrScones
Raijin
18,057
578
0
0
14,575
5,722
0
6,894
7,681
36,328
0
W
King Arthur
Hanzo7777
King Arthur
12,587
978
0
6,084
21,150
13,666
0
12,893
8,257
0
26,374
W
Olorun
KPotato3
Olorun
10,225
3,780
0
2,199
6,893
2,814
0
3,139
3,754
34,574
0
W
Cernunnos
MantherMagoo
Cernunnos
21,057
9,665
0
2,867
11,412
4,849
0
4,810
6,602
0
69,596
L
Discordia
Measlyc
Discordia
18,590
905
161
1,409
19,025
7,999
0
11,305
7,340
61,188
0
L
Awilix
SaintyPoo
Awilix
727
102
0
0
6,089
2,037
0
2,869
3,086
0
4,214
L
Apollo
Volthier
Apollo
16,412
10,830
0
355
26,239
11,905
0
12,427
13,454
0
37,388
L
17,921
4,836
216
1,563
14,534
6,000
0
8,258
6,064
34,249
0
W
Cthulhu
lk520soldier
Cthulhu
19,831
477
649
1,031
17,091
16,723
0
8,775
8,316
43,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,493
Gold Earned
71,051
244
Minions Killed
298
11
Camps Cleared
9
1,139,050
Distance Traveled
1,435,366
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,345
823
69
5
2
259,911
0
W
Raijin
13,795
920
58
4
0
254,387
0
W
King Arthur
14,035
936
28
2
3
305,697
0
W
Olorun
13,458
897
45
3
5
272,424
0
W
Cernunnos
15,200
1,013
114
8
1
284,066
0
L
Discordia
12,646
843
88
6
0
278,525
0
L
Awilix
10,893
726
7
0
1
74,674
1
L
Apollo
13,499
900
48
3
6
263,397
0
L
Nu Wa
12,110
807
32
2
2
262,543
0
W
Cthulhu
14,563
971
53
4
0
318,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role