Player Matchup

Horus
Horus
ANlDOTE
Horus
Level 108
God Stats
6W - 5L
1,555 SR
Queue Stats
162W - 130L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
ScheduledGlobe5
Danzaburou
Level 100
God Stats
3W - 2L
1,750 SR
Queue Stats
128W - 116L
1,523 Elo+
Party 1
Ra
Ra
TEZ9926
Ra
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 91L
1,589 Elo+
Party 1
Team Averages
Level 91
1,602 SR
1,570 Elo+

VS

Team Averages
Level 111
1,599 SR
1,507 Elo+
Sylvanus
Sylvanus
DarkEcho28
Sylvanus
Level 128
God Stats
13W - 16L
1,672 SR
Queue Stats
601W - 662L
1,497 Elo+
Solo
Aphrodite
Aphrodite
V1rtuoso
Aphrodite
Level 126
God Stats
5W - 8L
1,518 SR
Queue Stats
313W - 386L
1,546 Elo+
Solo
Cernunnos
Cernunnos
xvBeastmode
Cernunnos
Level 79
God Stats
4W - 6L
1,606 SR
Queue Stats
27W - 47L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ANlDOTE
Horus
15
3 / 3 / 7
13,115
690
11,206
31,136
33,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
ScheduledGlobe5
Danzaburou
16
4 / 6 / 6
13,047
687
22,705
25,083
10,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 7
13,426
707
23,276
15,347
6,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkEcho28
Sylvanus
13
1 / 6 / 8
10,723
564
14,481
29,624
27,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
V1rtuoso
Aphrodite
16
1 / 3 / 10
11,654
613
18,407
21,532
11,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
xvBeastmode
Cernunnos
16
9 / 5 / 1
12,804
674
26,309
18,063
8,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
11
11
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
ANlDOTE
Horus
3
3
7
2.17
L
Sylvanus
DarkEcho28
Sylvanus
1
6
8
0.83
W
Danzaburou
ScheduledGlobe5
Danzaburou
4
6
6
1.17
W
7
2
7
5.25
L
Aphrodite
V1rtuoso
Aphrodite
1
3
10
2
L
Cernunnos
xvBeastmode
Cernunnos
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,187
Damage
59,197
71,566
Taken
69,219
50,893
Mitigated
47,124
37,863
Healing
34,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ANlDOTE
Horus
11,206
6,722
3,040
7,228
31,136
33,800
290
14,099
17,037
0
28,241
L
Sylvanus
DarkEcho28
Sylvanus
14,481
3,432
6,389
8,228
29,624
27,508
538
8,286
20,578
43,487
0
W
Danzaburou
ScheduledGlobe5
Danzaburou
22,705
10,842
0
7,039
25,083
10,463
2,552
12,292
12,791
0
63,918
W
23,276
1,771
11,351
9,205
15,347
6,630
527
6,846
8,501
77,855
0
L
Aphrodite
V1rtuoso
Aphrodite
18,407
2,069
4,806
12,812
21,532
11,499
410
6,807
14,295
67,862
0
L
Cernunnos
xvBeastmode
Cernunnos
26,309
10,475
0
1,847
18,063
8,117
682
6,632
11,003
0
88,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
35,181
226
Minions Killed
250
0
Camps Cleared
0
969,252
Distance Traveled
925,352
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,115
690
32
2
0
296,640
2
L
Sylvanus
10,723
564
44
2
0
276,723
0
W
Danzaburou
13,047
687
84
4
0
316,922
0
W
Ra
13,426
707
110
6
0
355,690
6
L
Aphrodite
11,654
613
112
6
0
337,576
5
L
Cernunnos
12,804
674
94
5
0
311,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role