Player Matchup

Neith
Neith
Bronze III
ENDOFDAYS0_0
Neith
Bronze III
Level 58
God Stats
0W - 3L
1,408 SR
Queue Stats
2W - 12L
1,234 MMR
Party 2
Scylla
Scylla
Gold II
Pr0_Raptor4
Scylla
Gold II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
376W - 484L
1,744 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
ilia_bigg
Kumbhakarna
Silver IV
Level 66
God Stats
1W - 2L
1,385 SR
Queue Stats
6W - 9L
1,235 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 77
1,431 SR
1,404 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,587 SR
1,543 MMR
Bacchus
Bacchus
Platinum III
PsySciorty7
Bacchus
Platinum III
Level 104
God Stats
4W - 3L
1,819 SR
Queue Stats
110W - 123L
1,770 MMR
Party 1
Zeus
Zeus
Silver III
diezirul
Zeus
Silver III
Level 108
God Stats
32W - 48L
1,458 SR
Queue Stats
356W - 526L
821 MMR
Solo
Odin
Odin
Platinum I
silfarion89
Odin
Platinum I
Level 123
God Stats
6W - 8L
1,483 SR
Queue Stats
162W - 201L
2,038 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,666
569
5,665
10,482
4,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
5 / 5 / 2
10,964
645
10,385
12,175
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ilia_bigg
Kumbhakarna
13
1 / 3 / 7
11,385
670
2,399
15,294
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeAthenaFenrirThothGilgamesh

VS

Bans
AwilixBaron SamediChaacMerlinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PsySciorty7
Bacchus
15
3 / 1 / 11
12,567
739
9,751
14,604
14,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
13
3 / 5 / 6
10,740
632
11,849
10,543
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 5
11,786
693
10,396
15,625
16,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
14
14
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Scylla
5
5
2
1.2
W
Bacchus
PsySciorty7
Bacchus
3
1
11
8.5
W
Zeus
3
5
6
1.2
L
Kumbhakarna
ilia_bigg
Kumbhakarna
1
3
7
1.5
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,449
Damage
31,996
37,951
Taken
40,772
22,986
Mitigated
35,255
7,880
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,665
2,929
663
1,911
10,482
4,052
210
7,039
3,263
0
31,118
L
Scylla
10,385
952
0
2,256
12,175
4,628
226
7,014
4,891
48,071
0
W
Bacchus
PsySciorty7
Bacchus
9,751
726
0
2,592
14,604
14,637
305
3,628
10,735
29,981
0
W
Zeus
11,849
691
0
500
10,543
3,683
998
3,763
6,590
61,194
0
L
Kumbhakarna
ilia_bigg
Kumbhakarna
2,399
290
792
2,258
15,294
14,306
0
7,563
7,401
5,812
0
W
10,396
1,319
0
3,817
15,625
16,935
1,000
4,660
10,633
0
33,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
35,093
115
Minions Killed
163
0
Camps Cleared
0
867,599
Distance Traveled
884,073
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,666
569
53
3
0
261,177
0
L
Scylla
10,964
645
58
3
0
288,350
0
W
Bacchus
12,567
739
26
2
0
315,336
3
W
Zeus
10,740
632
85
5
0
255,505
0
L
Kumbhakarna
11,385
670
4
0
0
318,072
1
W
Odin
11,786
693
52
3
0
313,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role