Player Matchup

Freya
Freya
Silver II
Mafurrie
Freya
Silver II
Level 71
God Stats
1W - 2L
1,432 SR
Queue Stats
91W - 97L
1,067 MMR
Solo
Medusa
Medusa
Silver III
Rutledge57
Medusa
Silver III
Level 116
God Stats
14W - 15L
1,562 SR
Queue Stats
63W - 70L
1,127 MMR
Solo
Sol
Sol
Bronze IV
TheKoloktos
Sol
Bronze IV
Level 104
God Stats
1W - 0L
1,490 SR
Queue Stats
2W - 12L
985 MMR
Solo
Bellona
Bellona
Silver I
gusalelop
Bellona
Silver I
Level 119
God Stats
16W - 21L
1,337 SR
Queue Stats
130W - 143L
1,087 MMR
Solo
Cerberus
Cerberus
Silver II
milom11
Cerberus
Silver II
Level 129
God Stats
17W - 10L
1,746 SR
Queue Stats
312W - 325L
1,108 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,513 SR
1,075 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,548 SR
1,075 MMR
Anubis
Anubis
Silver II
GT_WILMERYT453
Anubis
Silver II
Level 128
God Stats
2W - 1L
1,647 SR
Queue Stats
181W - 179L
1,143 MMR
Solo
Horus
Horus
Silver II
GladiatorToeStab
Horus
Silver II
Level 86
God Stats
6W - 5L
1,429 SR
Queue Stats
109W - 130L
1,092 MMR
Solo
Kukulkan
Kukulkan
Silver II
ThaBearded1
Kukulkan
Silver II
Level 66
God Stats
6W - 6L
1,631 SR
Queue Stats
224W - 225L
1,152 MMR
Solo
Kali
Kali
Silver II
Wisemanz-_
Kali
Silver II
Level 87
God Stats
6W - 5L
1,726 SR
Queue Stats
123W - 133L
1,008 MMR
Solo
Anhur
Anhur
Silver III
blackkahn
Anhur
Silver III
Level 64
God Stats
1W - 4L
1,305 SR
Queue Stats
197W - 210L
979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Mafurrie
Freya
12
1 / 4 / 1
7,855
491
4,725
12,282
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rutledge57
Medusa
15
10 / 2 / 4
10,242
640
15,626
10,421
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 2
8,674
542
4,211
8,586
3,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
gusalelop
Bellona
13
0 / 4 / 1
7,999
500
5,757
13,412
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
milom11
Cerberus
13
3 / 3 / 11
8,943
559
6,952
13,659
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshAthenaCthulhuTiamatSet

VS

Bans
ArachneFenrirChironChaacCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
8,860
554
11,161
11,722
6,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 0
6,639
415
3,591
12,337
11,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ThaBearded1
Kukulkan
15
5 / 2 / 3
8,996
562
10,914
7,175
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,089
443
4,330
10,281
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
blackkahn
Anhur
13
2 / 6 / 3
7,460
466
4,728
11,968
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
16
Kills
16
16
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
2
3
0
0.67
W
Freya
Mafurrie
Freya
1
4
1
0.38
W
Medusa
Rutledge57
Medusa
10
2
4
6
L
Kukulkan
ThaBearded1
Kukulkan
5
2
3
3.25
W
2
3
2
1
L
1
3
2
0.67
L
Anhur
blackkahn
Anhur
2
6
3
0.58
W
Bellona
gusalelop
Bellona
0
4
1
0.13
W
Cerberus
milom11
Cerberus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,271
Damage
34,724
58,360
Taken
53,483
28,026
Mitigated
27,348
16,788
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,161
500
0
7,099
11,722
6,059
0
3,962
7,250
51,713
0
L
3,591
1,842
854
3,213
12,337
11,381
0
2,588
9,699
0
30,872
W
Freya
Mafurrie
Freya
4,725
2,073
0
4,423
12,282
3,735
0
3,624
8,658
40,705
0
W
Medusa
Rutledge57
Medusa
15,626
7,287
0
250
10,421
3,654
1,628
2,264
8,157
0
65,833
L
Kukulkan
ThaBearded1
Kukulkan
10,914
1,187
0
830
7,175
2,681
0
3,458
3,717
62,608
0
W
4,211
568
0
4,217
8,586
3,376
2,528
3,564
5,022
47,531
0
L
4,330
1,741
0
3,510
10,281
4,111
0
3,007
7,244
0
44,453
L
Anhur
blackkahn
Anhur
4,728
1,571
178
2,108
11,968
3,116
0
2,873
9,095
0
33,777
W
Bellona
gusalelop
Bellona
5,757
1,287
0
2,476
13,412
8,909
622
7,380
6,032
0
50,110
W
Cerberus
milom11
Cerberus
6,952
578
0
5,422
13,659
8,352
230
5,243
8,416
29,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
39,044
422
Minions Killed
423
0
Camps Cleared
0
1,470,101
Distance Traveled
1,402,424
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,860
554
105
7
0
246,478
4
L
Horus
6,639
415
46
3
0
314,454
2
W
Freya
7,855
491
69
4
0
312,978
4
W
Medusa
10,242
640
105
7
0
296,616
4
L
Kukulkan
8,996
562
124
8
0
277,776
1
W
Sol
8,674
542
96
6
0
267,348
4
L
Kali
7,089
443
82
5
0
281,998
0
L
Anhur
7,460
466
66
4
0
281,718
0
W
Bellona
7,999
500
113
7
0
305,164
3
W
Cerberus
8,943
559
39
2
0
287,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role