Player Matchup

Sol
Sol
DarkkN1nja
Sol
Level 81
God Stats
12W - 6L
1,500 SR
Queue Stats
474W - 444L
1,523 Elo+
Party 2
Hercules
Hercules
INYOURMOMFAST
Hercules
Level 144
God Stats
60W - 50L
1,496 SR
Queue Stats
107W - 93L
1,472 Elo+
Party 3
Gilgamesh
Gilgamesh
Jakilla526
Gilgamesh
Level 29
God Stats
4W - 4L
1,450 SR
Queue Stats
11W - 13L
1,250 Elo+
Party 3
Tiamat
Tiamat
VioletDementia
Tiamat
Level 60
God Stats
40W - 32L
1,514 SR
Queue Stats
446W - 422L
1,449 Elo+
Party 2
Aphrodite
Aphrodite
emprina
Aphrodite
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,762 Elo+
Party 2
Team Averages
Level 64
1,492 SR
1,491 Elo+

VS

Team Averages
Level 68
1,494 SR
1,442 Elo+
Tiamat
Tiamat
Purpleoxide
Tiamat
Level 89
God Stats
6W - 10L
1,538 SR
Queue Stats
95W - 99L
1,450 Elo+
Party 1
Osiris
Osiris
Warpig059
Osiris
Level 46
God Stats
5W - 6L
1,419 SR
Queue Stats
39W - 52L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
forbiddenWAR99
Cthulhu
Level 66
God Stats
13W - 12L
1,592 SR
Queue Stats
32W - 46L
1,388 Elo+
Party 1
Izanami
Izanami
javiraww
Izanami
Level 42
God Stats
97W - 65L
1,570 SR
Queue Stats
138W - 112L
1,531 Elo+
Solo
Awilix
Awilix
the_pillow878
Awilix
Level 95
God Stats
3W - 6L
1,351 SR
Queue Stats
96W - 103L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,019
540
5,793
8,374
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
INYOURMOMFAST
Hercules
13
6 / 0 / 3
7,432
572
5,778
9,079
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Jakilla526
Gilgamesh
12
3 / 2 / 1
6,993
538
3,292
5,752
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 0 / 6
7,103
546
4,238
6,412
4,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
emprina
Aphrodite
11
2 / 3 / 4
6,623
509
2,767
9,341
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 3 / 0
6,692
515
6,898
5,565
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Warpig059
Osiris
10
2 / 4 / 1
6,284
483
5,090
7,703
5,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 1 / 0
6,678
514
4,550
6,688
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
javiraww
Izanami
11
0 / 4 / 3
6,418
494
1,895
5,840
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 2
6,015
463
4,456
7,969
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
7
7
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Hercules
INYOURMOMFAST
Hercules
6
0
3
7.5
W
Gilgamesh
Jakilla526
Gilgamesh
3
2
1
1.75
L
Tiamat
2
3
0
0.67
W
1
0
6
4
L
Osiris
Warpig059
Osiris
2
4
1
0.63
W
Aphrodite
emprina
Aphrodite
2
3
4
1.33
L
3
1
0
3
L
Izanami
javiraww
Izanami
0
4
3
0.38
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
22,889
38,958
Taken
33,765
16,987
Mitigated
17,804
20,965
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,793
2,509
0
4,416
8,374
2,270
2,708
1,177
7,159
43,332
0
W
Hercules
INYOURMOMFAST
Hercules
5,778
2,923
0
3,755
9,079
5,262
0
2,201
6,810
0
38,033
W
Gilgamesh
Jakilla526
Gilgamesh
3,292
400
0
568
5,752
2,083
0
2,678
3,042
0
27,180
L
Tiamat
6,898
356
0
1,408
5,565
3,251
0
3,298
2,267
37,942
0
W
4,238
404
0
4,734
6,412
4,351
680
2,926
3,272
37,034
0
L
Osiris
Warpig059
Osiris
5,090
993
0
250
7,703
5,138
418
4,225
3,478
0
27,631
W
Aphrodite
emprina
Aphrodite
2,767
521
1,604
5,888
9,341
3,021
754
1,950
7,227
28,677
0
L
4,550
94
0
1,174
6,688
5,326
0
1,520
5,168
17,495
0
L
Izanami
javiraww
Izanami
1,895
1,719
0
860
5,840
1,506
396
724
5,116
0
37,283
L
4,456
1,823
0
2,632
7,969
2,583
0
3,031
4,938
0
27,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
32,087
325
Minions Killed
310
0
Camps Cleared
0
1,172,801
Distance Traveled
1,160,449
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,019
540
75
6
0
207,491
1
W
Hercules
7,432
572
67
5
0
251,363
5
W
Gilgamesh
6,993
538
52
4
0
276,312
5
L
Tiamat
6,692
515
91
7
0
239,037
1
W
Tiamat
7,103
546
83
6
0
211,968
0
L
Osiris
6,284
483
44
3
0
230,398
3
W
Aphrodite
6,623
509
48
4
0
225,667
1
L
Cthulhu
6,678
514
31
2
0
244,252
6
L
Izanami
6,418
494
82
6
0
213,238
1
L
Awilix
6,015
463
62
5
0
233,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role