Player Matchup

Janus
Janus
DanInTears
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,754 Elo+
Party 1
Camazotz
Camazotz
DarKnife332
Camazotz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Isake55
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ManuInTears
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,754 Elo+
Party 1
Gilgamesh
Gilgamesh
Plashen
Gilgamesh
Level 23
God Stats
21W - 15L
1,679 SR
Queue Stats
348W - 245L
1,582 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,618 Elo+

VS

Team Averages
Level 24
1,672 SR
1,648 Elo+
Cernunnos
Cernunnos
Fayssal-_-TrQl
Cernunnos
Level 27
God Stats
4W - 4L
1,562 SR
Queue Stats
194W - 153L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
HommeGris
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,614 Elo+
Party 3
Achilles
Achilles
iMakeSlagsSquirt
Achilles
Level 26
God Stats
12W - 5L
1,835 SR
Queue Stats
114W - 35L
1,770 Elo+
Party 2
Zeus
Zeus
xN7co
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 150L
1,570 Elo+
Solo
Thoth
Thoth
Çameron
Thoth
Level 18
God Stats
8W - 2L
1,963 SR
Queue Stats
106W - 43L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
10 / 6 / 9
10,430
579
13,605
13,052
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
DarKnife332
Camazotz
17
6 / 3 / 4
10,345
575
13,477
18,748
9,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Isake55
Anhur
18
2 / 2 / 0
10,475
582
6,388
14,405
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 14
9,852
547
9,076
12,857
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Plashen
Gilgamesh
17
10 / 0 / 8
11,279
627
10,495
11,483
7,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fayssal-_-TrQl
Cernunnos
18
1 / 1 / 1
10,039
558
7,797
9,691
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HommeGris
Sun Wukong
15
5 / 5 / 1
8,828
490
11,752
14,235
8,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 5
7,478
415
5,024
15,823
6,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
xN7co
Zeus
11
4 / 10 / 0
7,476
415
7,950
11,769
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thoth
Çameron
Thoth
14
3 / 9 / 4
8,891
494
8,463
16,455
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
32
Kills
14
14
Deaths
32
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
10
6
9
2.42
W
Camazotz
DarKnife332
Camazotz
6
3
4
2.67
L
Cernunnos
Fayssal-_-TrQl
Cernunnos
1
1
1
1.5
L
Sun Wukong
HommeGris
Sun Wukong
5
5
1
1.1
W
Anhur
Isake55
Anhur
2
2
0
1
W
4
3
14
3.67
W
Gilgamesh
Plashen
Gilgamesh
10
0
8
14
L
1
7
5
0.5
L
Zeus
xN7co
Zeus
4
10
0
0.4
L
Thoth
Çameron
Thoth
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,041
Damage
40,986
70,545
Taken
67,973
37,463
Mitigated
27,630
21,815
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
13,605
1,023
128
1,908
13,052
3,918
1,272
4,923
8,129
66,446
0
W
Camazotz
DarKnife332
Camazotz
13,477
2,759
0
11,527
18,748
9,391
448
3,973
14,775
0
69,579
L
Cernunnos
Fayssal-_-TrQl
Cernunnos
7,797
3,726
0
6,776
9,691
3,257
0
395
9,296
0
79,385
L
Sun Wukong
HommeGris
Sun Wukong
11,752
2,629
0
2,102
14,235
8,535
0
2,888
11,283
0
36,283
W
Anhur
Isake55
Anhur
6,388
3,033
0
6,009
14,405
5,788
177
0
14,405
0
89,735
W
9,076
494
0
1,018
12,857
10,924
550
4,457
8,400
25,233
0
W
Gilgamesh
Plashen
Gilgamesh
10,495
3,369
0
1,225
11,483
7,442
0
3,060
8,423
0
75,161
L
5,024
1,458
0
3,877
15,823
6,220
0
7,162
8,389
0
22,967
L
Zeus
xN7co
Zeus
7,950
960
0
1,155
11,769
3,942
549
6,573
5,038
38,103
0
L
Thoth
Çameron
Thoth
8,463
334
0
1,044
16,455
5,676
0
5,001
11,286
62,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,381
Gold Earned
42,712
543
Minions Killed
418
0
Camps Cleared
0
1,769,703
Distance Traveled
1,483,910
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,430
579
108
6
0
350,439
0
W
Camazotz
10,345
575
128
7
0
360,719
7
L
Cernunnos
10,039
558
135
8
0
320,931
10
L
Sun Wukong
8,828
490
72
4
0
317,890
3
W
Anhur
10,475
582
158
9
0
304,547
4
W
Ares
9,852
547
29
2
0
367,970
0
W
Gilgamesh
11,279
627
120
7
0
386,028
1
L
Achilles
7,478
415
32
2
0
328,831
1
L
Zeus
7,476
415
71
4
0
219,079
2
L
Thoth
8,891
494
108
6
0
297,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role