Player Matchup

Sun Wukong
Sun Wukong
Bronze III
DeXoVLC
Sun Wukong
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 MMR
Party 3
Thoth
Thoth
Gold III
Mooooooooarc
Thoth
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SourDeisel
Danzaburou
Gold IV
Level 123
God Stats
9W - 6L
1,596 SR
Queue Stats
66W - 76L
1,460 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
TempestFyre2002
Gilgamesh
Gold IV
Level 109
God Stats
0W - 1L
1,771 SR
Queue Stats
73W - 67L
1,518 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
andutu
Cthulhu
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,573 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,734 SR
1,455 MMR
Ares
Ares
Gold II
BongLord
Ares
Gold II
Level 124
God Stats
23W - 11L
1,719 SR
Queue Stats
189W - 203L
1,407 MMR
Solo
Janus
Janus
Gold IV
Chestercules
Janus
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
ChunkyLover69
Chiron
Silver II
Level 120
God Stats
12W - 5L
1,980 SR
Queue Stats
52W - 51L
1,449 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
SendDudes
Kuzenbo
Gold III
Level 109
God Stats
15W - 13L
1,934 SR
Queue Stats
91W - 81L
1,537 MMR
Solo
Nemesis
Nemesis
Silver III
SolidShrimp
Nemesis
Silver III
Level 106
God Stats
2W - 3L
1,537 SR
Queue Stats
46W - 47L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeXoVLC
Sun Wukong
11
0 / 5 / 2
6,294
484
5,262
11,041
7,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
6,943
534
6,279
5,579
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SourDeisel
Danzaburou
11
0 / 6 / 1
6,140
472
4,203
9,005
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TempestFyre2002
Gilgamesh
13
8 / 3 / 1
8,105
623
7,603
11,267
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
andutu
Cthulhu
7
0 / 6 / 3
5,054
389
5,052
9,472
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
King ArthurTsukuyomiSetApolloTiamat

VS

Bans
AthenaScyllaTyrNu WaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 3 / 10
7,764
597
6,395
10,573
5,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 1
7,793
599
2,609
6,809
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 2
9,014
693
8,080
8,954
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SendDudes
Kuzenbo
12
2 / 1 / 2
8,032
618
6,607
9,398
7,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SolidShrimp
Nemesis
13
8 / 1 / 3
8,116
624
6,791
9,866
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
23
23
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
10
2.67
W
2
2
1
1.25
W
8
3
2
3
L
Sun Wukong
DeXoVLC
Sun Wukong
0
5
2
0.2
L
1
3
1
0.5
W
Kuzenbo
SendDudes
Kuzenbo
2
1
2
3
W
Nemesis
SolidShrimp
Nemesis
8
1
3
9.5
L
Danzaburou
SourDeisel
Danzaburou
0
6
1
0.08
L
Gilgamesh
TempestFyre2002
Gilgamesh
8
3
1
2.83
L
Cthulhu
andutu
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
30,482
46,364
Taken
45,600
21,659
Mitigated
22,528
8,671
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,395
428
0
725
10,573
5,644
35
3,934
6,249
17,015
0
W
2,609
339
0
519
6,809
2,105
0
2,520
4,259
57,950
0
W
8,080
4,557
621
2,822
8,954
3,134
2,119
1,365
7,499
0
60,845
L
Sun Wukong
DeXoVLC
Sun Wukong
5,262
752
0
2,382
11,041
7,424
148
5,741
5,300
0
32,959
L
6,279
156
0
1,095
5,579
1,621
0
1,348
4,231
48,891
0
W
Kuzenbo
SendDudes
Kuzenbo
6,607
1,476
0
2,245
9,398
7,951
119
1,394
7,920
39,900
0
W
Nemesis
SolidShrimp
Nemesis
6,791
3,049
0
1,037
9,866
3,694
0
1,494
8,342
0
44,854
L
Danzaburou
SourDeisel
Danzaburou
4,203
886
0
1,157
9,005
2,387
0
1,046
7,959
0
42,720
L
Gilgamesh
TempestFyre2002
Gilgamesh
7,603
2,763
0
3,290
11,267
5,226
0
2,879
8,388
0
39,650
L
Cthulhu
andutu
Cthulhu
5,052
377
152
595
9,472
5,001
0
4,597
4,875
9,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
40,719
333
Minions Killed
406
0
Camps Cleared
0
1,252,293
Distance Traveled
1,363,990
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,764
597
15
1
0
271,826
2
W
Janus
7,793
599
119
9
0
283,151
5
W
Chiron
9,014
693
117
9
0
246,220
2
L
Sun Wukong
6,294
484
73
6
0
255,539
5
L
Thoth
6,943
534
87
7
0
225,495
5
W
Kuzenbo
8,032
618
65
5
0
259,933
3
W
Nemesis
8,116
624
90
7
0
302,860
5
L
Danzaburou
6,140
472
83
6
0
210,372
3
L
Gilgamesh
8,105
623
77
6
0
277,120
3
L
Cthulhu
5,054
389
13
1
0
283,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role