Player Matchup

Tiamat
Tiamat
Qahs
Tiamat
Level 27
God Stats
1W - 1L
1,749 SR
Queue Stats
6W - 2L
1,763 Elo+
Solo
Geb
Geb
Storm_Shadow8P
Geb
Level 27
God Stats
12W - 7L
1,674 SR
Queue Stats
81W - 67L
1,494 Elo+
Solo
Nemesis
Nemesis
TheAztek11
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TypeGoated
Loki
Level 27
God Stats
13W - 20L
1,512 SR
Queue Stats
154W - 137L
1,586 Elo+
Solo
Arachne
Arachne
amazingwheel467
Arachne
Level 28
God Stats
4W - 5L
1,668 SR
Queue Stats
298W - 377L
1,388 Elo+
Solo
Team Averages
Level 27
1,621 SR
1,546 Elo+

VS

Team Averages
Level 21
1,531 SR
1,507 Elo+
Ymir
Ymir
BISON77226
Ymir
Level 29
God Stats
15W - 13L
1,639 SR
Queue Stats
50W - 58L
1,357 Elo+
Solo
Anhur
Anhur
Beastboy202
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,566 Elo+
Solo
Kukulkan
Kukulkan
EL_TACO_GUAPO_XD
Kukulkan
Level 24
God Stats
9W - 24L
1,358 SR
Queue Stats
130W - 216L
1,513 Elo+
Solo
Ravana
Ravana
LilBigs252
Ravana
Level 29
God Stats
6W - 5L
1,437 SR
Queue Stats
166W - 192L
1,448 Elo+
Solo
Loki
Loki
NUWATHICC
Loki
Level 18
God Stats
19W - 9L
1,723 SR
Queue Stats
132W - 100L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Qahs
Tiamat
18
15 / 5 / 3
12,613
526
17,087
13,466
9,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 14
11,725
489
8,728
18,732
15,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
TheAztek11
Nemesis
15
2 / 6 / 0
9,502
396
4,927
12,326
4,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

2
0 / 0 / 0
4,837
202
0
0
0
18
12 / 5 / 7
12,113
505
16,896
18,812
7,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
8,040
335
3,412
6,060
3,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 17 / 1
8,663
361
1,886
18,253
5,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 12 / 0
9,434
393
5,285
14,576
5,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
LilBigs252
Ravana
20
4 / 3 / 11
13,602
567
8,138
14,908
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
16 / 1 / 3
16,559
690
25,909
21,918
11,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
31
Kills
22
22
Deaths
35
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
0
17
1
0.03
W
0
12
0
0
W
Ravana
LilBigs252
Ravana
4
3
11
3.17
W
Loki
16
1
3
17.5
L
Tiamat
Qahs
Tiamat
15
5
3
3.3
L
2
6
14
1.5
L
Nemesis
TheAztek11
Nemesis
2
6
0
0.33
L
0
0
0
0
L
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,638
Damage
44,630
63,336
Taken
75,715
37,531
Mitigated
34,000
13,149
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,412
285
0
0
6,060
3,057
68
2,042
3,947
13,300
0
W
1,886
1,728
0
1,220
18,253
5,860
420
4,070
13,915
0
23,024
W
5,285
155
0
850
14,576
5,225
289
6,029
8,292
56,909
0
W
Ravana
LilBigs252
Ravana
8,138
2,661
0
2,624
14,908
8,298
1,348
6,170
8,514
0
95,724
W
Loki
25,909
6,016
0
12,472
21,918
11,560
5,547
6,417
15,232
0
136,446
L
Tiamat
Qahs
Tiamat
17,087
1,281
0
3,778
13,466
9,818
1,537
691
12,775
80,040
0
L
8,728
956
0
1,412
18,732
15,167
1,042
3,232
15,500
31,526
0
L
Nemesis
TheAztek11
Nemesis
4,927
1,949
0
994
12,326
4,825
0
569
11,757
0
47,002
L
0
0
0
0
0
0
0
0
0
0
0
L
16,896
12,782
0
6,965
18,812
7,721
1,467
4,205
14,607
0
56,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,790
Gold Earned
56,298
349
Minions Killed
592
0
Camps Cleared
0
1,660,332
Distance Traveled
1,801,437
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,040
335
25
1
0
189,080
4
W
Anhur
8,663
361
37
2
0
339,212
1
W
Kukulkan
9,434
393
110
5
0
393,074
0
W
Ravana
13,602
567
164
7
0
416,592
0
W
Loki
16,559
690
256
11
0
463,479
0
L
Tiamat
12,613
526
128
5
0
452,372
3
L
Geb
11,725
489
39
2
0
446,990
1
L
Nemesis
9,502
396
94
4
0
323,165
0
L
Loki
4,837
202
0
0
0
0
0
L
Arachne
12,113
505
88
4
0
437,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role