Player Matchup

Cthulhu
Cthulhu
Chabelo123
Cthulhu
Level 15
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GIRtheDOOMER
Heimdallr
Level 64
God Stats
2W - 3L
1,103 SR
Queue Stats
199W - 222L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Leon71129
Gilgamesh
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,600 Elo+
Solo
Zeus
Zeus
PunitiveFern14
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
TwoScoopsOfD
Fenrir
Level 6
God Stats
0W - 2L
1,557 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Team Averages
Level 24
1,403 SR
1,440 Elo+

VS

Team Averages
Level 16
1,503 SR
1,311 Elo+
King Arthur
King Arthur
ElChakasGiovanni
King Arthur
Level 29
God Stats
9W - 16L
1,500 SR
Queue Stats
81W - 89L
1,420 Elo+
Solo
Poseidon
Poseidon
IZZI GOODZZ
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,078 Elo+
Solo
Ra
Ra
Ozzi74
Ra
Level 18
God Stats
2W - 1L
1,637 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Ullr
Ullr
bigkuma18
Ullr
Level 24
God Stats
11W - 12L
1,377 SR
Queue Stats
49W - 57L
1,321 Elo+
Solo
Thor
Thor
the_prodigy_dj
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chabelo123
Cthulhu
7
0 / 5 / 2
4,913
409
1,473
8,191
4,054
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
GIRtheDOOMER
Heimdallr
12
3 / 2 / 2
7,193
599
4,991
6,750
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Leon71129
Gilgamesh
6
0 / 4 / 2
4,814
401
1,828
6,384
4,033
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 9 / 0
4,927
411
1,443
6,270
1,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
5 / 1 / 1
7,207
601
5,710
8,578
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElChakasGiovanni
King Arthur
12
2 / 4 / 3
7,190
599
5,274
10,222
5,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
IZZI GOODZZ
Poseidon
14
9 / 1 / 1
8,624
719
8,705
6,117
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
11
4 / 3 / 4
7,035
586
2,634
4,959
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
12
6 / 1 / 4
7,422
619
5,563
5,880
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 2
4,837
403
396
1,018
204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
21
21
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chabelo123
Cthulhu
0
5
2
0.2
W
King Arthur
ElChakasGiovanni
King Arthur
2
4
3
0.88
L
Heimdallr
GIRtheDOOMER
Heimdallr
3
2
2
2
W
Poseidon
IZZI GOODZZ
Poseidon
9
1
1
9.5
L
Gilgamesh
Leon71129
Gilgamesh
0
4
2
0.25
W
Ra
4
3
4
2
L
0
9
0
0
L
Fenrir
5
1
1
5.5
W
Ullr
6
1
4
8
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,445
Damage
22,572
36,173
Taken
28,196
15,538
Mitigated
10,537
4,535
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chabelo123
Cthulhu
1,473
431
0
17
8,191
4,054
0
3,801
4,195
12,514
0
W
King Arthur
ElChakasGiovanni
King Arthur
5,274
792
0
2,909
10,222
5,044
0
739
9,483
0
29,499
L
Heimdallr
GIRtheDOOMER
Heimdallr
4,991
2,887
0
1,175
6,750
2,624
689
417
6,263
0
36,111
W
Poseidon
IZZI GOODZZ
Poseidon
8,705
1,212
0
1,270
6,117
1,675
511
1,331
4,786
53,582
0
L
Gilgamesh
Leon71129
Gilgamesh
1,828
130
0
126
6,384
4,033
0
1,915
4,171
67
16,648
W
Ra
2,634
589
1,851
2,520
4,959
1,512
1,475
314
4,645
26,467
0
L
1,443
680
0
180
6,270
1,697
0
2,241
3,833
13,235
0
L
Fenrir
5,710
1,883
0
3,037
8,578
3,130
0
2,104
6,372
0
41,802
W
Ullr
5,563
2,152
0
1,203
5,880
2,102
2,580
472
5,408
0
33,346
W
396
217
0
145
1,018
204
0
127
891
0
1,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
35,108
225
Minions Killed
282
0
Camps Cleared
0
1,070,277
Distance Traveled
930,725
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,913
409
25
2
0
225,282
2
W
King Arthur
7,190
599
60
5
0
202,374
4
L
Heimdallr
7,193
599
67
6
0
204,189
0
W
Poseidon
8,624
719
97
8
0
249,554
2
L
Gilgamesh
4,814
401
24
2
0
201,014
0
W
Ra
7,035
586
45
4
0
223,850
0
L
Zeus
4,927
411
28
2
0
184,893
0
L
Fenrir
7,207
601
81
7
0
254,899
0
W
Ullr
7,422
619
77
6
0
207,532
3
W
Thor
4,837
403
3
0
0
47,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role