Player Matchup

Nemesis
Nemesis
Tchugueras123
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,034 Elo+
Solo
Agni
Agni
ZatchB3ll
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,482 Elo+
Solo
Cernunnos
Cernunnos
emanuelalvarez93
Cernunnos
Level 11
God Stats
13W - 17L
1,266 SR
Queue Stats
105W - 142L
1,315 Elo+
Party 2
Yemoja
Yemoja
lacazino94
Yemoja
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
140W - 195L
1,318 Elo+
Party 2
Merlin
Merlin
yanpereira
Merlin
Level 16
God Stats
3W - 3L
1,545 SR
Queue Stats
12W - 35L
1,182 Elo+
Solo
Team Averages
Level 11
1,462 SR
1,266 Elo+

VS

Team Averages
Level 21
1,530 SR
1,357 Elo+
Bellona
Bellona
Cimzinha
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Lucasyou13nb
Fenrir
Level 8
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 2L
1,218 Elo+
Solo
Cupid
Cupid
Schelblicruz_
Cupid
Level 27
God Stats
23W - 26L
1,434 SR
Queue Stats
74W - 65L
1,469 Elo+
Solo
Pele
Pele
Winter2021
Pele
Level 46
God Stats
9W - 6L
1,716 SR
Queue Stats
118W - 160L
1,324 Elo+
Party 1
Anubis
Anubis
alesuki
Anubis
Level 19
God Stats
2W - 3L
1,493 SR
Queue Stats
242W - 253L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 13 / 5
9,387
391
4,728
20,341
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
18
7 / 8 / 3
11,331
472
14,701
12,774
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
14
3 / 11 / 3
9,126
380
13,426
20,715
7,271
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
lacazino94
Yemoja
16
4 / 9 / 5
11,263
469
8,215
16,018
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
yanpereira
Merlin
7
0 / 6 / 1
7,065
294
1,381
6,914
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cimzinha
Bellona
15
3 / 4 / 11
10,149
423
6,900
17,435
13,009
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
16
6 / 6 / 9
10,721
447
7,660
13,444
5,420
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
14 / 3 / 9
13,032
543
17,242
13,472
6,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 3 / 11
14,196
592
14,285
16,978
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
alesuki
Anubis
20
10 / 0 / 7
12,860
536
9,976
18,275
10,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
15
Kills
45
47
Deaths
16
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cimzinha
Bellona
3
4
11
2.13
W
Fenrir
6
6
9
1.75
W
14
3
9
6.17
L
Nemesis
1
13
5
0.27
W
12
3
11
5.83
L
Agni
7
8
3
1.06
W
Anubis
alesuki
Anubis
10
0
7
13.5
L
Cernunnos
3
11
3
0.41
L
Yemoja
lacazino94
Yemoja
4
9
5
0.72
L
Merlin
yanpereira
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
56,063
76,762
Taken
79,604
36,663
Mitigated
42,550
8,275
Healing
26,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cimzinha
Bellona
6,900
872
0
2,816
17,435
13,009
533
6,762
10,631
0
26,940
W
Fenrir
7,660
1,397
0
1,034
13,444
5,420
255
5,720
7,618
0
24,954
W
17,242
10,632
200
4,175
13,472
6,165
8,502
1,882
11,590
0
73,344
L
Nemesis
4,728
2,339
0
1,678
20,341
8,399
613
3,846
16,495
0
29,052
W
14,285
4,639
0
7,199
16,978
7,160
534
5,662
11,268
0
103,379
L
Agni
14,701
931
0
507
12,774
4,483
0
1,922
10,852
77,624
0
W
Anubis
alesuki
Anubis
9,976
548
214
10,877
18,275
10,796
1,748
4,019
14,200
108,262
0
L
Cernunnos
13,426
6,474
0
2,244
20,715
7,271
761
857
19,858
0
48,977
L
Yemoja
lacazino94
Yemoja
8,215
1,819
2,594
1,252
16,018
15,088
191
1,395
14,623
30,280
0
L
Merlin
yanpereira
Merlin
1,381
405
0
0
6,914
1,422
0
1,956
4,958
13,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
60,958
332
Minions Killed
533
0
Camps Cleared
0
1,505,284
Distance Traveled
2,117,622
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,149
423
48
2
0
405,412
1
W
Fenrir
10,721
447
35
1
0
451,475
4
W
Cupid
13,032
543
119
5
0
394,042
2
L
Nemesis
9,387
391
50
2
0
313,012
1
W
Pele
14,196
592
179
7
0
497,046
0
L
Agni
11,331
472
126
5
0
380,018
5
W
Anubis
12,860
536
152
6
0
369,647
0
L
Cernunnos
9,126
380
84
4
0
287,062
4
L
Yemoja
11,263
469
45
2
0
327,326
0
L
Merlin
7,065
294
27
1
0
197,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role