Player Matchup

Horus
Horus
Falconarch
Horus
Level 109
God Stats
3W - 0L
1,507 SR
Queue Stats
33W - 28L
1,546 Elo+
Party 2
Susano
Susano
Quirzzon
Susano
Level 67
God Stats
5W - 6L
1,659 SR
Queue Stats
48W - 40L
1,654 Elo+
Party 2
King Arthur
King Arthur
Tony3180
King Arthur
Level 85
God Stats
27W - 22L
1,741 SR
Queue Stats
351W - 348L
1,604 Elo+
Solo
Poseidon
Poseidon
Xnestorio80
Poseidon
Level 127
God Stats
3W - 0L
1,843 SR
Queue Stats
120W - 111L
1,528 Elo+
Party 2
Olorun
Olorun
ⒾNTFoxⒾ
Olorun
Level 89
God Stats
1W - 0L
1,934 SR
Queue Stats
28W - 22L
1,664 Elo+
Party 2
Team Averages
Level 95
1,737 SR
1,599 Elo+

VS

Team Averages
Level 104
1,575 SR
1,548 Elo+
Zeus
Zeus
DeadTaco771
Zeus
Level 108
God Stats
2W - 2L
1,581 SR
Queue Stats
683W - 696L
1,516 Elo+
Party 1
Neith
Neith
TJAG94
Neith
Level 88
God Stats
20W - 14L
1,663 SR
Queue Stats
625W - 596L
1,536 Elo+
Party 1
Chaac
Chaac
Volcom300
Chaac
Level 62
God Stats
43W - 29L
1,569 SR
Queue Stats
243W - 240L
1,606 Elo+
Solo
Cthulhu
Cthulhu
pipethebest20160
Cthulhu
Level 108
God Stats
3W - 6L
1,446 SR
Queue Stats
455W - 403L
1,543 Elo+
Party 3
Tyr
Tyr
willy2209
Tyr
Level 155
God Stats
0W - 1L
1,615 SR
Queue Stats
221W - 208L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 2 / 10
6,528
408
5,955
10,613
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Quirzzon
Susano
15
8 / 3 / 3
8,788
549
6,876
12,087
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Tony3180
King Arthur
15
1 / 1 / 3
8,688
543
7,645
9,404
6,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Xnestorio80
Poseidon
16
10 / 1 / 3
9,794
612
10,129
7,572
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
13
1 / 3 / 4
8,078
505
7,107
7,036
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,361
460
6,880
9,267
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TJAG94
Neith
12
2 / 4 / 1
7,701
481
6,703
9,483
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Volcom300
Chaac
13
0 / 3 / 3
7,579
474
4,267
13,155
7,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
5 / 2 / 1
8,337
521
7,982
10,187
5,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 2
7,174
448
3,385
10,920
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
9
10
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Horus
0
2
10
2.5
W
Susano
Quirzzon
Susano
8
3
3
3.17
L
Neith
TJAG94
Neith
2
4
1
0.63
W
King Arthur
Tony3180
King Arthur
1
1
3
2.5
L
Chaac
Volcom300
Chaac
0
3
3
0.5
W
Poseidon
Xnestorio80
Poseidon
10
1
3
11.5
L
5
2
1
2.75
L
1
3
2
0.67
W
Olorun
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,712
Damage
29,217
46,712
Taken
53,012
21,393
Mitigated
22,284
14,665
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,880
1,011
0
270
9,267
2,489
0
4,012
4,863
45,622
0
W
Horus
5,955
2,560
1,021
3,401
10,613
5,880
44
3,540
7,073
0
15,999
W
Susano
Quirzzon
Susano
6,876
1,719
0
4,340
12,087
4,624
0
3,467
8,620
0
46,754
L
Neith
TJAG94
Neith
6,703
3,550
0
1,861
9,483
2,857
408
5,664
3,635
0
54,854
W
King Arthur
Tony3180
King Arthur
7,645
1,802
0
1,163
9,404
6,079
167
2,973
6,431
0
63,048
L
Chaac
Volcom300
Chaac
4,267
235
0
5,994
13,155
7,254
0
837
12,242
0
41,197
W
Poseidon
Xnestorio80
Poseidon
10,129
1,512
0
1,757
7,572
2,512
0
3,242
4,330
71,908
0
L
7,982
465
0
2,031
10,187
5,258
128
3,352
6,555
35,606
0
L
3,385
216
0
2,771
10,920
4,426
0
2,781
7,911
0
39,720
W
Olorun
7,107
3,638
308
2,675
7,036
2,298
0
1,640
5,396
50,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
38,152
487
Minions Killed
405
0
Camps Cleared
0
1,612,637
Distance Traveled
1,449,322
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,361
460
90
6
0
264,435
5
W
Horus
6,528
408
20
1
0
336,640
9
W
Susano
8,788
549
80
5
0
337,557
6
L
Neith
7,701
481
106
7
0
250,319
4
W
King Arthur
8,688
543
138
9
0
302,253
3
L
Chaac
7,579
474
92
6
0
287,723
6
W
Poseidon
9,794
612
152
10
0
336,502
6
L
Cthulhu
8,337
521
42
3
0
316,273
0
L
Tyr
7,174
448
75
5
0
330,572
1
W
Olorun
8,078
505
97
6
0
299,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role