Player Matchup

Thanatos
Thanatos
Get Skrrtted
Thanatos
Level 33
God Stats
18W - 22L
1,485 SR
Queue Stats
85W - 103L
1,447 Elo+
Solo
Bellona
Bellona
Napalm_friedrice
Bellona
Level 63
God Stats
6W - 1L
1,727 SR
Queue Stats
67W - 53L
1,557 Elo+
Party 1
Sol
Sol
Play_Average
Sol
Level 28
God Stats
12W - 8L
1,853 SR
Queue Stats
107W - 95L
1,639 Elo+
Party 1
Neith
Neith
l_Auth_l
Neith
Level 96
God Stats
9W - 6L
1,617 SR
Queue Stats
370W - 310L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
lllWareBearlll
Gilgamesh
Level 102
God Stats
50W - 27L
1,680 SR
Queue Stats
354W - 317L
1,552 Elo+
Party 1
Team Averages
Level 64
1,672 SR
1,553 Elo+

VS

Team Averages
Level 80
1,517 SR
1,540 Elo+
Thanatos
Thanatos
ALAYN MEX
Thanatos
Level 29
God Stats
32W - 28L
1,464 SR
Queue Stats
355W - 320L
1,462 Elo+
Party 3
Gilgamesh
Gilgamesh
Blokhed
Gilgamesh
Level 53
God Stats
7W - 7L
1,595 SR
Queue Stats
11W - 9L
1,528 Elo+
Party 2
Tiamat
Tiamat
Fengrid
Tiamat
Level 12
God Stats
0W - 1L
1,752 SR
Queue Stats
12W - 9L
1,528 Elo+
Party 2
Susano
Susano
Fernand0P17
Susano
Level 148
God Stats
2W - 4L
1,140 SR
Queue Stats
146W - 147L
1,549 Elo+
Party 3
Bacchus
Bacchus
xVBAlexD
Bacchus
Level 158
God Stats
9W - 12L
1,633 SR
Queue Stats
153W - 127L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Get Skrrtted
Thanatos
17
6 / 9 / 5
11,170
532
6,269
19,005
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 6 / 6
10,035
478
10,896
15,211
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
10 / 2 / 9
12,024
573
22,780
14,694
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
l_Auth_l
Neith
18
4 / 3 / 8
11,446
545
11,937
11,323
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
lllWareBearlll
Gilgamesh
16
5 / 1 / 11
11,802
562
11,393
19,588
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALAYN MEX
Thanatos
15
1 / 4 / 3
9,318
444
4,293
14,738
4,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Blokhed
Gilgamesh
17
10 / 5 / 3
13,228
630
18,142
19,308
18,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Fengrid
Tiamat
13
0 / 11 / 4
8,215
391
8,999
16,540
6,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
18
8 / 4 / 4
11,180
532
11,527
16,455
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
xVBAlexD
Bacchus
14
2 / 6 / 6
9,074
432
9,701
18,830
12,063
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
30
Kills
21
21
Deaths
30
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALAYN MEX
Thanatos
1
4
3
0.63
L
Gilgamesh
Blokhed
Gilgamesh
10
5
3
2.3
L
Tiamat
Fengrid
Tiamat
0
11
4
0.18
L
Susano
8
4
4
2.5
W
Thanatos
Get Skrrtted
Thanatos
6
9
5
0.94
W
5
6
6
1.33
W
10
2
9
7.25
W
Neith
l_Auth_l
Neith
4
3
8
2.67
W
Gilgamesh
lllWareBearlll
Gilgamesh
5
1
11
10.5
L
Bacchus
xVBAlexD
Bacchus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,275
Damage
52,662
79,821
Taken
85,871
39,781
Mitigated
47,837
40,675
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALAYN MEX
Thanatos
4,293
868
0
7,834
14,738
4,957
1,038
1,625
13,039
0
61,271
L
Gilgamesh
Blokhed
Gilgamesh
18,142
5,702
0
624
19,308
18,265
973
4,357
14,727
0
56,657
L
Tiamat
Fengrid
Tiamat
8,999
1,409
0
1,312
16,540
6,576
0
8,030
8,102
32,508
0
L
Susano
11,527
1,702
0
4,175
16,455
5,976
0
4,448
11,677
0
72,238
W
Thanatos
Get Skrrtted
Thanatos
6,269
1,359
0
13,566
19,005
7,250
276
3,537
15,416
0
62,960
W
10,896
4,351
0
3,576
15,211
10,625
751
1,521
13,594
0
39,948
W
22,780
5,433
0
8,266
14,694
5,268
1,740
3,793
10,575
79,446
0
W
Neith
l_Auth_l
Neith
11,937
3,557
0
3,526
11,323
4,282
1,325
2,294
9,007
0
96,811
W
Gilgamesh
lllWareBearlll
Gilgamesh
11,393
2,002
710
11,031
19,588
12,356
0
6,771
12,529
0
42,725
L
Bacchus
xVBAlexD
Bacchus
9,701
1,159
300
1,677
18,830
12,063
0
3,222
15,546
38,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,477
Gold Earned
51,015
529
Minions Killed
427
0
Camps Cleared
0
2,102,449
Distance Traveled
2,022,051
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,318
444
110
5
0
441,691
1
L
Gilgamesh
13,228
630
94
4
0
452,474
1
L
Tiamat
8,215
391
56
3
0
313,088
2
L
Susano
11,180
532
122
6
0
437,987
1
W
Thanatos
11,170
532
116
6
0
425,657
2
W
Bellona
10,035
478
81
4
0
430,821
2
W
Sol
12,024
573
117
6
0
393,034
0
W
Neith
11,446
545
154
7
0
410,393
5
W
Gilgamesh
11,802
562
61
3
0
442,544
1
L
Bacchus
9,074
432
45
2
0
376,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role