Player Matchup

Ganesha
Ganesha
Djadrifg17
Ganesha
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 138L
1,400 Elo+
Solo
Medusa
Medusa
Ed_Shaqinho
Medusa
Level 101
God Stats
14W - 23L
1,447 SR
Queue Stats
464W - 540L
1,402 Elo+
Solo
Kali
Kali
Xanderules
Kali
Level 66
God Stats
3W - 3L
1,554 SR
Queue Stats
264W - 350L
1,405 Elo+
Solo
King Arthur
King Arthur
adribaeza27
King Arthur
Level 50
God Stats
7W - 3L
1,500 SR
Queue Stats
63W - 54L
1,477 Elo+
Solo
Sol
Sol
tenfingerz
Sol
Level 76
God Stats
1W - 0L
1,850 SR
Queue Stats
69W - 89L
1,402 Elo+
Solo
Team Averages
Level 75
1,570 SR
1,417 Elo+

VS

Team Averages
Level 56
1,644 SR
1,456 Elo+
Danzaburou
Danzaburou
I_Sefa_I
Danzaburou
Level 32
God Stats
11W - 8L
1,843 SR
Queue Stats
140W - 149L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Mariquilla17
Cthulhu
Level 63
God Stats
68W - 60L
1,529 SR
Queue Stats
452W - 471L
1,456 Elo+
Solo
Osiris
Osiris
NoSkillJustBest
Osiris
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 55L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
ZXXTONICXXZ
Baron Samedi
Level 79
God Stats
18W - 7L
1,849 SR
Queue Stats
622W - 657L
1,442 Elo+
Solo
Ne Zha
Ne Zha
wesluux
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 318L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Djadrifg17
Ganesha
16
0 / 0 / 18
11,427
497
8,262
11,099
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
5 / 4 / 3
11,349
493
10,917
12,081
4,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 5 / 6
13,074
568
16,387
16,951
8,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
adribaeza27
King Arthur
20
6 / 3 / 3
13,038
567
14,907
24,105
20,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 6
12,087
526
9,718
14,822
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I_Sefa_I
Danzaburou
15
4 / 7 / 2
9,613
418
10,010
15,350
5,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Mariquilla17
Cthulhu
15
1 / 5 / 3
9,843
428
7,856
19,705
10,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 6 / 0
11,519
501
10,854
20,016
23,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZXXTONICXXZ
Baron Samedi
11
3 / 6 / 0
8,713
379
8,488
11,061
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
wesluux
Ne Zha
16
3 / 9 / 1
10,295
448
6,624
20,646
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
31
Kills
14
14
Deaths
33
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Djadrifg17
Ganesha
0
0
18
9
W
Medusa
5
4
3
1.63
L
Danzaburou
I_Sefa_I
Danzaburou
4
7
2
0.71
L
Cthulhu
Mariquilla17
Cthulhu
1
5
3
0.5
L
3
6
0
0.5
W
13
5
6
3.2
L
Baron Samedi
ZXXTONICXXZ
Baron Samedi
3
6
0
0.5
W
King Arthur
adribaeza27
King Arthur
6
3
3
2.5
W
7
2
6
5
L
Ne Zha
wesluux
Ne Zha
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,191
Damage
43,832
79,058
Taken
86,778
45,218
Mitigated
50,656
29,929
Healing
21,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Djadrifg17
Ganesha
8,262
1,062
0
3,589
11,099
7,475
0
3,152
7,859
31,514
0
W
Medusa
10,917
6,449
684
3,866
12,081
4,250
3,374
2,785
9,212
0
82,424
L
Danzaburou
I_Sefa_I
Danzaburou
10,010
6,249
0
3,195
15,350
5,751
1,124
2,443
12,907
0
48,728
L
Cthulhu
Mariquilla17
Cthulhu
7,856
564
1,745
3,490
19,705
10,677
351
4,813
14,892
52,859
0
L
10,854
3,768
0
4,486
20,016
23,370
1,626
340
19,676
6,785
64,595
W
16,387
9,129
0
5,892
16,951
8,293
296
3,343
13,436
0
68,999
L
Baron Samedi
ZXXTONICXXZ
Baron Samedi
8,488
546
50
3,110
11,061
3,885
465
3,855
7,206
36,369
0
W
King Arthur
adribaeza27
King Arthur
14,907
1,062
0
10,282
24,105
20,210
276
2,923
21,114
0
96,626
W
9,718
2,323
0
5,616
14,822
4,990
513
4,669
9,676
82,261
0
L
Ne Zha
wesluux
Ne Zha
6,624
3,147
0
5,695
20,646
6,973
0
6,529
14,117
0
73,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
49,983
529
Minions Killed
459
0
Camps Cleared
0
2,223,746
Distance Traveled
1,850,585
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,427
497
25
1
0
417,679
2
W
Medusa
11,349
493
137
6
0
387,947
5
L
Danzaburou
9,613
418
80
3
0
370,088
1
L
Cthulhu
9,843
428
87
4
0
441,517
7
L
Osiris
11,519
501
132
6
0
365,216
1
W
Kali
13,074
568
86
4
0
474,561
4
L
Baron Samedi
8,713
379
57
2
0
249,276
6
W
King Arthur
13,038
567
168
7
0
469,270
1
W
Sol
12,087
526
113
5
0
474,289
4
L
Ne Zha
10,295
448
103
4
0
424,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role