Player Matchup

Ymir
Ymir
Autism Time
Ymir
Level 9
God Stats
10W - 11L
1,349 SR
Queue Stats
41W - 46L
1,428 Elo+
Party 1
Skadi
Skadi
Darkflame10592
Skadi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,562 Elo+
Solo
Izanami
Izanami
Derek2111ROT
Izanami
Level 8
God Stats
15W - 15L
1,435 SR
Queue Stats
34W - 38L
1,357 Elo+
Solo
Merlin
Merlin
ReapersGhost794
Merlin
Level 27
God Stats
12W - 13L
1,378 SR
Queue Stats
72W - 66L
1,368 Elo+
Solo
Agni
Agni
SSGSS Drako
Agni
Level 89
God Stats
3W - 1L
1,786 SR
Queue Stats
46W - 53L
1,440 Elo+
Party 1
Team Averages
Level 30
1,490 SR
1,431 Elo+

VS

Team Averages
Level 16
1,441 SR
1,380 Elo+
Fenrir
Fenrir
MattVrad
Fenrir
Level 8
God Stats
6W - 20L
1,243 SR
Queue Stats
16W - 33L
1,220 Elo+
Solo
Neith
Neith
Nic5788
Neith
Level 6
God Stats
7W - 15L
1,497 SR
Queue Stats
9W - 18L
1,422 Elo+
Solo
Amaterasu
Amaterasu
Subzero8803
Amaterasu
Level 27
God Stats
1W - 7L
1,378 SR
Queue Stats
3W - 12L
1,287 Elo+
Solo
Hachiman
Hachiman
ToyStry2WsOk
Hachiman
Level 29
God Stats
20W - 19L
1,586 SR
Queue Stats
187W - 194L
1,473 Elo+
Solo
Ra
Ra
mugontijo14
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 19
10,199
1,020
7,661
13,033
7,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 2 / 26
11,186
1,119
6,943
10,397
4,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Derek2111ROT
Izanami
18
13 / 3 / 15
13,003
1,300
19,854
9,858
4,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 3 / 17
14,069
1,407
23,488
9,374
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
17 / 2 / 21
13,511
1,351
22,473
11,716
4,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MattVrad
Fenrir
16
2 / 11 / 5
9,955
996
7,200
21,641
10,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
Nic5788
Neith
15
1 / 6 / 2
9,241
924
6,303
12,549
4,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Subzero8803
Amaterasu
17
6 / 11 / 8
12,510
1,251
14,610
28,406
20,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ToyStry2WsOk
Hachiman
15
1 / 6 / 3
9,618
962
8,974
9,922
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 15 / 6
10,931
1,093
11,251
18,164
6,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
49
Kills
14
14
Deaths
49
98
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
19
2.88
W
2
2
26
7.5
W
Izanami
Derek2111ROT
Izanami
13
3
15
6.83
L
Fenrir
MattVrad
Fenrir
2
11
5
0.41
L
Neith
Nic5788
Neith
1
6
2
0.33
W
15
3
17
7.83
W
17
2
21
13.75
L
Amaterasu
Subzero8803
Amaterasu
6
11
8
0.91
L
Hachiman
ToyStry2WsOk
Hachiman
1
6
3
0.42
L
4
15
6
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,419
Damage
48,338
54,378
Taken
90,682
25,039
Mitigated
46,485
4,786
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,661
2,429
0
0
13,033
7,639
0
2,959
10,074
10,096
0
W
6,943
4,129
0
1,573
10,397
4,832
0
3,225
7,172
0
21,921
W
Izanami
Derek2111ROT
Izanami
19,854
18,245
0
0
9,858
4,002
0
1,552
8,306
0
48,322
L
Fenrir
MattVrad
Fenrir
7,200
1,553
0
135
21,641
10,786
0
14,459
7,182
0
17,852
L
Neith
Nic5788
Neith
6,303
2,883
0
549
12,549
4,696
0
6,479
6,070
137
23,821
W
23,488
1,920
0
0
9,374
4,129
0
1,586
7,788
38,139
0
W
22,473
1,610
692
2,521
11,716
4,437
0
2,385
9,331
35,619
0
L
Amaterasu
Subzero8803
Amaterasu
14,610
9,876
0
3,216
28,406
20,532
0
14,918
13,488
332
20,615
L
Hachiman
ToyStry2WsOk
Hachiman
8,974
4,377
0
0
9,922
3,629
0
6,245
3,677
0
22,268
L
11,251
1,130
438
356
18,164
6,842
0
11,521
6,643
29,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
52,255
164
Minions Killed
125
9
Camps Cleared
3
833,578
Distance Traveled
796,423
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,199
1,020
6
1
0
168,040
0
W
Skadi
11,186
1,119
34
3
2
155,213
0
W
Izanami
13,003
1,300
56
6
6
154,829
0
L
Fenrir
9,955
996
13
1
0
191,428
0
L
Neith
9,241
924
40
4
0
157,228
2
W
Merlin
14,069
1,407
39
4
1
180,206
0
W
Agni
13,511
1,351
29
3
0
175,290
0
L
Amaterasu
12,510
1,251
6
1
1
173,193
2
L
Hachiman
9,618
962
25
3
2
123,637
0
L
Ra
10,931
1,093
41
4
0
150,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role