Player Matchup

Sol
Sol
DFaultVi
Sol
Level 86
God Stats
37W - 43L
1,512 SR
Queue Stats
194W - 237L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
Rodo1000
Sun Wukong
Level 64
God Stats
87W - 104L
1,396 SR
Queue Stats
152W - 206L
1,392 Elo+
Party 1
Neith
Neith
bizblx
Neith
Level 61
God Stats
19W - 23L
1,457 SR
Queue Stats
76W - 68L
1,443 Elo+
Party 1
Team Averages
Level 70
1,455 SR
1,420 Elo+

VS

Team Averages
Level 39
1,573 SR
1,454 Elo+
Yemoja
Yemoja
GammaBeta
Yemoja
Level 28
God Stats
1W - 2L
1,581 SR
Queue Stats
14W - 10L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
JoaoSilva
Ah Puch
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sokas12
Danzaburou
Level 37
God Stats
2W - 2L
1,637 SR
Queue Stats
10W - 8L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
18,081
670
27,967
14,647
5,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Rodo1000
Sun Wukong
17
5 / 5 / 11
16,074
595
15,570
28,517
24,375
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
bizblx
Neith
20
5 / 8 / 12
17,649
654
20,104
20,239
8,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GammaBeta
Yemoja
19
3 / 4 / 9
16,435
609
10,879
19,116
27,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
JoaoSilva
Ah Puch
17
4 / 10 / 6
14,758
547
14,142
24,952
11,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sokas12
Danzaburou
20
9 / 5 / 5
17,724
656
22,186
27,782
16,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
19
Kills
16
16
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Yemoja
GammaBeta
Yemoja
3
4
9
1.88
L
Ah Puch
JoaoSilva
Ah Puch
4
10
6
0.7
W
Sun Wukong
Rodo1000
Sun Wukong
5
5
11
2.1
L
Danzaburou
Sokas12
Danzaburou
9
5
5
2.3
W
Neith
bizblx
Neith
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,641
Damage
47,207
63,403
Taken
71,850
38,630
Mitigated
55,470
21,152
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,967
2,945
486
8,818
14,647
5,546
1,366
7,678
6,969
100,049
0
L
Yemoja
GammaBeta
Yemoja
10,879
1,566
5,831
4,487
19,116
27,604
360
8,729
9,833
38,718
0
L
Ah Puch
JoaoSilva
Ah Puch
14,142
997
0
5,368
24,952
11,005
74
8,330
16,154
65,439
0
W
Sun Wukong
Rodo1000
Sun Wukong
15,570
1,981
216
5,866
28,517
24,375
218
8,447
20,070
0
58,389
L
Danzaburou
Sokas12
Danzaburou
22,186
11,893
0
8,996
27,782
16,861
1,339
9,320
17,856
0
117,966
W
Neith
bizblx
Neith
20,104
11,049
255
5,511
20,239
8,709
1,882
9,213
11,026
0
117,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
48,917
321
Minions Killed
253
0
Camps Cleared
0
1,425,995
Distance Traveled
1,379,994
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,081
670
140
5
0
496,850
7
L
Yemoja
16,435
609
37
1
0
518,040
14
L
Ah Puch
14,758
547
70
3
0
414,187
4
W
Sun Wukong
16,074
595
55
2
0
538,031
4
L
Danzaburou
17,724
656
146
5
0
447,767
5
W
Neith
17,649
654
126
5
0
391,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role