Player Matchup

Cthulhu
Cthulhu
Bronze III
EmsterErick
Cthulhu
Bronze III
Level 130
God Stats
1W - 0L
1,808 SR
Queue Stats
2W - 2L
1,449 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,808 SR
1,449 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,192 SR
1,400 MMR
Artemis
Artemis
Bronze III
TUTUNEITOR
Artemis
Bronze III
Level 46
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmsterErick
Cthulhu
20
8 / 2 / 0
18,815
724
23,325
24,825
34,278
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DanzaburouLokiCupidRamaSkadi

VS

Bans
King ArthurBakasuraGebBastetPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TUTUNEITOR
Artemis
20
1 / 8 / 1
16,600
638
14,929
27,238
20,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
8
Kills
1
2
Deaths
8
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EmsterErick
Cthulhu
8
2
0
4
L
Artemis
TUTUNEITOR
Artemis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,325
Damage
14,929
24,825
Taken
27,238
34,278
Mitigated
20,325
5,790
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EmsterErick
Cthulhu
23,325
929
0
5,790
24,825
34,278
1,345
54
24,771
129,517
0
L
Artemis
TUTUNEITOR
Artemis
14,929
7,388
0
3,783
27,238
20,325
2,438
22,537
3,779
0
131,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,815
Gold Earned
16,600
171
Minions Killed
178
0
Camps Cleared
0
475,497
Distance Traveled
389,350
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,815
724
171
7
0
475,497
5
L
Artemis
16,600
638
178
7
0
389,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role