Player Matchup

Cthulhu
Cthulhu
CrothFlar
Cthulhu
Level 125
God Stats
11W - 9L
1,850 SR
Queue Stats
711W - 713L
1,563 Elo+
Solo
Zeus
Zeus
FaZeJimbo
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,607 Elo+
Party 2
Janus
Janus
Folksyyy
Janus
Level 119
God Stats
2W - 2L
1,514 SR
Queue Stats
109W - 104L
1,587 Elo+
Party 2
Nike
Nike
Grumblingsteam
Nike
Level 128
God Stats
4W - 4L
1,688 SR
Queue Stats
343W - 320L
1,586 Elo+
Party 2
Bastet
Bastet
XykoH_
Bastet
Level 106
God Stats
3W - 5L
1,620 SR
Queue Stats
339W - 337L
1,528 Elo+
Solo
Team Averages
Level 117
1,634 SR
1,574 Elo+

VS

Team Averages
Level 101
1,486 SR
1,543 Elo+
Cerberus
Cerberus
II7LEO
Cerberus
Level 89
God Stats
3W - 1L
1,771 SR
Queue Stats
335W - 299L
1,530 Elo+
Party 1
Fafnir
Fafnir
II7PISCES
Fafnir
Level 106
God Stats
1W - 3L
1,177 SR
Queue Stats
231W - 204L
1,545 Elo+
Party 1
Khepri
Khepri
SINS Famine
Khepri
Level 103
God Stats
1W - 2L
1,155 SR
Queue Stats
32W - 33L
1,517 Elo+
Party 1
Neith
Neith
moosejuice505
Neith
Level 144
God Stats
3W - 0L
1,562 SR
Queue Stats
132W - 124L
1,575 Elo+
Party 3
Sylvanus
Sylvanus
thatonebirch404
Sylvanus
Level 62
God Stats
2W - 0L
1,767 SR
Queue Stats
109W - 104L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrothFlar
Cthulhu
15
1 / 5 / 6
8,486
771
10,591
13,482
11,348
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
13
1 / 5 / 5
7,861
715
15,570
8,432
3,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Folksyyy
Janus
15
1 / 8 / 6
8,790
799
15,359
13,138
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 7 / 3
9,092
827
13,644
12,985
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
XykoH_
Bastet
14
2 / 6 / 7
8,723
793
9,589
10,663
3,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
II7LEO
Cerberus
16
2 / 1 / 22
10,012
910
6,712
19,263
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
II7PISCES
Fafnir
16
4 / 3 / 21
9,849
895
11,962
13,949
12,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
16
6 / 1 / 19
9,735
885
6,819
18,958
21,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
17 / 3 / 8
11,913
1,083
18,420
12,503
6,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
13
2 / 2 / 14
8,372
761
3,678
12,764
9,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
10
Kills
31
31
Deaths
10
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrothFlar
Cthulhu
1
5
6
0.8
L
Zeus
1
5
5
0.7
L
Janus
Folksyyy
Janus
1
8
6
0.5
L
5
7
3
0.93
W
Cerberus
II7LEO
Cerberus
2
1
22
13
W
Fafnir
II7PISCES
Fafnir
4
3
21
4.83
W
Khepri
6
1
19
15.5
L
Bastet
XykoH_
Bastet
2
6
7
0.92
W
17
3
8
7
W
Sylvanus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,753
Damage
47,591
58,700
Taken
77,437
29,805
Mitigated
69,433
13,531
Healing
39,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrothFlar
Cthulhu
10,591
335
2,190
2,100
13,482
11,348
0
5,551
7,827
23,308
0
L
Zeus
15,570
1,614
1,016
653
8,432
3,026
517
3,777
4,595
26,339
0
L
Janus
Folksyyy
Janus
15,359
945
1,285
2,090
13,138
4,891
401
8,788
4,190
31,890
0
L
13,644
3,825
640
1,351
12,985
6,868
269
6,089
6,800
0
17,407
W
Cerberus
II7LEO
Cerberus
6,712
556
1,909
5,063
19,263
19,588
642
10,561
8,702
17,873
0
W
Fafnir
II7PISCES
Fafnir
11,962
2,468
2,556
3,426
13,949
12,182
939
7,443
6,506
25,671
0
W
Khepri
6,819
818
3,684
2,937
18,958
21,486
511
8,755
10,203
15,438
0
L
Bastet
XykoH_
Bastet
9,589
2,306
1,395
811
10,663
3,672
159
4,412
6,117
0
16,348
W
18,420
8,479
1,251
2,402
12,503
6,658
2,513
6,156
6,347
0
43,568
W
Sylvanus
3,678
504
12,155
4,163
12,764
9,519
807
8,605
4,159
5,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,952
Gold Earned
49,881
118
Minions Killed
138
0
Camps Cleared
0
947,948
Distance Traveled
1,065,199
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,486
771
25
2
0
221,087
0
L
Zeus
7,861
715
29
3
0
173,799
0
L
Janus
8,790
799
42
4
0
179,190
0
L
Nike
9,092
827
6
1
0
165,716
0
W
Cerberus
10,012
910
32
3
0
229,961
0
W
Fafnir
9,849
895
22
2
0
205,577
0
W
Khepri
9,735
885
17
2
0
243,853
1
L
Bastet
8,723
793
16
1
0
208,156
0
W
Neith
11,913
1,083
65
6
0
191,159
1
W
Sylvanus
8,372
761
2
0
0
194,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role