Player Matchup

Gilgamesh
Gilgamesh
Platinum V
CelestialSonny
Gilgamesh
Platinum V
Level 115
God Stats
3W - 6L
1,482 SR
Queue Stats
303W - 301L
1,619 MMR
Solo
Cupid
Cupid
Gold IV
MadxHatter95
Cupid
Gold IV
Level 124
God Stats
2W - 3L
1,575 SR
Queue Stats
79W - 71L
1,538 MMR
Party 1
Achilles
Achilles
Gold II
SpatialHornet
Achilles
Gold II
Level 127
God Stats
9W - 13L
1,529 SR
Queue Stats
75W - 82L
1,605 MMR
Solo
Fenrir
Fenrir
Gold I
YoureTooEZ_
Fenrir
Gold I
Level 125
God Stats
17W - 22L
1,544 SR
Queue Stats
544W - 560L
1,589 MMR
Solo
Sol
Sol
Gold II
bigbarnes23
Sol
Gold II
Level 120
God Stats
2W - 1L
1,766 SR
Queue Stats
35W - 30L
1,830 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,579 SR
1,636 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,527 SR
1,608 MMR
Cabrakan
Cabrakan
Silver I
Blasito
Cabrakan
Silver I
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
37W - 20L
1,626 MMR
Solo
Thanatos
Thanatos
Gold I
Ghostkillz
Thanatos
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Gold I
Kid-Toby321
Loki
Gold I
Level 124
God Stats
25W - 26L
1,554 SR
Queue Stats
678W - 679L
1,565 MMR
Solo
Pele
Pele
Platinum V
PotatoJunior310
Pele
Platinum V
Level 78
God Stats
120W - 103L
1,606 SR
Queue Stats
127W - 113L
1,648 MMR
Party 2
Scylla
Scylla
Platinum V
TattedRaven
Scylla
Platinum V
Level 125
God Stats
3W - 11L
1,476 SR
Queue Stats
120W - 115L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CelestialSonny
Gilgamesh
12
0 / 5 / 0
8,181
481
3,928
16,608
9,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

11
0 / 5 / 0
6,945
409
2,417
8,619
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
SpatialHornet
Achilles
14
2 / 5 / 2
8,509
501
7,623
13,934
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
15
2 / 6 / 3
8,652
509
6,264
15,167
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 0
8,625
507
8,514
10,602
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
King ArthurSetAthenaTiamatTsukuyomi

VS

Bans
Cu ChulainnJanusApolloSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blasito
Cabrakan
14
1 / 1 / 10
8,985
529
5,793
11,981
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
Ghostkillz
Thanatos
17
7 / 0 / 4
10,125
596
11,475
10,333
4,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 2
9,977
587
5,560
11,991
7,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 8
9,827
578
8,124
11,829
4,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
8 / 0 / 3
10,186
599
10,210
5,202
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
25
25
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Blasito
Cabrakan
1
1
10
6
L
Gilgamesh
CelestialSonny
Gilgamesh
0
5
0
0
W
Thanatos
Ghostkillz
Thanatos
7
0
4
9
W
5
2
2
3
L
0
5
0
0
W
4
3
8
2.67
L
Achilles
SpatialHornet
Achilles
2
5
2
0.6
W
Scylla
8
0
3
9.5
L
Fenrir
2
6
3
0.58
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
41,162
64,930
Taken
51,336
31,150
Mitigated
29,534
18,761
Healing
24,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Blasito
Cabrakan
5,793
668
0
4,270
11,981
11,195
0
2,714
9,155
20,614
0
L
Gilgamesh
CelestialSonny
Gilgamesh
3,928
687
0
1,579
16,608
9,052
0
3,916
12,692
0
37,738
W
Thanatos
Ghostkillz
Thanatos
11,475
4,062
0
12,143
10,333
4,401
0
1,797
8,536
0
73,554
W
5,560
1,668
0
3,015
11,991
7,482
574
627
11,022
0
51,056
L
2,417
741
202
2,636
8,619
1,485
0
0
8,619
0
34,168
W
8,124
1,489
0
3,172
11,829
4,511
384
1,963
9,720
0
64,371
L
Achilles
SpatialHornet
Achilles
7,623
1,953
0
4,367
13,934
10,429
0
4,100
9,834
0
45,294
W
Scylla
10,210
1,125
0
2,360
5,202
1,945
0
2,301
2,901
76,693
0
L
Fenrir
6,264
1,072
0
5,319
15,167
6,371
152
3,669
11,498
0
59,678
L
8,514
2,104
0
4,658
10,602
3,813
0
4,318
6,284
50,992
3,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
49,100
473
Minions Killed
506
0
Camps Cleared
0
1,529,059
Distance Traveled
1,745,252
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,985
529
26
2
0
358,217
6
L
Gilgamesh
8,181
481
59
3
0
328,460
8
W
Thanatos
10,125
596
114
7
0
344,598
10
W
Loki
9,977
587
117
7
0
322,477
6
L
Cupid
6,945
409
79
5
0
253,859
4
W
Pele
9,827
578
108
6
0
384,780
3
L
Achilles
8,509
501
102
6
0
316,152
0
W
Scylla
10,186
599
141
8
0
335,180
6
L
Fenrir
8,652
509
112
7
0
317,905
6
L
Sol
8,625
507
121
7
0
312,683
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role