Player Matchup

Guan Yu
Guan Yu
Gold V
JeadEdge
Guan Yu
Gold V
Level 89
God Stats
10W - 14L
1,477 SR
Queue Stats
360W - 359L
1,410 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
MAC slayer 666
Tsukuyomi
Gold II
Level 158
God Stats
43W - 34L
1,621 SR
Queue Stats
748W - 737L
1,429 MMR
Solo
Rama
Rama
Bronze III
TThread
Rama
Bronze III
Level 160
God Stats
0W - 1L
1,801 SR
Queue Stats
1W - 6L
1,334 MMR
Party 2
Ymir
Ymir
Gold III
Veszra
Ymir
Gold III
Level 123
God Stats
5W - 5L
1,599 SR
Queue Stats
81W - 82L
1,425 MMR
Solo
Poseidon
Poseidon
Silver I
Warlock1818
Poseidon
Silver I
Level 160
God Stats
6W - 5L
1,975 SR
Queue Stats
136W - 145L
1,537 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,695 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,583 SR
1,428 MMR
Chernobog
Chernobog
Silver II
Irish Balou
Chernobog
Silver II
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 68L
1,488 MMR
Party 1
Agni
Agni
Bronze III
Lolitofornite
Agni
Bronze III
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 83L
1,419 MMR
Solo
Yemoja
Yemoja
Silver I
Mauby_Leaves
Yemoja
Silver I
Level 40
God Stats
1W - 1L
1,637 SR
Queue Stats
45W - 52L
1,401 MMR
Solo
Nemesis
Nemesis
Gold V
Rappersz
Nemesis
Gold V
Level 91
God Stats
8W - 7L
1,694 SR
Queue Stats
130W - 122L
1,428 MMR
Party 1
Bellona
Bellona
Gold IV
Storm72kk
Bellona
Gold IV
Level 66
God Stats
32W - 32L
1,582 SR
Queue Stats
80W - 84L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JeadEdge
Guan Yu
20
2 / 7 / 2
13,525
466
9,701
29,233
34,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
MAC slayer 666
Tsukuyomi
20
8 / 8 / 4
16,213
559
16,616
25,645
11,542
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
TThread
Rama
18
0 / 9 / 3
11,669
402
10,804
25,211
9,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Veszra
Ymir
14
3 / 6 / 2
10,995
379
11,391
21,055
14,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Warlock1818
Poseidon
20
1 / 7 / 6
13,318
459
15,536
18,374
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
DanzaburouTiamatGilgameshSetAthena

VS

Bans
IzanamiKing ArthurHerculesHeimdallrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Irish Balou
Chernobog
20
12 / 2 / 11
17,711
611
25,966
26,053
12,602
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 5 / 11
15,369
530
21,761
15,271
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
2 / 0 / 17
16,094
555
7,522
17,051
14,827
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Rappersz
Nemesis
20
11 / 6 / 8
17,187
593
15,906
21,294
14,459
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Storm72kk
Bellona
20
7 / 1 / 6
17,148
591
17,667
18,928
27,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
14
Kills
37
37
Deaths
14
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Irish Balou
Chernobog
12
2
11
8.75
L
Guan Yu
JeadEdge
Guan Yu
2
7
2
0.43
W
5
5
11
2.1
L
Tsukuyomi
MAC slayer 666
Tsukuyomi
8
8
4
1.25
W
Yemoja
2
0
17
10.5
W
Nemesis
Rappersz
Nemesis
11
6
8
2.5
W
Bellona
Storm72kk
Bellona
7
1
6
10
L
Rama
TThread
Rama
0
9
3
0.17
L
Ymir
Veszra
Ymir
3
6
2
0.67
L
Poseidon
Warlock1818
Poseidon
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,048
Damage
88,822
119,518
Taken
98,597
76,730
Mitigated
76,365
32,608
Healing
45,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Irish Balou
Chernobog
25,966
16,666
0
15,704
26,053
12,602
6,675
6,813
19,240
0
165,335
L
Guan Yu
JeadEdge
Guan Yu
9,701
975
35
8,280
29,233
34,521
628
3,932
25,085
60
83,099
W
21,761
1,847
1,048
4,750
15,271
6,493
2,524
4,868
10,335
96,848
0
L
Tsukuyomi
MAC slayer 666
Tsukuyomi
16,616
2,832
0
7,357
25,645
11,542
4
7,307
18,013
0
148,853
W
Yemoja
7,522
1,994
8,100
6,562
17,051
14,827
2,247
6,030
10,941
40,691
0
W
Nemesis
Rappersz
Nemesis
15,906
6,442
0
4,189
21,294
14,459
3,155
4,246
16,973
0
134,804
W
Bellona
Storm72kk
Bellona
17,667
8,174
0
5,467
18,928
27,984
3,562
5,138
13,242
0
95,629
L
Rama
TThread
Rama
10,804
8,830
0
9,433
25,211
9,471
0
3,670
21,423
0
93,772
L
Ymir
Veszra
Ymir
11,391
1,444
0
2,337
21,055
14,451
0
7,476
13,305
34,473
0
L
Poseidon
Warlock1818
Poseidon
15,536
338
202
4,964
18,374
6,745
0
5,695
12,409
115,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,720
Gold Earned
83,509
815
Minions Killed
761
0
Camps Cleared
0
2,532,578
Distance Traveled
2,880,840
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
17,711
611
184
6
0
567,394
1
L
Guan Yu
13,525
466
171
6
0
554,752
3
W
Agni
15,369
530
181
6
0
532,788
7
L
Tsukuyomi
16,213
559
225
8
0
579,355
4
W
Yemoja
16,094
555
54
2
0
573,680
9
W
Nemesis
17,187
593
165
6
0
641,407
2
W
Bellona
17,148
591
177
6
0
565,571
20
L
Rama
11,669
402
148
5
0
439,778
3
L
Ymir
10,995
379
62
2
0
404,560
4
L
Poseidon
13,318
459
209
7
0
554,133
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role