Player Matchup

Cthulhu
Cthulhu
K1LLSWITCH925
Cthulhu
Level 10
God Stats
3W - 2L
1,688 SR
Queue Stats
49W - 52L
1,645 Elo+
Party 3
Medusa
Medusa
Krohhsis
Medusa
Level 118
God Stats
1W - 0L
1,730 SR
Queue Stats
202W - 193L
1,468 Elo+
Party 3
King Arthur
King Arthur
Nicholas_MGS
King Arthur
Level 15
God Stats
3W - 1L
1,338 SR
Queue Stats
27W - 20L
1,304 Elo+
Solo
Sol
Sol
iyolo2
Sol
Level 22
God Stats
35W - 34L
1,582 SR
Queue Stats
180W - 202L
1,413 Elo+
Party 3
Arachne
Arachne
lNV94l
Arachne
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 83L
1,391 Elo+
Party 3
Team Averages
Level 37
1,568 SR
1,444 Elo+

VS

Team Averages
Level 8
1,411 SR
1,212 Elo+
Cerberus
Cerberus
Frost Shadow684
Cerberus
Level 8
God Stats
2W - 4L
1,366 SR
Queue Stats
2W - 7L
1,169 Elo+
Party 1
Ymir
Ymir
FrostSpork
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Party 1
Ra
Ra
II-Napoleonn-II
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,302 Elo+
Party 2
Bellona
Bellona
XN Raven
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 1
Neith
Neith
gerald_chapeliro
Neith
Level 8
God Stats
0W - 2L
1,187 SR
Queue Stats
4W - 6L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 3 / 12
7,953
468
4,060
6,872
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Krohhsis
Medusa
16
9 / 0 / 3
10,063
592
10,045
9,903
3,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Nicholas_MGS
King Arthur
15
5 / 4 / 7
9,244
544
10,028
13,785
6,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
iyolo2
Sol
16
12 / 2 / 3
11,012
648
9,737
8,798
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
lNV94l
Arachne
16
11 / 2 / 6
10,324
607
9,178
11,183
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 7 / 2
7,987
470
7,563
17,007
7,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 9 / 2
8,929
525
11,507
15,843
7,363
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 8 / 0
6,665
392
1,338
6,397
2,194
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
XN Raven
Bellona
9
1 / 9 / 1
6,599
388
1,555
11,925
7,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 7 / 0
6,429
378
3,416
10,170
3,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
38
Kills
10
11
Deaths
40
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
7
2
0.57
L
5
9
2
0.67
L
1
8
0
0.13
W
Cthulhu
1
3
12
2.33
W
Medusa
Krohhsis
Medusa
9
0
3
10.5
W
King Arthur
Nicholas_MGS
King Arthur
5
4
7
2.13
L
Bellona
XN Raven
Bellona
1
9
1
0.17
L
0
7
0
0
W
Sol
iyolo2
Sol
12
2
3
6.75
W
Arachne
lNV94l
Arachne
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,048
Damage
25,379
50,541
Taken
61,342
21,647
Mitigated
26,852
18,182
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,563
1,309
183
3,304
17,007
7,187
985
2,406
14,601
38,438
0
L
11,507
2,764
0
2,876
15,843
7,363
330
2,181
13,662
29,801
0
L
1,338
474
0
237
6,397
2,194
0
4,291
2,106
16,395
0
W
Cthulhu
4,060
303
271
562
6,872
3,240
664
2,447
4,425
13,074
0
W
Medusa
Krohhsis
Medusa
10,045
6,677
0
6,968
9,903
3,803
4,410
2,063
7,840
0
68,565
W
King Arthur
Nicholas_MGS
King Arthur
10,028
1,128
0
3,098
13,785
6,121
164
8,681
5,104
0
43,111
L
Bellona
XN Raven
Bellona
1,555
500
0
126
11,925
7,036
219
2,889
9,036
0
21,853
L
3,416
1,423
0
1,506
10,170
3,072
0
2,030
8,140
0
34,790
W
Sol
iyolo2
Sol
9,737
3,290
0
4,595
8,798
3,374
1,884
2,957
5,841
65,967
0
W
Arachne
lNV94l
Arachne
9,178
6,059
0
2,688
11,183
5,109
2,139
4,260
6,923
0
57,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
36,609
438
Minions Killed
275
0
Camps Cleared
0
1,572,851
Distance Traveled
1,284,364
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,987
470
100
6
0
307,063
2
L
Ymir
8,929
525
41
2
0
272,384
1
L
Ra
6,665
392
30
2
0
182,814
0
W
Cthulhu
7,953
468
20
1
0
294,837
2
W
Medusa
10,063
592
122
7
0
276,374
1
W
King Arthur
9,244
544
64
4
0
326,976
1
L
Bellona
6,599
388
40
2
0
262,001
1
L
Neith
6,429
378
64
4
0
260,102
1
W
Sol
11,012
648
140
8
0
332,615
2
W
Arachne
10,324
607
92
5
0
342,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role