Player Matchup

Hercules
Hercules
Ghost-Xtremee-
Hercules
Level 78
God Stats
38W - 41L
1,386 SR
Queue Stats
399W - 476L
1,384 Elo+
Party 4
Zeus
Zeus
N1OH1337
Zeus
Level 15
God Stats
8W - 12L
1,433 SR
Queue Stats
11W - 21L
1,235 Elo+
Party 3
Ratatoskr
Ratatoskr
Senpai_Lee
Ratatoskr
Level 86
God Stats
125W - 146L
1,387 SR
Queue Stats
447W - 519L
1,331 Elo+
Party 3
Neith
Neith
ThE-KiN6_KillER
Neith
Level 86
God Stats
9W - 15L
1,330 SR
Queue Stats
422W - 489L
1,359 Elo+
Party 4
Cthulhu
Cthulhu
iikk
Cthulhu
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 4
Team Averages
Level 54
1,363 SR
1,299 Elo+

VS

Team Averages
Level 76
1,385 SR
1,397 Elo+
Ymir
Ymir
DeanLearner
Ymir
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 230L
1,424 Elo+
Party 2
Merlin
Merlin
Edvin92
Merlin
Level 84
God Stats
1W - 2L
1,166 SR
Queue Stats
529W - 512L
1,444 Elo+
Party 1
Anhur
Anhur
XxiMosherxX
Anhur
Level 96
God Stats
17W - 13L
1,536 SR
Queue Stats
261W - 259L
1,401 Elo+
Party 2
Bakasura
Bakasura
haribo1237
Bakasura
Level 85
God Stats
7W - 16L
1,225 SR
Queue Stats
712W - 769L
1,418 Elo+
Party 1
Chaac
Chaac
klkb22508
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 2 / 1
9,349
467
13,026
14,257
11,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
16
1 / 2 / 1
9,970
499
5,809
7,247
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Senpai_Lee
Ratatoskr
12
1 / 5 / 1
8,266
413
9,139
11,348
5,474
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 4 / 0
9,997
500
9,660
14,126
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
iikk
Cthulhu
11
0 / 4 / 1
7,004
350
3,297
10,547
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,869
443
5,950
8,233
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Edvin92
Merlin
17
3 / 2 / 7
10,298
515
10,706
10,265
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
9,514
476
7,576
14,384
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
haribo1237
Bakasura
18
10 / 1 / 2
11,221
561
13,062
17,472
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
klkb22508
Chaac
15
1 / 4 / 5
9,352
468
4,487
15,621
9,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
10
Kills
17
17
Deaths
10
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Merlin
Edvin92
Merlin
3
2
7
3.25
L
Hercules
5
2
1
2.75
L
Zeus
1
2
1
0.75
L
Ratatoskr
Senpai_Lee
Ratatoskr
1
5
1
0.3
L
3
4
0
0.75
W
2
3
3
1.17
W
Bakasura
haribo1237
Bakasura
10
1
2
11
L
Cthulhu
iikk
Cthulhu
0
4
1
0.13
W
Chaac
klkb22508
Chaac
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
41,781
57,525
Taken
65,975
30,079
Mitigated
31,113
11,757
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,950
803
0
735
8,233
5,621
0
2,368
5,200
47,828
0
W
Merlin
Edvin92
Merlin
10,706
557
0
1,777
10,265
3,614
1,701
3,917
5,966
64,011
0
L
Hercules
13,026
4,018
0
4,966
14,257
11,790
0
3,006
10,559
0
49,871
L
Zeus
5,809
1,282
0
1,021
7,247
2,507
502
2,138
4,600
66,871
0
L
Ratatoskr
Senpai_Lee
Ratatoskr
9,139
2,798
0
870
11,348
5,474
430
2,501
8,135
0
60,816
L
9,660
4,873
0
4,377
14,126
4,252
0
3,837
10,045
0
74,826
W
7,576
5,393
0
6,654
14,384
4,681
1,388
548
13,716
0
56,461
W
Bakasura
haribo1237
Bakasura
13,062
10,194
0
4,483
17,472
7,537
0
1,461
15,959
0
73,152
L
Cthulhu
iikk
Cthulhu
3,297
224
0
523
10,547
6,056
0
3,962
6,147
17,283
0
W
Chaac
klkb22508
Chaac
4,487
777
0
6,995
15,621
9,660
1,554
172
15,449
0
45,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
49,254
517
Minions Killed
575
0
Camps Cleared
0
1,800,561
Distance Traveled
1,890,623
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,869
443
95
5
0
344,986
5
W
Merlin
10,298
515
132
7
0
394,691
3
L
Hercules
9,349
467
99
5
0
421,293
2
L
Zeus
9,970
499
142
7
0
347,408
4
L
Ratatoskr
8,266
413
100
5
0
357,823
2
L
Neith
9,997
500
146
7
0
338,056
1
W
Anhur
9,514
476
105
5
0
290,397
0
W
Bakasura
11,221
561
143
7
0
465,630
0
L
Cthulhu
7,004
350
30
2
0
335,981
1
W
Chaac
9,352
468
100
5
0
394,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role