Player Matchup

Nemesis
Nemesis
Masters
PegCityJosh
Nemesis
Masters
Level 159
God Stats
37W - 16L
1,993 SR
Queue Stats
310W - 160L
2,796 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,993 SR
2,796 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,743 SR
2,483 MMR
Gilgamesh
Gilgamesh
Diamond V
AceOfDubss
Gilgamesh
Diamond V
Level 144
God Stats
1W - 1L
1,743 SR
Queue Stats
13W - 2L
2,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PegCityJosh
Nemesis
15
1 / 0 / 0
9,442
858
10,518
12,162
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
IzanamiAh Muzen CabBellonaSkadiChronos

VS

Bans
TiamatPoseidonSetAnhurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceOfDubss
Gilgamesh
14
0 / 1 / 0
8,705
791
6,439
14,058
9,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AceOfDubss
Gilgamesh
0
1
0
0
W
Nemesis
PegCityJosh
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,518
Damage
6,439
12,162
Taken
14,058
5,374
Mitigated
9,787
4,550
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AceOfDubss
Gilgamesh
6,439
2,230
0
3,580
14,058
9,787
0
260
13,798
0
44,574
W
Nemesis
PegCityJosh
Nemesis
10,518
5,643
0
4,550
12,162
5,374
936
30
12,132
0
61,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,442
Gold Earned
8,705
107
Minions Killed
81
0
Camps Cleared
0
242,953
Distance Traveled
209,576
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,705
791
81
7
0
209,576
0
W
Nemesis
9,442
858
107
10
0
242,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role