Player Matchup

Jing Wei
Jing Wei
coolhead3
Jing Wei
Level 45
God Stats
2W - 1L
1,584 SR
Queue Stats
54W - 59L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
jsquared2849
Cthulhu
Level 17
God Stats
15W - 9L
1,562 SR
Queue Stats
16W - 19L
1,307 Elo+
Party 1
Chaac
Chaac
nobi04
Chaac
Level 64
God Stats
2W - 1L
1,501 SR
Queue Stats
36W - 48L
1,279 Elo+
Party 1
Team Averages
Level 42
1,549 SR
1,306 Elo+

VS

Team Averages
Level 28
1,537 SR
1,361 Elo+
Cthulhu
Cthulhu
D3stroy3rSeven
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,082 Elo+
Solo
Hun Batz
Hun Batz
IIGoosee
Hun Batz
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
jake7071
Danzaburou
Level 29
God Stats
6W - 9L
1,612 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
coolhead3
Jing Wei
14
10 / 2 / 9
11,981
749
11,560
12,047
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
jsquared2849
Cthulhu
13
4 / 2 / 13
10,379
649
8,079
19,715
10,267
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
nobi04
Chaac
15
10 / 1 / 9
11,588
724
15,935
13,014
10,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 3
8,531
533
5,779
17,533
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
IIGoosee
Hun Batz
13
2 / 4 / 0
9,105
569
7,257
11,868
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
jake7071
Danzaburou
13
3 / 5 / 1
10,393
650
12,050
12,590
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
24
Kills
5
5
Deaths
24
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
15
3
0.1
L
Hun Batz
IIGoosee
Hun Batz
2
4
0
0.5
W
Jing Wei
coolhead3
Jing Wei
10
2
9
7.25
L
Danzaburou
jake7071
Danzaburou
3
5
1
0.7
W
Cthulhu
jsquared2849
Cthulhu
4
2
13
5.25
W
Chaac
nobi04
Chaac
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,574
Damage
25,086
44,776
Taken
41,991
25,527
Mitigated
14,530
20,601
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,779
742
0
240
17,533
6,221
0
3,492
14,041
13,499
0
L
Hun Batz
IIGoosee
Hun Batz
7,257
1,933
0
870
11,868
4,111
0
2,192
9,676
0
32,751
W
Jing Wei
coolhead3
Jing Wei
11,560
10,152
0
3,414
12,047
4,724
1,766
1,999
9,948
0
48,836
L
Danzaburou
jake7071
Danzaburou
12,050
3,661
0
2,097
12,590
4,198
0
2,443
10,147
0
37,236
W
Cthulhu
jsquared2849
Cthulhu
8,079
658
1,421
7,978
19,715
10,267
231
2,890
16,825
28,021
0
W
Chaac
nobi04
Chaac
15,935
3,918
675
7,113
13,014
10,536
204
1,145
11,829
0
55,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
28,029
174
Minions Killed
96
0
Camps Cleared
0
878,483
Distance Traveled
745,502
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,531
533
6
0
0
187,777
0
L
Hun Batz
9,105
569
54
3
0
300,846
0
W
Jing Wei
11,981
749
76
5
0
290,691
0
L
Danzaburou
10,393
650
36
2
0
256,879
1
W
Cthulhu
10,379
649
34
2
0
264,242
0
W
Chaac
11,588
724
64
4
0
323,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role