Player Matchup

Anhur
Anhur
DontDND
Anhur
Level 8
God Stats
0W - 1L
1,298 SR
Queue Stats
15W - 11L
1,643 Elo+
Solo
Hades
Hades
GHOSTNIGHT2126
Hades
Level 25
God Stats
4W - 5L
1,891 SR
Queue Stats
252W - 222L
1,673 Elo+
Solo
Horus
Horus
ebeSebe
Horus
Level 7
God Stats
10W - 9L
1,483 SR
Queue Stats
37W - 41L
1,638 Elo+
Solo
Chronos
Chronos
feasterbunny1
Chronos
Level 24
God Stats
1W - 1L
1,710 SR
Queue Stats
148W - 145L
1,637 Elo+
Solo
Da Ji
Da Ji
heyimkate
Da Ji
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,618 Elo+

VS

Team Averages
Level 11
1,602 SR
1,678 Elo+
Eset
Eset
Dakota1123
Eset
Level 28
God Stats
1W - 0L
1,671 SR
Queue Stats
63W - 83L
1,473 Elo+
Solo
Horus
Horus
Renzozav
Horus
Level 5
God Stats
1W - 0L
1,801 SR
Queue Stats
5W - 2L
1,717 Elo+
Solo
Sol
Sol
RespectTheName
Sol
Level 7
God Stats
6W - 2L
1,749 SR
Queue Stats
131W - 127L
1,846 Elo+
Party 1
Neith
Neith
broos29
Neith
Level 8
God Stats
2W - 5L
1,291 SR
Queue Stats
5W - 6L
1,589 Elo+
Solo
Hun Batz
Hun Batz
chillcast
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DontDND
Anhur
1
0 / 0 / 0
2,739
457
0
0
0
7
4 / 0 / 0
4,582
764
2,742
4,252
1,711
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
ebeSebe
Horus
5
0 / 2 / 1
3,651
609
778
3,860
988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
5
0 / 0 / 2
3,566
594
1,698
2,168
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
heyimkate
Da Ji
1
0 / 0 / 0
2,838
473
0
198
34
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 1
3,799
633
3,537
3,857
1,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Renzozav
Horus
7
0 / 0 / 0
3,992
665
0
2,025
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 0
3,801
634
1,585
3,295
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
broos29
Neith
6
1 / 0 / 1
3,905
651
1,268
2,453
641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
chillcast
Hun Batz
7
0 / 1 / 0
3,891
649
565
3,665
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Anhur
DontDND
Anhur
0
0
0
0
L
4
0
0
4
W
Horus
Renzozav
Horus
0
0
0
0
W
0
2
0
0
W
Neith
broos29
Neith
1
0
1
1.5
W
Hun Batz
chillcast
Hun Batz
0
1
0
0
L
Horus
ebeSebe
Horus
0
2
1
0.25
L
Chronos
0
0
2
1
L
Da Ji
heyimkate
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,218
Damage
6,955
10,478
Taken
15,295
3,260
Mitigated
4,705
4,024
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,537
625
134
1,080
3,857
1,515
0
1,090
2,767
12,649
0
L
Anhur
DontDND
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
2,742
670
0
2,292
4,252
1,711
0
2,178
1,931
18,654
0
W
Horus
Renzozav
Horus
0
0
0
72
2,025
818
767
0
2,025
0
8,970
W
1,585
452
0
1,151
3,295
824
0
1,708
1,587
15,278
0
W
Neith
broos29
Neith
1,268
772
0
870
2,453
641
279
958
1,495
0
7,884
W
Hun Batz
chillcast
Hun Batz
565
293
0
690
3,665
907
0
684
2,981
0
15,875
L
Horus
ebeSebe
Horus
778
501
311
612
3,860
988
16
1,388
2,432
0
3,450
L
Chronos
1,698
512
0
704
2,168
527
0
1,373
795
13,557
0
L
Da Ji
heyimkate
Da Ji
0
0
0
105
198
34
0
0
198
0
915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
19,388
76
Minions Killed
135
0
Camps Cleared
0
366,931
Distance Traveled
600,868
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
3,799
633
18
3
0
122,200
0
L
Anhur
2,739
457
0
0
0
0
0
L
Hades
4,582
764
38
6
0
105,699
3
W
Horus
3,992
665
22
4
0
97,175
0
W
Sol
3,801
634
29
5
0
115,422
2
W
Neith
3,905
651
19
3
0
136,040
2
W
Hun Batz
3,891
649
47
8
0
130,031
1
L
Horus
3,651
609
10
2
0
133,625
2
L
Chronos
3,566
594
25
4
0
119,970
1
L
Da Ji
2,838
473
3
1
0
7,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role