Player Matchup

Yemoja
Yemoja
DRCNero
Yemoja
Level 23
God Stats
17W - 18L
1,304 SR
Queue Stats
36W - 40L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
DRCbalu
Kukulkan
Level 23
God Stats
4W - 10L
1,130 SR
Queue Stats
37W - 40L
1,324 Elo+
Party 1
Hercules
Hercules
TBAA
Hercules
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
26W - 27L
1,359 Elo+
Solo
Neith
Neith
Teaxel
Neith
Level 13
God Stats
12W - 8L
1,407 SR
Queue Stats
13W - 12L
1,301 Elo+
Party 1
Set
Set
perseus91
Set
Level 21
God Stats
3W - 8L
1,173 SR
Queue Stats
151W - 222L
1,279 Elo+
Solo
Team Averages
Level 20
1,349 SR
1,317 Elo+

VS

Team Averages
Level 21
1,584 SR
1,411 Elo+
Gilgamesh
Gilgamesh
CavorettoP0wer
Gilgamesh
Level 23
God Stats
6W - 2L
1,861 SR
Queue Stats
41W - 22L
1,528 Elo+
Solo
Hel
Hel
IgniteTheLion
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
Serisma
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
Sy254
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,320 Elo+
Party 2
Sol
Sol
TheFinancedTuba
Sol
Level 26
God Stats
25W - 13L
1,561 SR
Queue Stats
45W - 49L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DRCNero
Yemoja
16
3 / 1 / 22
12,155
553
7,173
12,699
13,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
DRCbalu
Kukulkan
18
10 / 2 / 13
11,725
533
25,727
12,212
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TBAA
Hercules
18
12 / 2 / 16
12,034
547
17,796
20,751
26,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Teaxel
Neith
18
19 / 7 / 8
12,810
582
23,500
22,163
10,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 5 / 10
10,768
489
7,202
17,590
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CavorettoP0wer
Gilgamesh
19
7 / 4 / 1
11,792
536
11,719
17,826
14,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 12 / 5
8,195
373
1,677
15,587
8,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
Serisma
Camazotz
15
4 / 7 / 4
10,135
461
12,443
23,442
10,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Sy254
Danzaburou
13
5 / 13 / 1
9,444
429
18,051
24,564
9,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 2
9,349
425
11,232
20,619
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
45
Kills
16
17
Deaths
45
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CavorettoP0wer
Gilgamesh
7
4
1
1.88
W
Yemoja
DRCNero
Yemoja
3
1
22
14
W
Kukulkan
DRCbalu
Kukulkan
10
2
13
8.25
L
0
12
5
0.21
L
Camazotz
Serisma
Camazotz
4
7
4
0.86
L
Danzaburou
Sy254
Danzaburou
5
13
1
0.42
W
Hercules
TBAA
Hercules
12
2
16
10
W
Neith
Teaxel
Neith
19
7
8
3.29
L
0
9
2
0.11
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,398
Damage
55,122
85,415
Taken
102,038
63,550
Mitigated
51,991
40,868
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CavorettoP0wer
Gilgamesh
11,719
2,479
0
3,430
17,826
14,348
576
3,106
13,862
9,272
61,715
W
Yemoja
DRCNero
Yemoja
7,173
1,127
11,516
5,015
12,699
13,644
925
3,184
9,515
25,791
0
W
Kukulkan
DRCbalu
Kukulkan
25,727
1,572
0
2,049
12,212
5,757
1,385
3,492
8,720
75,597
0
L
1,677
302
3,734
3,130
15,587
8,187
94
7,071
8,234
12,512
0
L
Camazotz
Serisma
Camazotz
12,443
3,332
0
7,593
23,442
10,534
0
6,485
16,430
0
48,018
L
Danzaburou
Sy254
Danzaburou
18,051
8,943
0
2,800
24,564
9,732
1,018
6,698
17,449
0
45,534
W
Hercules
TBAA
Hercules
17,796
6,650
0
8,558
20,751
26,283
660
2,302
18,449
0
41,691
W
Neith
Teaxel
Neith
23,500
13,320
0
7,178
22,163
10,270
2,582
4,215
17,948
0
80,194
L
11,232
2,506
0
4,556
20,619
9,190
1,354
8,659
11,218
62,587
3,064
W
7,202
2,991
0
6,552
17,590
7,596
0
1,096
16,494
253
76,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,492
Gold Earned
48,915
471
Minions Killed
432
0
Camps Cleared
0
2,007,032
Distance Traveled
1,813,616
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,792
536
136
6
0
375,934
3
W
Yemoja
12,155
553
43
2
0
435,975
5
W
Kukulkan
11,725
533
126
6
0
413,394
2
L
Hel
8,195
373
23
1
0
341,730
0
L
Camazotz
10,135
461
78
4
0
431,314
0
L
Danzaburou
9,444
429
60
3
0
351,668
1
W
Hercules
12,034
547
61
3
0
431,260
5
W
Neith
12,810
582
113
5
0
334,841
4
L
Sol
9,349
425
135
6
0
312,970
0
W
Set
10,768
489
128
6
0
391,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role