Player Matchup

Neith
Neith
GodPeedTwice
Neith
Level 49
God Stats
97W - 87L
1,502 SR
Queue Stats
342W - 335L
1,469 Elo+
Solo
Sol
Sol
PharaohAza1325
Sol
Level 14
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,039 Elo+
Solo
Achilles
Achilles
xxMad9_Gamer4xx
Achilles
Level 59
God Stats
9W - 8L
1,430 SR
Queue Stats
88W - 139L
1,285 Elo+
Solo
Team Averages
Level 41
1,399 SR
1,265 Elo+

VS

Team Averages
Level 34
1,451 SR
1,136 Elo+
Chang'e
Chang'e
Avetustan
Chang'e
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
755 Elo+
Solo
Hou Yi
Hou Yi
OnlyLiveOnce644
Hou Yi
Level 58
God Stats
4W - 8L
1,414 SR
Queue Stats
480W - 598L
1,345 Elo+
Party 1
Chaac
Chaac
Partyhat19
Chaac
Level 27
God Stats
8W - 6L
1,438 SR
Queue Stats
137W - 250L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
10,027
668
13,729
16,527
6,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 7 / 2
8,226
548
2,606
5,929
1,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
11
0 / 7 / 3
8,413
561
7,511
16,858
15,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Avetustan
Chang'e
14
5 / 1 / 9
10,372
691
10,366
14,224
5,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
11 / 3 / 4
12,027
802
14,861
11,471
4,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
13
2 / 1 / 10
10,062
671
8,186
16,898
16,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
18
18
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Avetustan
Chang'e
5
1
9
9.5
L
4
4
1
1.13
W
11
3
4
4.33
W
Chaac
2
1
10
7
L
1
7
2
0.29
L
Achilles
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
33,413
39,314
Taken
42,593
23,977
Mitigated
25,909
8,640
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Avetustan
Chang'e
10,366
1,793
3,155
7,238
14,224
5,124
176
744
13,480
34,525
0
L
13,729
8,658
366
7,706
16,527
6,828
284
4,717
11,810
0
61,741
W
14,861
9,842
0
1,224
11,471
4,644
1,800
1,292
10,179
0
53,171
W
Chaac
8,186
2,633
0
7,659
16,898
16,141
0
977
15,921
0
50,219
L
2,606
402
0
435
5,929
1,654
198
1,095
4,834
6,457
0
L
Achilles
7,511
1,221
0
133
16,858
15,495
0
4,610
12,248
0
19,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
32,461
111
Minions Killed
178
0
Camps Cleared
0
574,301
Distance Traveled
826,610
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,372
691
53
4
0
253,761
1
L
Neith
10,027
668
80
5
0
238,778
1
W
Hou Yi
12,027
802
78
5
0
249,344
0
W
Chaac
10,062
671
47
3
0
323,505
0
L
Sol
8,226
548
13
1
0
89,573
0
L
Achilles
8,413
561
18
1
0
245,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role