Player Matchup

Chang'e
Chang'e
BigTiddies
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,588 Elo+
Solo
Sylvanus
Sylvanus
ItsSupportLife
Sylvanus
Level 3
God Stats
11W - 2L
1,725 SR
Queue Stats
105W - 82L
1,616 Elo+
Solo
King Arthur
King Arthur
NoSmurf1
King Arthur
Level 11
God Stats
2W - 2L
1,397 SR
Queue Stats
5W - 7L
1,536 Elo+
Party 3
Artemis
Artemis
RC98
Artemis
Level 13
God Stats
2W - 4L
1,392 SR
Queue Stats
12W - 22L
1,546 Elo+
Party 3
Loki
Loki
SRattackSPEED
Loki
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,616 Elo+
Solo
Team Averages
Level 11
1,503 SR
1,581 Elo+

VS

Team Averages
Level 28
1,531 SR
1,495 Elo+
Athena
Athena
BigFoot174a
Athena
Level 17
God Stats
0W - 3L
1,358 SR
Queue Stats
18W - 9L
1,400 Elo+
Party 2
Neith
Neith
Crazygabers
Neith
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,526 Elo+
Party 2
Loki
Loki
KacoSenpai
Loki
Level 28
God Stats
14W - 22L
1,430 SR
Queue Stats
52W - 60L
1,445 Elo+
Party 1
Hercules
Hercules
MateoCc22
Hercules
Level 28
God Stats
2W - 3L
1,724 SR
Queue Stats
37W - 26L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
大龙山下的男人
Kukulkan
Level 27
God Stats
16W - 11L
1,642 SR
Queue Stats
45W - 39L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigTiddies
Chang'e
12
4 / 0 / 5
7,258
660
7,352
5,873
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
11
3 / 0 / 5
6,461
587
3,332
8,205
5,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
NoSmurf1
King Arthur
13
7 / 1 / 3
7,498
682
7,465
6,800
4,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
RC98
Artemis
10
0 / 1 / 3
5,394
490
2,688
2,852
1,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 4
6,559
596
4,533
4,815
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 2 / 1
5,210
474
1,768
6,388
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 0
5,091
463
3,094
5,848
1,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
4,908
446
2,287
6,643
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
MateoCc22
Hercules
8
1 / 4 / 0
5,230
475
1,936
8,429
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
4,798
436
2,929
8,011
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
18
Kills
2
2
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
1
0.25
W
Chang'e
BigTiddies
Chang'e
4
0
5
6.5
L
1
3
0
0.33
W
Sylvanus
3
0
5
5.5
L
0
3
0
0
L
Hercules
MateoCc22
Hercules
1
4
0
0.25
W
King Arthur
NoSmurf1
King Arthur
7
1
3
8.5
W
Artemis
RC98
Artemis
0
1
3
1.5
W
4
0
4
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
12,014
28,545
Taken
35,319
14,255
Mitigated
12,731
15,004
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,768
557
0
1,135
6,388
2,906
0
899
5,489
7,331
0
W
Chang'e
BigTiddies
Chang'e
7,352
675
1,450
3,591
5,873
1,982
189
1,465
4,408
51,920
0
L
3,094
1,926
0
2,315
5,848
1,427
0
1,936
3,912
0
32,487
W
Sylvanus
3,332
826
855
4,278
8,205
5,656
0
1,001
7,204
27,495
0
L
2,287
553
0
1,644
6,643
1,913
0
2,106
4,537
0
22,479
L
Hercules
MateoCc22
Hercules
1,936
811
0
1,612
8,429
3,897
0
1,438
6,991
0
20,416
W
King Arthur
NoSmurf1
King Arthur
7,465
698
0
2,440
6,800
4,111
0
1,227
5,573
0
43,770
W
Artemis
RC98
Artemis
2,688
926
0
94
2,852
1,001
0
638
2,214
0
22,947
W
4,533
1,156
0
2,296
4,815
1,505
0
366
4,449
0
30,222
L
2,929
362
0
1,438
8,011
2,588
0
4,305
3,706
25,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
25,237
353
Minions Killed
217
0
Camps Cleared
0
1,143,824
Distance Traveled
1,088,289
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,210
474
7
1
0
219,601
3
W
Chang'e
7,258
660
102
9
0
228,822
4
L
Neith
5,091
463
78
7
0
182,923
0
W
Sylvanus
6,461
587
48
4
0
222,784
5
L
Loki
4,908
446
51
5
0
248,795
1
L
Hercules
5,230
475
33
3
0
251,252
3
W
King Arthur
7,498
682
92
8
0
233,785
3
W
Artemis
5,394
490
41
4
0
198,154
0
W
Loki
6,559
596
70
6
0
260,279
5
L
Kukulkan
4,798
436
48
4
0
185,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role