Player Matchup

Persephone
Persephone
JudgMental-_-
Persephone
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 174L
1,310 Elo+
Solo
Artemis
Artemis
LuminousEwe1350
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo
Cernunnos
Cernunnos
ThatOtherDude515
Cernunnos
Level 29
God Stats
8W - 10L
1,455 SR
Queue Stats
114W - 135L
1,344 Elo+
Solo
Jormungandr
Jormungandr
Yami_Delacrox
Jormungandr
Level 127
God Stats
5W - 4L
1,648 SR
Queue Stats
171W - 164L
1,396 Elo+
Party 2
Neith
Neith
Zco4cuerdas
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 36
1,521 SR
1,396 Elo+

VS

Team Averages
Level 20
1,447 SR
1,241 Elo+
Apollo
Apollo
BebuDel_Oeste
Apollo
Level 10
God Stats
12W - 14L
1,335 SR
Queue Stats
13W - 23L
975 Elo+
Party 1
Fenrir
Fenrir
LikableDeath666
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 165L
1,519 Elo+
Solo
Yemoja
Yemoja
VicentVanGogh-
Yemoja
Level 12
God Stats
7W - 7L
1,479 SR
Queue Stats
16W - 28L
1,237 Elo+
Party 1
Merlin
Merlin
markito128
Merlin
Level 23
God Stats
8W - 8L
1,418 SR
Queue Stats
35W - 64L
1,196 Elo+
Party 1
Thanatos
Thanatos
the_RussainGoose
Thanatos
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 49L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JudgMental-_-
Persephone
12
2 / 12 / 0
9,343
425
7,090
16,603
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 17 / 2
6,969
317
1,662
17,279
5,632
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
15
4 / 8 / 1
10,210
464
8,349
18,289
8,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Yami_Delacrox
Jormungandr
19
12 / 3 / 3
13,032
592
20,769
25,379
27,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 12 / 3
9,428
429
5,808
13,378
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
10,913
496
9,155
12,084
4,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
18 / 5 / 5
13,068
594
18,408
17,441
12,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 9
8,816
401
6,086
8,519
5,933
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
markito128
Merlin
16
6 / 3 / 15
11,143
507
16,146
9,415
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
17 / 7 / 2
12,596
573
21,658
22,173
8,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
20
Kills
49
52
Deaths
20
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Persephone
JudgMental-_-
Persephone
2
12
0
0.17
W
18
5
5
4.1
L
0
17
2
0.06
L
Cernunnos
4
8
1
0.56
W
1
3
9
1.83
L
Jormungandr
Yami_Delacrox
Jormungandr
12
3
3
4.5
L
2
12
3
0.29
W
Merlin
markito128
Merlin
6
3
15
4.5
W
17
7
2
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,678
Damage
71,453
90,928
Taken
69,632
50,032
Mitigated
34,851
8,985
Healing
22,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,155
6,433
0
2,524
12,084
4,075
2,472
4,848
7,236
0
65,934
L
Persephone
JudgMental-_-
Persephone
7,090
1,375
0
2,435
16,603
4,491
205
6,463
10,016
33,627
0
W
18,408
4,496
0
706
17,441
12,441
0
3,252
14,189
0
91,095
L
1,662
1,662
0
568
17,279
5,632
21
4,860
12,363
0
9,001
L
Cernunnos
8,349
4,526
0
1,327
18,289
8,716
915
3,853
14,348
0
44,835
W
6,086
820
1,787
250
8,519
5,933
1,143
5,114
3,405
26,716
0
L
Jormungandr
Yami_Delacrox
Jormungandr
20,769
5,298
231
3,777
25,379
27,824
122
5,738
19,481
77,986
0
L
5,808
3,118
0
647
13,378
3,369
350
891
12,479
0
27,373
W
Merlin
markito128
Merlin
16,146
1,542
0
927
9,415
3,564
1,069
5,456
3,959
66,360
0
W
21,658
9,983
0
16,028
22,173
8,838
4,535
9,189
12,984
0
64,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,982
Gold Earned
56,536
304
Minions Killed
479
0
Camps Cleared
0
1,550,745
Distance Traveled
1,791,431
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,913
496
104
5
0
367,520
0
L
Persephone
9,343
425
48
2
0
251,556
0
W
Fenrir
13,068
594
125
6
0
408,173
0
L
Artemis
6,969
317
8
0
0
258,273
3
L
Cernunnos
10,210
464
74
3
0
353,073
0
W
Yemoja
8,816
401
40
2
0
307,987
7
L
Jormungandr
13,032
592
127
6
0
371,739
2
L
Neith
9,428
429
47
2
0
316,104
0
W
Merlin
11,143
507
98
4
0
353,841
0
W
Thanatos
12,596
573
112
5
0
353,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role