Player Matchup

Thanatos
Thanatos
Edwinious
Thanatos
Level 61
God Stats
4W - 1L
1,511 SR
Queue Stats
70W - 67L
1,564 Elo+
Party 2
Neith
Neith
Foleer
Neith
Level 26
God Stats
8W - 7L
1,472 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 1
Ymir
Ymir
IceSw0ll0wC0me
Ymir
Level 17
God Stats
5W - 2L
1,719 SR
Queue Stats
78W - 83L
1,592 Elo+
Party 2
Cernunnos
Cernunnos
gigasistaken
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,602 Elo+
Party 2
Scylla
Scylla
loicartur
Scylla
Level 15
God Stats
0W - 1L
1,679 SR
Queue Stats
12W - 13L
1,568 Elo+
Party 1
Team Averages
Level 29
1,576 SR
1,566 Elo+

VS

Team Averages
Level 22
1,505 SR
1,483 Elo+
Hou Yi
Hou Yi
Ambush27
Hou Yi
Level 19
God Stats
3W - 4L
1,293 SR
Queue Stats
44W - 40L
1,422 Elo+
Solo
Hercules
Hercules
GuanNew7
Hercules
Level 28
God Stats
60W - 42L
1,622 SR
Queue Stats
101W - 71L
1,656 Elo+
Solo
Chaac
Chaac
LGN1
Chaac
Level 18
God Stats
12W - 11L
1,582 SR
Queue Stats
43W - 37L
1,595 Elo+
Solo
Arachne
Arachne
Zuhnsd
Arachne
Level 28
God Stats
15W - 10L
1,646 SR
Queue Stats
73W - 82L
1,420 Elo+
Party 3
Ra
Ra
eldestructor90
Ra
Level 18
God Stats
5W - 5L
1,381 SR
Queue Stats
155W - 174L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Edwinious
Thanatos
17
8 / 6 / 6
11,693
532
17,343
24,524
10,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Foleer
Neith
15
1 / 7 / 6
9,194
418
8,985
15,865
5,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 3 / 15
11,725
533
9,535
24,814
22,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
gigasistaken
Cernunnos
17
5 / 9 / 5
11,176
508
18,646
19,414
7,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
loicartur
Scylla
15
3 / 14 / 4
9,819
446
6,754
17,890
5,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ambush27
Hou Yi
17
5 / 5 / 9
11,529
524
14,223
17,416
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
GuanNew7
Hercules
18
11 / 1 / 9
12,723
578
19,322
29,555
31,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
LGN1
Chaac
16
5 / 5 / 10
10,957
498
14,634
20,114
17,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Zuhnsd
Arachne
17
8 / 4 / 6
12,254
557
14,896
17,625
8,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 3 / 13
13,267
603
21,687
11,909
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
18
Kills
39
39
Deaths
18
36
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ambush27
Hou Yi
5
5
9
1.9
L
Thanatos
Edwinious
Thanatos
8
6
6
1.83
L
Neith
Foleer
Neith
1
7
6
0.57
W
Hercules
GuanNew7
Hercules
11
1
9
15.5
L
1
3
15
2.83
W
Chaac
LGN1
Chaac
5
5
10
2
W
Arachne
Zuhnsd
Arachne
8
4
6
2.75
W
10
3
13
5.5
L
Cernunnos
gigasistaken
Cernunnos
5
9
5
0.83
L
Scylla
loicartur
Scylla
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,263
Damage
84,762
102,507
Taken
96,619
52,372
Mitigated
68,278
16,372
Healing
42,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ambush27
Hou Yi
14,223
7,700
0
5,383
17,416
5,684
3,219
2,157
15,259
0
68,639
L
Thanatos
Edwinious
Thanatos
17,343
6,547
0
11,858
24,524
10,558
0
2,998
21,402
0
65,200
L
Neith
Foleer
Neith
8,985
4,322
0
2,338
15,865
5,280
1,502
4,215
11,469
0
41,117
W
Hercules
GuanNew7
Hercules
19,322
5,243
0
14,587
29,555
31,897
3,200
4,652
24,903
0
67,519
L
9,535
2,158
0
649
24,814
22,941
0
4,350
20,224
41,111
0
W
Chaac
LGN1
Chaac
14,634
2,473
1,241
7,122
20,114
17,182
1,252
3,968
16,146
0
60,553
W
Arachne
Zuhnsd
Arachne
14,896
10,308
0
3,749
17,625
8,602
2,610
2,822
14,803
0
76,398
W
21,687
1,352
4,183
6,512
11,909
4,913
7,118
2,690
9,219
92,004
0
L
Cernunnos
gigasistaken
Cernunnos
18,646
10,394
0
1,527
19,414
7,621
352
2,684
16,632
0
66,478
L
Scylla
loicartur
Scylla
6,754
960
0
0
17,890
5,972
1,189
6,401
11,093
45,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,607
Gold Earned
60,730
388
Minions Killed
598
0
Camps Cleared
0
1,892,752
Distance Traveled
2,051,114
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,529
524
104
5
0
349,301
3
L
Thanatos
11,693
532
95
4
0
459,243
3
L
Neith
9,194
418
61
3
0
390,197
0
W
Hercules
12,723
578
117
5
0
442,948
0
L
Ymir
11,725
533
60
3
0
419,991
0
W
Chaac
10,957
498
74
3
0
434,950
7
W
Arachne
12,254
557
139
6
0
421,263
2
W
Ra
13,267
603
164
7
0
402,652
0
L
Cernunnos
11,176
508
89
4
0
328,135
2
L
Scylla
9,819
446
83
4
0
295,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role